Player Matchup

Hel
Hel
ATC Blessed
Hel
Level 148
God Stats
1W - 2L
1,352 SR
Queue Stats
223W - 121L
1,744 Elo+
Solo
Neith
Neith
ArmadaGlock
Neith
Level 133
God Stats
13W - 13L
1,840 SR
Queue Stats
405W - 419L
1,647 Elo+
Solo
Shiva
Shiva
haredreier
Shiva
Level 158
God Stats
2W - 3L
1,593 SR
Queue Stats
53W - 63L
1,774 Elo+
Solo
Team Averages
Level 146
1,595 SR
1,722 Elo+

VS

Team Averages
Level 105
1,596 SR
1,593 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BetterJungleWins
Jormungandr
Level 44
God Stats
22W - 19L
1,612 SR
Queue Stats
40W - 43L
1,577 Elo+
Solo
Loki
Loki
Spock1776
Loki
Level 156
God Stats
10W - 4L
1,675 SR
Queue Stats
629W - 391L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 1
11,178
658
11,986
15,343
16,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
8,114
477
579
836
253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
18
2 / 3 / 1
11,630
684
11,721
16,178
19,853
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
3 / 2 / 3
11,438
673
9,728
18,013
14,680
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
BetterJungleWins
Jormungandr
7
0 / 0 / 0
8,251
485
763
1,698
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
19
5 / 2 / 2
11,882
699
16,792
13,649
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
3
2.25
L
2
5
1
0.5
L
0
0
0
0
W
Jormungandr
BetterJungleWins
Jormungandr
0
0
0
0
W
Loki
5
2
2
3
L
Shiva
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
27,283
32,357
Taken
33,360
36,158
Mitigated
22,596
11,008
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,728
1,759
0
826
18,013
14,680
104
7,382
10,631
524
44,426
L
11,986
475
2,142
7,300
15,343
16,052
515
771
13,949
52,765
0
L
579
210
0
543
836
253
0
216
572
0
5,323
W
Jormungandr
BetterJungleWins
Jormungandr
763
211
0
519
1,698
739
0
717
981
5,067
0
W
Loki
16,792
4,675
0
2,428
13,649
7,177
0
5,516
8,133
0
53,392
L
Shiva
11,721
1,515
307
716
16,178
19,853
507
442
14,615
4,469
50,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
31,571
194
Minions Killed
167
8
Camps Cleared
7
692,407
Distance Traveled
746,481
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,438
673
85
5
3
332,626
7
L
Hel
11,178
658
102
6
5
309,597
1
L
Neith
8,114
477
7
0
0
49,557
0
W
Jormungandr
8,251
485
18
1
0
76,164
1
W
Loki
11,882
699
64
4
4
337,691
7
L
Shiva
11,630
684
85
5
3
333,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role