Player Matchup

Ganesha
Ganesha
CatbugGG
Ganesha
Level 16
God Stats
11W - 13L
1,542 SR
Queue Stats
12W - 17L
1,518 Elo+
Party 3
Apollo
Apollo
Dadliest
Apollo
Level 23
God Stats
35W - 23L
1,621 SR
Queue Stats
50W - 37L
1,578 Elo+
Solo
Hel
Hel
JusDeQ3616
Hel
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,469 Elo+
Party 2
Shiva
Shiva
Otaku kawaii824
Shiva
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,539 Elo+
Party 2
Skadi
Skadi
SoccerMom32
Skadi
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
42W - 62L
1,450 Elo+
Party 3
Team Averages
Level 45
1,533 SR
1,511 Elo+

VS

Team Averages
Level 82
1,580 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Antscott54
Gilgamesh
Level 17
God Stats
7W - 6L
1,608 SR
Queue Stats
23W - 23L
1,556 Elo+
Party 1
Sobek
Sobek
LV1SeanConnery
Sobek
Level 137
God Stats
1W - 1L
1,907 SR
Queue Stats
66W - 55L
1,601 Elo+
Party 1
Raijin
Raijin
UnicycleSamurai
Raijin
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 72L
1,615 Elo+
Party 1
Skadi
Skadi
donovan cole
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,627 Elo+
Solo
Kali
Kali
julio04
Kali
Level 69
God Stats
12W - 14L
1,387 SR
Queue Stats
435W - 506L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CatbugGG
Ganesha
17
1 / 3 / 20
11,374
758
11,342
17,516
19,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Dadliest
Apollo
20
11 / 5 / 12
12,634
842
17,856
17,963
6,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 6 / 13
10,361
691
4,480
17,759
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 15
12,082
805
17,612
25,490
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
6 / 3 / 16
11,552
770
19,920
13,823
5,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antscott54
Gilgamesh
17
3 / 5 / 13
11,787
786
8,660
18,303
10,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 4 / 9
10,771
718
15,846
26,046
38,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 6 / 4
12,808
854
22,826
16,560
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 6
10,932
729
16,779
11,605
3,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kali
julio04
Kali
18
2 / 8 / 6
11,242
749
8,368
18,166
9,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
27
Kills
20
20
Deaths
27
76
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Antscott54
Gilgamesh
3
5
13
1.9
W
Ganesha
CatbugGG
Ganesha
1
3
20
3.67
W
Apollo
Dadliest
Apollo
11
5
12
3.4
W
3
6
13
1.58
L
2
4
9
1.63
W
6
3
15
4.5
W
6
3
16
4.67
L
9
6
4
1.83
L
4
4
6
1.75
L
Kali
julio04
Kali
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,210
Damage
72,479
92,551
Taken
90,680
60,504
Mitigated
71,848
34,928
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Antscott54
Gilgamesh
8,660
1,915
1,492
1,294
18,303
10,320
104
3,296
15,007
0
30,423
W
Ganesha
CatbugGG
Ganesha
11,342
1,264
0
1,575
17,516
19,313
397
3,928
13,588
27,953
0
W
Apollo
Dadliest
Apollo
17,856
14,158
0
3,258
17,963
6,913
4,852
8,251
9,537
0
50,214
W
4,480
427
12,537
8,248
17,759
5,654
920
9,632
7,979
14,696
0
L
15,846
1,002
0
3,606
26,046
38,694
150
5,883
20,163
25,498
0
W
17,612
2,659
435
7,132
25,490
23,450
481
8,776
16,384
8,563
36,576
W
19,920
7,635
1,207
536
13,823
5,174
1,620
7,468
6,126
0
45,192
L
22,826
1,988
0
1,791
16,560
9,214
440
2,853
13,707
69,019
0
L
16,779
5,289
0
909
11,605
3,905
791
2,583
9,022
0
40,965
L
Kali
julio04
Kali
8,368
2,738
0
4,243
18,166
9,715
453
4,419
13,747
0
42,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,003
Gold Earned
57,540
225
Minions Killed
248
0
Camps Cleared
0
1,452,242
Distance Traveled
1,374,093
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,787
786
36
2
0
265,536
0
W
Ganesha
11,374
758
13
1
0
276,766
3
W
Apollo
12,634
842
87
6
0
267,749
1
W
Hel
10,361
691
19
1
0
298,883
0
L
Sobek
10,771
718
18
1
0
316,251
2
W
Shiva
12,082
805
49
3
0
323,089
0
W
Skadi
11,552
770
57
4
0
285,755
1
L
Raijin
12,808
854
88
6
0
259,685
1
L
Skadi
10,932
729
45
3
0
261,234
2
L
Kali
11,242
749
61
4
0
271,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role