Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Knivze
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,532 Elo+
Party 1
Hades
Hades
Mojojp
Hades
Level 89
God Stats
0W - 1L
1,260 SR
Queue Stats
10W - 4L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
Sphintus
Cabrakan
Level 124
God Stats
0W - 1L
1,807 SR
Queue Stats
8W - 3L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wampominater
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,532 Elo+
Party 1
Team Averages
Level 110
1,513 SR
1,526 Elo+

VS

Team Averages
Level 124
1,464 SR
1,589 Elo+
Khepri
Khepri
DopamieDC
Khepri
Level 62
God Stats
2W - 0L
1,706 SR
Queue Stats
96W - 97L
1,650 Elo+
Solo
Bellona
Bellona
GerryCT99
Bellona
Level 144
God Stats
1W - 1L
1,272 SR
Queue Stats
44W - 36L
1,560 Elo+
Solo
Scylla
Scylla
itsTin0
Scylla
Level 144
God Stats
25W - 19L
1,090 SR
Queue Stats
411W - 406L
1,595 Elo+
Solo
Apollo
Apollo
mik1eneitor
Apollo
Level 125
God Stats
4W - 2L
1,713 SR
Queue Stats
299W - 280L
1,584 Elo+
Solo
Chaac
Chaac
x7VigglyPuff
Chaac
Level 146
God Stats
2W - 2L
1,538 SR
Queue Stats
46W - 36L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 5 / 20
10,126
723
12,656
28,201
27,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Knivze
Da Ji
18
10 / 6 / 7
10,979
784
16,071
14,382
7,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Mojojp
Hades
19
6 / 5 / 14
11,402
814
15,501
19,385
12,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Sphintus
Cabrakan
14
0 / 8 / 13
9,462
676
8,365
19,192
32,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Wampominater
Cu Chulainn
16
6 / 6 / 13
10,683
763
18,277
22,431
23,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DopamieDC
Khepri
17
4 / 5 / 22
10,981
784
11,021
18,296
23,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
GerryCT99
Bellona
16
1 / 7 / 17
9,927
709
10,132
23,118
15,290
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
itsTin0
Scylla
20
17 / 4 / 9
13,000
929
24,240
10,585
5,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
4 / 6 / 13
9,783
699
17,124
14,418
7,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 3 / 24
12,060
861
16,921
18,795
31,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
115
24
Kills
30
30
Deaths
25
67
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
20
2.4
W
Khepri
DopamieDC
Khepri
4
5
22
3
W
Bellona
GerryCT99
Bellona
1
7
17
1.36
L
Da Ji
Knivze
Da Ji
10
6
7
2.25
L
Hades
Mojojp
Hades
6
5
14
2.6
L
Cabrakan
Sphintus
Cabrakan
0
8
13
0.81
L
Cu Chulainn
Wampominater
Cu Chulainn
6
6
13
2.08
W
Scylla
itsTin0
Scylla
17
4
9
5.38
W
Apollo
4
6
13
1.75
W
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,870
Damage
79,438
103,591
Taken
85,212
103,238
Mitigated
84,001
36,930
Healing
21,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,656
1,134
173
11,390
28,201
27,151
596
10,492
17,709
25,624
0
W
Khepri
DopamieDC
Khepri
11,021
1,664
2,605
2,830
18,296
23,672
659
8,469
9,827
17,541
0
W
Bellona
GerryCT99
Bellona
10,132
2,286
598
3,069
23,118
15,290
805
8,071
15,047
0
23,869
L
Da Ji
Knivze
Da Ji
16,071
4,221
568
3,495
14,382
7,840
774
3,451
10,931
0
22,801
L
Hades
Mojojp
Hades
15,501
1,854
4,315
8,437
19,385
12,131
472
5,798
13,587
32,770
0
L
Cabrakan
Sphintus
Cabrakan
8,365
1,034
98
1,585
19,192
32,472
483
5,694
13,498
14,445
0
L
Cu Chulainn
Wampominater
Cu Chulainn
18,277
3,423
1,272
5,597
22,431
23,644
571
9,826
12,605
0
29,122
W
Scylla
itsTin0
Scylla
24,240
1,342
0
0
10,585
5,785
1,534
3,687
6,898
42,427
0
W
Apollo
17,124
12,036
474
2,704
14,418
7,948
1,597
7,781
6,637
0
25,752
W
16,921
2,695
2,683
6,460
18,795
31,306
689
8,514
10,281
0
37,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
55,751
135
Minions Killed
133
0
Camps Cleared
0
1,162,708
Distance Traveled
1,304,247
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,126
723
42
3
0
218,261
0
W
Khepri
10,981
784
7
1
0
252,597
0
W
Bellona
9,927
709
29
2
0
266,680
0
L
Da Ji
10,979
784
10
1
0
252,502
2
L
Hades
11,402
814
44
3
0
231,995
0
L
Cabrakan
9,462
676
14
1
0
213,386
1
L
Cu Chulainn
10,683
763
25
2
0
246,564
0
W
Scylla
13,000
929
49
4
0
264,063
2
W
Apollo
9,783
699
18
1
0
254,224
0
W
Chaac
12,060
861
30
2
0
266,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role