Player Matchup

Shiva
Shiva
Citizen2611
Shiva
Level 147
God Stats
6W - 2L
1,549 SR
Queue Stats
319W - 207L
1,611 Elo+
Party 1
Athena
Athena
Sniper-Kidet
Athena
Level 119
God Stats
90W - 85L
1,643 SR
Queue Stats
288W - 295L
1,586 Elo+
Solo
Nu Wa
Nu Wa
VerdandyBell
Nu Wa
Level 107
God Stats
1W - 0L
1,828 SR
Queue Stats
36W - 38L
1,394 Elo+
Solo
Susano
Susano
YaNn Du 69
Susano
Level 152
God Stats
7W - 7L
1,528 SR
Queue Stats
361W - 213L
1,615 Elo+
Party 1
Neith
Neith
donperlo
Neith
Level 107
God Stats
15W - 21L
1,263 SR
Queue Stats
16W - 24L
1,339 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,509 Elo+

VS

Team Averages
Level 113
1,403 SR
1,574 Elo+
Chang'e
Chang'e
BaronTypical
Chang'e
Level 96
God Stats
11W - 9L
1,603 SR
Queue Stats
254W - 279L
1,489 Elo+
Solo
Pele
Pele
GetSomeNuts969
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 71L
1,603 Elo+
Solo
King Arthur
King Arthur
JamesHarrison01
King Arthur
Level 128
God Stats
4W - 5L
1,143 SR
Queue Stats
130W - 106L
1,566 Elo+
Solo
Vulcan
Vulcan
ZebraRyder6419
Vulcan
Level 122
God Stats
4W - 6L
1,267 SR
Queue Stats
254W - 291L
1,600 Elo+
Solo
Jormungandr
Jormungandr
mosiposi
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 11
7,570
1,262
7,941
7,779
7,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
13
1 / 1 / 6
8,180
1,363
3,951
7,092
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 0 / 9
7,701
1,284
3,896
1,798
687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
YaNn Du 69
Susano
13
9 / 0 / 4
9,646
1,608
10,392
2,209
800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
donperlo
Neith
13
3 / 1 / 8
8,235
1,373
1,963
3,288
1,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

358

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaronTypical
Chang'e
13
0 / 1 / 1
7,268
1,211
3,256
4,500
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
6,984
1,164
3,392
8,123
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JamesHarrison01
King Arthur
12
0 / 3 / 1
6,771
1,129
3,819
6,071
3,544
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 0
7,920
1,320
5,581
3,916
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
mosiposi
Jormungandr
13
0 / 3 / 2
7,439
1,240
4,018
8,050
6,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
13
Kills
2
2
Deaths
13
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BaronTypical
Chang'e
0
1
1
0.5
W
0
0
11
5.5
L
0
5
0
0
L
King Arthur
JamesHarrison01
King Arthur
0
3
1
0.17
W
Athena
1
1
6
4
W
0
0
9
4.5
W
Susano
YaNn Du 69
Susano
9
0
4
11
L
2
1
0
2
W
Neith
donperlo
Neith
3
1
8
7
L
Jormungandr
mosiposi
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
20,066
22,166
Taken
30,660
17,027
Mitigated
14,746
2,711
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BaronTypical
Chang'e
3,256
442
1,854
1,682
4,500
1,332
0
1,478
3,022
21,963
0
W
7,941
375
0
458
7,779
7,638
0
5,361
2,418
0
16,842
L
3,392
951
0
260
8,123
2,283
0
1,987
6,136
0
7,621
L
King Arthur
JamesHarrison01
King Arthur
3,819
387
0
0
6,071
3,544
0
1,314
4,757
0
9,133
W
Athena
3,951
1,119
0
866
7,092
6,598
0
3,943
3,149
7,784
0
W
3,896
885
67
549
1,798
687
0
924
874
19,511
0
W
Susano
YaNn Du 69
Susano
10,392
4,224
0
0
2,209
800
0
817
1,392
0
19,958
L
5,581
2,371
51
277
3,916
1,204
0
936
2,980
28,648
0
W
Neith
donperlo
Neith
1,963
1,083
0
771
3,288
1,304
0
1,810
1,478
0
18,154
L
Jormungandr
mosiposi
Jormungandr
4,018
1,121
0
140
8,050
6,383
0
2,132
5,918
10,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
36,382
121
Minions Killed
121
6
Camps Cleared
6
645,401
Distance Traveled
610,441
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,268
1,211
35
6
1
134,969
1
W
Shiva
7,570
1,262
16
3
1
144,801
1
L
Pele
6,984
1,164
6
1
2
133,200
0
L
King Arthur
6,771
1,129
8
1
1
88,811
0
W
Athena
8,180
1,363
6
1
1
116,238
3
W
Nu Wa
7,701
1,284
32
5
1
127,279
0
W
Susano
9,646
1,608
24
4
2
149,358
0
L
Vulcan
7,920
1,320
52
9
1
127,593
0
W
Neith
8,235
1,373
43
7
1
107,725
0
L
Jormungandr
7,439
1,240
20
3
1
125,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role