Player Matchup

Arachne
Arachne
Pirates_Princess
Arachne
Level 68
God Stats
22W - 32L
1,201 SR
Queue Stats
94W - 157L
1,208 Elo+
Party 3
Olorun
Olorun
WoGu-Sennin
Olorun
Level 43
God Stats
1W - 2L
1,266 SR
Queue Stats
37W - 57L
1,239 Elo+
Party 2
Jing Wei
Jing Wei
WowaChester
Jing Wei
Level 25
God Stats
2W - 18L
1,259 SR
Queue Stats
52W - 104L
1,188 Elo+
Party 2
Cthulhu
Cthulhu
ghetto_pirate99
Cthulhu
Level 120
God Stats
1W - 2L
1,507 SR
Queue Stats
51W - 49L
1,416 Elo+
Party 3
Izanami
Izanami
lpwad89
Izanami
Level 60
God Stats
98W - 101L
1,485 SR
Queue Stats
294W - 319L
1,376 Elo+
Party 2
Team Averages
Level 63
1,344 SR
1,285 Elo+

VS

Team Averages
Level 64
1,568 SR
1,451 Elo+
Bakasura
Bakasura
Goetschinho
Bakasura
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 133L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingBuggyClown
Morgan Le Fay
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
121W - 108L
1,492 Elo+
Party 1
Rama
Rama
Smurf4602
Rama
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
87W - 98L
1,397 Elo+
Solo
Ra
Ra
garo33440
Ra
Level 104
God Stats
189W - 181L
1,549 SR
Queue Stats
225W - 215L
1,427 Elo+
Solo
Shiva
Shiva
xJ4YDE33x
Shiva
Level 63
God Stats
52W - 28L
1,576 SR
Queue Stats
168W - 139L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
9,441
555
5,857
11,862
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
12
0 / 10 / 0
7,148
420
8,376
19,685
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
WowaChester
Jing Wei
11
0 / 6 / 1
6,705
394
1,884
9,602
3,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 4
8,179
481
7,197
14,302
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
lpwad89
Izanami
13
3 / 6 / 4
8,375
493
5,703
12,178
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Goetschinho
Bakasura
16
9 / 4 / 5
10,978
646
5,833
15,310
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
KingBuggyClown
Morgan Le Fay
15
9 / 3 / 7
10,666
627
19,331
11,465
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
0 / 2 / 6
9,471
557
2,939
9,907
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 4
10,806
636
6,293
5,680
3,088
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
xJ4YDE33x
Shiva
16
8 / 3 / 8
10,292
605
17,896
16,578
9,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
12
Kills
30
30
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Goetschinho
Bakasura
9
4
5
2.88
W
Morgan Le Fay
KingBuggyClown
Morgan Le Fay
9
3
7
4.17
L
5
5
3
1.3
W
Rama
0
2
6
1.5
L
Olorun
0
10
0
0
L
Jing Wei
WowaChester
Jing Wei
0
6
1
0.08
W
4
0
4
6
L
4
3
4
2
L
Izanami
lpwad89
Izanami
3
6
4
0.83
W
Shiva
xJ4YDE33x
Shiva
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
52,292
67,629
Taken
58,940
26,957
Mitigated
27,686
15,022
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Goetschinho
Bakasura
5,833
4,207
0
4,852
15,310
6,409
1,287
4,442
9,559
0
42,499
W
Morgan Le Fay
KingBuggyClown
Morgan Le Fay
19,331
2,143
0
1,898
11,465
4,949
3,078
3,294
8,171
59,858
0
L
5,857
3,469
189
2,630
11,862
4,599
0
3,564
8,164
0
42,565
W
Rama
2,939
2,349
0
5,016
9,907
3,446
3,249
1,820
8,087
0
53,967
L
Olorun
8,376
5,500
65
6,029
19,685
6,526
0
7,692
11,266
51,485
0
L
Jing Wei
WowaChester
Jing Wei
1,884
1,515
0
1,067
9,602
3,197
0
5,760
3,765
0
25,593
W
6,293
577
270
2,627
5,680
3,088
5,190
593
5,087
71,437
0
L
7,197
964
382
1,775
14,302
9,310
0
3,140
10,484
24,570
0
L
Izanami
lpwad89
Izanami
5,703
3,785
396
2,489
12,178
3,325
426
4,569
7,471
0
39,050
W
Shiva
xJ4YDE33x
Shiva
17,896
4,954
141
4,783
16,578
9,794
2,020
5,424
11,154
0
57,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
52,213
334
Minions Killed
533
0
Camps Cleared
0
1,370,532
Distance Traveled
1,680,405
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,978
646
98
6
0
385,427
4
W
Morgan Le Fay
10,666
627
108
6
0
329,555
1
L
Arachne
9,441
555
80
5
0
321,529
0
W
Rama
9,471
557
91
5
0
311,090
0
L
Olorun
7,148
420
88
5
0
290,041
1
L
Jing Wei
6,705
394
48
3
0
203,224
0
W
Ra
10,806
636
150
9
0
289,060
2
L
Cthulhu
8,179
481
35
2
0
304,792
3
L
Izanami
8,375
493
83
5
0
250,946
0
W
Shiva
10,292
605
86
5
0
365,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role