Player Matchup

Ymir
Ymir
A Lewser Goblin
Ymir
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
87W - 81L
1,531 Elo+
Party 1
Shiva
Shiva
IchugNyQuil
Shiva
Level 142
God Stats
1W - 3L
1,273 SR
Queue Stats
143W - 140L
1,519 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheGoblinLord
Morgan Le Fay
Level 146
God Stats
1W - 2L
1,333 SR
Queue Stats
67W - 79L
1,536 Elo+
Party 1
Izanami
Izanami
WHISKYDRUNK2DAY
Izanami
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 171L
1,557 Elo+
Party 4
Ratatoskr
Ratatoskr
samtopcool
Ratatoskr
Level 58
God Stats
0W - 4L
1,268 SR
Queue Stats
105W - 93L
1,590 Elo+
Solo
Team Averages
Level 121
1,420 SR
1,547 Elo+

VS

Team Averages
Level 98
1,476 SR
1,506 Elo+
Chronos
Chronos
 
Chronos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Chazm
Thoth
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
104W - 97L
1,499 Elo+
Party 3
King Arthur
King Arthur
Th3Fl4ming0
King Arthur
Level 53
God Stats
9W - 11L
1,472 SR
Queue Stats
36W - 51L
1,468 Elo+
Solo
Horus
Horus
TheCush
Horus
Level 102
God Stats
8W - 5L
1,407 SR
Queue Stats
238W - 241L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,312
388
5,250
28,324
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 4 / 4
11,182
466
13,948
19,808
26,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
TheGoblinLord
Morgan Le Fay
18
3 / 6 / 3
11,389
475
18,758
16,382
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 7 / 0
10,812
451
7,060
15,992
4,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
samtopcool
Ratatoskr
18
5 / 7 / 1
11,288
470
14,539
22,646
9,293
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
16 / 0 / 8
15,635
651
26,865
21,691
10,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
 
Bakasura
20
4 / 4 / 10
13,636
568
13,617
26,005
14,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Chazm
Thoth
18
5 / 5 / 9
12,325
514
11,168
13,047
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Th3Fl4ming0
King Arthur
20
3 / 4 / 9
13,757
573
14,965
23,970
22,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Horus
TheCush
Horus
19
6 / 0 / 20
14,371
599
15,071
23,370
23,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
12
Kills
34
35
Deaths
13
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
16
0
8
20
W
Bakasura
 
Bakasura
4
4
10
2.25
L
0
11
2
0.09
W
Thoth
Chazm
Thoth
5
5
9
1.9
L
3
4
4
1.25
W
King Arthur
Th3Fl4ming0
King Arthur
3
4
9
1.88
W
Horus
TheCush
Horus
6
0
20
16
L
Morgan Le Fay
TheGoblinLord
Morgan Le Fay
3
6
3
0.75
L
1
7
0
0.14
L
Ratatoskr
samtopcool
Ratatoskr
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,555
Damage
81,686
103,152
Taken
108,083
69,881
Mitigated
76,680
19,540
Healing
39,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
26,865
10,736
0
12,796
21,691
10,279
6,603
4,689
17,002
129,945
0
W
Bakasura
 
Bakasura
13,617
9,095
0
10,298
26,005
14,237
1,144
5,788
20,105
0
115,548
L
5,250
665
311
2,719
28,324
23,773
58
13,837
13,872
38,537
0
W
Thoth
Chazm
Thoth
11,168
966
0
333
13,047
5,490
983
4,024
9,023
52,115
0
L
13,948
1,796
555
4,308
19,808
26,494
0
3,837
15,754
227
70,176
W
King Arthur
Th3Fl4ming0
King Arthur
14,965
2,951
0
3,971
23,970
22,883
153
4,985
17,000
0
86,313
W
Horus
TheCush
Horus
15,071
6,169
2,990
9,197
23,370
23,791
1,283
8,284
14,942
0
59,229
L
Morgan Le Fay
TheGoblinLord
Morgan Le Fay
18,758
528
0
1,739
16,382
5,638
98
7,344
8,768
99,834
0
L
7,060
4,682
0
4,767
15,992
4,683
0
10,140
5,852
0
82,318
L
Ratatoskr
samtopcool
Ratatoskr
14,539
4,766
0
5,141
22,646
9,293
0
2,875
19,381
0
90,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
69,724
623
Minions Killed
623
0
Camps Cleared
0
2,085,666
Distance Traveled
2,310,698
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,635
651
149
6
0
461,663
2
W
Bakasura
13,636
568
171
7
0
533,520
4
L
Ymir
9,312
388
40
2
0
413,309
2
W
Thoth
12,325
514
74
3
0
393,106
0
L
Shiva
11,182
466
112
5
0
457,549
5
W
King Arthur
13,757
573
161
7
0
452,801
2
W
Horus
14,371
599
68
3
0
469,608
5
L
Morgan Le Fay
11,389
475
176
7
0
405,575
1
L
Izanami
10,812
451
158
7
0
374,333
4
L
Ratatoskr
11,288
470
137
6
0
434,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role