Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
StqrSpangle
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,620 Elo+
Party 2
Artio
Artio
TheRealCuffy
Artio
Level 129
God Stats
46W - 13L
1,889 SR
Queue Stats
340W - 243L
1,742 Elo+
Party 2
Team Averages
Level 91
1,630 SR
1,621 Elo+

VS

Team Averages
Level 61
1,533 SR
1,474 Elo+
Bellona
Bellona
Hunger_Strikes
Bellona
Level 20
God Stats
3W - 1L
1,688 SR
Queue Stats
29W - 22L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
M1ND_0F_KYL3
Hou Yi
Level 60
God Stats
29W - 43L
1,454 SR
Queue Stats
94W - 119L
1,467 Elo+
Party 1
Poseidon
Poseidon
N0TluckjustSK1LL
Poseidon
Level 103
God Stats
7W - 7L
1,458 SR
Queue Stats
149W - 178L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
12 / 2 / 6
9,644
877
11,363
13,091
9,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 17
9,376
852
14,156
7,076
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 1 / 15
10,132
921
14,134
17,063
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,904
719
8,373
17,924
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
12
2 / 6 / 1
7,919
720
6,299
12,838
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 12 / 3
7,211
656
7,113
13,017
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
25
Kills
4
5
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
6
7.5
L
1
7
4
0.43
L
Hou Yi
2
6
1
0.42
L
1
12
3
0.21
W
3
2
17
5.75
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
21,785
37,230
Taken
43,779
32,513
Mitigated
19,621
19,388
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,363
5,115
0
2,145
13,091
9,089
414
2,604
10,487
0
30,007
L
8,373
2,202
82
1,702
17,924
11,103
0
11,535
6,013
0
15,213
L
Hou Yi
6,299
2,968
0
238
12,838
4,554
0
6,977
5,633
0
22,855
L
7,113
866
165
1,003
13,017
3,964
0
9,095
3,630
23,735
0
W
14,156
376
4,010
3,157
7,076
4,156
710
1,493
5,583
50,289
0
W
14,134
258
1,976
8,100
17,063
19,268
749
3,304
13,759
20,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
23,034
118
Minions Killed
79
6
Camps Cleared
2
630,015
Distance Traveled
534,114
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,644
877
15
1
1
189,322
1
L
Bellona
7,904
719
6
1
0
198,492
0
L
Hou Yi
7,919
720
47
4
0
182,778
3
L
Poseidon
7,211
656
26
2
2
152,844
1
W
Ra
9,376
852
89
8
4
220,186
3
W
Artio
10,132
921
14
1
1
220,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role