Player Matchup

Terra
Terra
ArtNnk
Terra
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
642W - 643L
1,441 Elo+
Solo
Pele
Pele
HappyDemote
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
Jaycker
Ah Puch
Level 100
God Stats
0W - 3L
1,164 SR
Queue Stats
30W - 29L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
KostasLeon666
Jing Wei
Level 122
God Stats
2W - 2L
1,697 SR
Queue Stats
33W - 33L
1,462 Elo+
Party 1
Arachne
Arachne
LOVELAS777
Arachne
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 115L
1,440 Elo+
Solo
Team Averages
Level 110
1,472 SR
1,447 Elo+

VS

Team Averages
Level 80
1,469 SR
1,445 Elo+
Nox
Nox
BioNazy
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,450 Elo+
Solo
Vulcan
Vulcan
OrangeJuice37
Vulcan
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 98L
1,434 Elo+
Solo
Bacchus
Bacchus
Ostraza
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,349 Elo+
Solo
Guan Yu
Guan Yu
PerSila
Guan Yu
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
84W - 68L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Taeva
Nu Wa
Level 129
God Stats
6W - 5L
1,549 SR
Queue Stats
256W - 251L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ArtNnk
Terra
18
3 / 3 / 10
9,672
645
2,379
14,722
15,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 9 / 8
9,561
637
11,236
14,738
4,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Jaycker
Ah Puch
17
4 / 6 / 11
9,951
663
21,620
19,014
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KostasLeon666
Jing Wei
18
6 / 7 / 11
10,324
688
11,491
14,141
4,694
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
LOVELAS777
Arachne
17
5 / 9 / 10
10,973
732
14,577
19,952
5,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
4 / 5 / 13
11,199
747
12,554
11,148
5,016
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 4 / 12
13,319
888
27,362
11,933
6,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Ostraza
Bacchus
17
2 / 7 / 19
10,936
729
8,637
23,936
32,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
PerSila
Guan Yu
15
1 / 5 / 11
9,888
659
7,488
13,961
18,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Taeva
Nu Wa
20
12 / 2 / 15
12,970
865
19,176
8,071
3,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
104
22
Kills
34
34
Deaths
23
50
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Terra
ArtNnk
Terra
3
3
10
2.67
W
Nox
4
5
13
2.1
L
4
9
8
0.89
L
Ah Puch
Jaycker
Ah Puch
4
6
11
1.58
L
Jing Wei
KostasLeon666
Jing Wei
6
7
11
1.64
L
Arachne
LOVELAS777
Arachne
5
9
10
1.11
W
15
4
12
5.25
W
Bacchus
Ostraza
Bacchus
2
7
19
1.64
W
Guan Yu
PerSila
Guan Yu
1
5
11
1.3
W
Nu Wa
Taeva
Nu Wa
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,303
Damage
75,217
82,567
Taken
69,049
35,118
Mitigated
65,987
27,337
Healing
22,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ArtNnk
Terra
2,379
622
5,471
5,628
14,722
15,608
0
9,580
5,001
15,199
0
W
Nox
12,554
1,687
703
1,801
11,148
5,016
1,648
6,167
4,981
26,941
0
L
11,236
1,513
364
983
14,738
4,304
0
13,536
1,162
0
24,166
L
Ah Puch
Jaycker
Ah Puch
21,620
1,280
540
6,683
19,014
5,422
0
15,397
3,463
49,666
0
L
Jing Wei
KostasLeon666
Jing Wei
11,491
9,741
1,242
1,354
14,141
4,694
0
12,267
1,806
0
36,215
L
Arachne
LOVELAS777
Arachne
14,577
8,455
740
4,332
19,952
5,090
0
16,949
2,826
0
20,495
W
27,362
9,073
2,754
2,775
11,933
6,971
1,499
2,912
9,021
53,324
0
W
Bacchus
Ostraza
Bacchus
8,637
1,442
303
4,631
23,936
32,215
78
6,118
17,818
16,882
0
W
Guan Yu
PerSila
Guan Yu
7,488
682
3,400
2,566
13,961
18,610
63
4,622
9,339
0
14,129
W
Nu Wa
Taeva
Nu Wa
19,176
5,049
1,430
2,135
8,071
3,175
1,652
4,180
3,891
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,481
Gold Earned
58,312
159
Minions Killed
200
0
Camps Cleared
0
1,219,693
Distance Traveled
1,298,056
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,672
645
20
1
0
227,846
1
W
Nox
11,199
747
48
3
0
251,984
1
L
Pele
9,561
637
15
1
0
252,509
0
L
Ah Puch
9,951
663
61
4
0
234,765
1
L
Jing Wei
10,324
688
52
3
0
259,479
0
L
Arachne
10,973
732
11
1
0
245,094
0
W
Vulcan
13,319
888
72
5
0
288,771
0
W
Bacchus
10,936
729
10
1
0
256,304
0
W
Guan Yu
9,888
659
11
1
0
208,477
0
W
Nu Wa
12,970
865
59
4
0
292,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role