Player Matchup

Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Crackdown99
Jormungandr
Level 40
God Stats
3W - 6L
1,624 SR
Queue Stats
27W - 73L
1,354 Elo+
Party 1
Bastet
Bastet
SNED654
Bastet
Level 122
God Stats
29W - 34L
1,575 SR
Queue Stats
358W - 635L
1,330 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,395 Elo+

VS

Team Averages
Level 36
1,526 SR
1,561 Elo+
Bacchus
Bacchus
Micrat
Bacchus
Level 20
God Stats
4W - 2L
1,658 SR
Queue Stats
13W - 4L
1,686 Elo+
Party 2
Merlin
Merlin
gremlin369
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,620 Elo+
Party 2
Artemis
Artemis
seja_placa
Artemis
Level 48
God Stats
106W - 130L
1,420 SR
Queue Stats
334W - 467L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 7 / 5
12,891
716
15,295
11,918
2,861
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Crackdown99
Jormungandr
17
1 / 4 / 14
12,244
680
12,298
25,129
21,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
SNED654
Bastet
17
14 / 6 / 8
14,108
784
22,359
21,824
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Micrat
Bacchus
16
4 / 6 / 8
12,963
720
6,173
21,027
30,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
gremlin369
Merlin
20
10 / 5 / 6
15,450
858
26,718
16,564
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
seja_placa
Artemis
16
3 / 12 / 9
12,474
693
13,521
21,485
7,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
23
Kills
17
17
Deaths
23
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
7
5
1.5
L
Jormungandr
Crackdown99
Jormungandr
1
4
14
2
W
Bacchus
Micrat
Bacchus
4
6
8
1.33
L
Bastet
SNED654
Bastet
14
6
8
3
W
Merlin
gremlin369
Merlin
10
5
6
2.6
W
Artemis
seja_placa
Artemis
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,952
Damage
46,412
58,871
Taken
59,076
29,610
Mitigated
44,320
9,699
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,295
2,301
0
982
11,918
2,861
1,316
7,213
4,705
67,827
0
L
Jormungandr
Crackdown99
Jormungandr
12,298
1,843
238
4,742
25,129
21,049
0
12,951
11,665
44,914
0
W
Bacchus
Micrat
Bacchus
6,173
1,474
0
4,088
21,027
30,126
112
12,682
8,345
12,480
0
L
Bastet
SNED654
Bastet
22,359
4,785
0
3,737
21,824
5,700
661
13,196
8,628
0
37,490
W
Merlin
gremlin369
Merlin
26,718
1,877
420
3,814
16,564
6,812
992
6,006
10,558
100,891
0
W
Artemis
seja_placa
Artemis
13,521
9,202
0
1,494
21,485
7,382
1,073
9,229
12,256
0
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
40,887
202
Minions Killed
169
10
Camps Cleared
4
882,576
Distance Traveled
789,178
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,891
716
95
5
4
274,655
1
L
Jormungandr
12,244
680
71
4
3
285,627
0
W
Bacchus
12,963
720
8
0
1
240,120
3
L
Bastet
14,108
784
36
2
3
322,294
0
W
Merlin
15,450
858
129
7
3
297,161
1
W
Artemis
12,474
693
32
2
0
251,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role