Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AmazingCarnage
Ne Zha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,437 Elo+
Party 1
Fenrir
Fenrir
AyoKoro
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 103L
1,524 Elo+
Party 1
Mercury
Mercury
CodeBunny7
Mercury
Level 23
God Stats
16W - 24L
1,500 SR
Queue Stats
81W - 94L
1,312 Elo+
Party 1
Da Ji
Da Ji
JMan20141
Da Ji
Level 62
God Stats
3W - 7L
1,315 SR
Queue Stats
91W - 100L
1,453 Elo+
Party 1
Team Averages
Level 85
1,463 SR
1,445 Elo+

VS

Team Averages
Level 43
1,484 SR
1,451 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Arehandoro9156
Ah Muzen Cab
Level 21
God Stats
11W - 17L
1,468 SR
Queue Stats
316W - 383L
1,376 Elo+
Solo
Bellona
Bellona
KillBillyJr
Bellona
Level 38
God Stats
1W - 2L
1,518 SR
Queue Stats
49W - 48L
1,478 Elo+
Solo
Geb
Geb
TMV_LuciF3R
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Warforgedsouls
Nu Wa
Level 48
God Stats
29W - 39L
1,433 SR
Queue Stats
71W - 95L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 5 / 3
9,309
776
12,295
20,098
9,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 5
8,639
720
8,902
14,032
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
AyoKoro
Fenrir
13
0 / 7 / 3
7,306
609
5,801
16,341
12,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
CodeBunny7
Mercury
13
0 / 7 / 3
7,378
615
1,938
11,101
4,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
JMan20141
Da Ji
13
4 / 5 / 1
7,795
650
8,871
13,706
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
13 / 1 / 10
10,841
903
13,988
16,915
7,826
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Arehandoro9156
Ah Muzen Cab
16
1 / 2 / 13
9,273
773
9,487
6,314
2,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KillBillyJr
Bellona
17
9 / 2 / 10
9,898
825
16,248
10,022
14,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
3 / 4 / 16
9,895
825
7,395
13,184
15,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 1 / 13
9,853
821
11,859
6,461
6,739
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
10
Kills
31
31
Deaths
10
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
3
0.9
W
Arachne
 
Arachne
13
1
10
18
L
3
7
5
0.79
W
Ah Muzen Cab
Arehandoro9156
Ah Muzen Cab
1
2
13
3.75
L
Fenrir
AyoKoro
Fenrir
0
7
3
0.21
L
Mercury
CodeBunny7
Mercury
0
7
3
0.21
L
Da Ji
JMan20141
Da Ji
4
5
1
0.9
W
Bellona
KillBillyJr
Bellona
9
2
10
7
W
3
4
16
2.75
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,807
Damage
58,977
75,278
Taken
52,896
36,248
Mitigated
46,937
9,677
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,295
7,616
0
5,089
20,098
9,926
0
5,092
14,780
0
38,202
W
Arachne
 
Arachne
13,988
8,380
378
5,618
16,915
7,826
2,068
0
15,905
0
39,759
L
8,902
3,226
0
1,379
14,032
5,005
0
3,912
9,941
0
28,539
W
Ah Muzen Cab
Arehandoro9156
Ah Muzen Cab
9,487
1,978
71
1,444
6,314
2,375
890
0
5,928
0
39,434
L
Fenrir
AyoKoro
Fenrir
5,801
1,434
240
2,404
16,341
12,215
0
4,391
11,617
0
20,306
L
Mercury
CodeBunny7
Mercury
1,938
988
230
335
11,101
4,122
183
1,663
9,304
0
10,959
L
Da Ji
JMan20141
Da Ji
8,871
1,824
0
0
13,706
4,980
0
4,314
9,273
0
17,038
W
Bellona
KillBillyJr
Bellona
16,248
4,229
0
1,432
10,022
14,158
629
0
9,827
118
26,031
W
7,395
358
1,428
1,150
13,184
15,839
429
0
12,184
20,879
0
W
11,859
5,065
162
275
6,461
6,739
1,859
0
6,041
27,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
49,760
194
Minions Killed
174
0
Camps Cleared
0
1,101,099
Distance Traveled
1,291,395
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,309
776
95
8
0
258,313
2
W
Arachne
10,841
903
45
4
0
303,895
1
L
Ne Zha
8,639
720
47
4
0
202,869
0
W
Ah Muzen Cab
9,273
773
53
4
0
270,717
1
L
Fenrir
7,306
609
24
2
0
211,318
1
L
Mercury
7,378
615
14
1
0
210,390
0
L
Da Ji
7,795
650
14
1
0
218,209
1
W
Bellona
9,898
825
29
2
0
254,376
1
W
Geb
9,895
825
26
2
0
257,704
3
W
Nu Wa
9,853
821
21
2
0
204,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role