Player Matchup

Sun Wukong
Sun Wukong
AnimationRex
Sun Wukong
Level 27
God Stats
11W - 4L
1,570 SR
Queue Stats
100W - 93L
1,540 Elo+
Party 1
Bacchus
Bacchus
Da_Gaming_Jesuz
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,549 Elo+
Solo
Kali
Kali
EndlessNaught
Kali
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 133L
1,525 Elo+
Party 1
Izanami
Izanami
I0 Khaos I0
Izanami
Level 78
God Stats
65W - 59L
1,510 SR
Queue Stats
717W - 665L
1,444 Elo+
Party 3
Sol
Sol
tmickeyd29
Sol
Level 64
God Stats
126W - 100L
1,326 SR
Queue Stats
567W - 522L
1,371 Elo+
Party 3
Team Averages
Level 83
1,481 SR
1,486 Elo+

VS

Team Averages
Level 71
1,526 SR
1,545 Elo+
Shiva
Shiva
BryanSanz
Shiva
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 94L
1,412 Elo+
Solo
Bellona
Bellona
Xx_Ars3nikz_xX
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 132L
1,460 Elo+
Party 4
Athena
Athena
dirtyharryy
Athena
Level 37
God Stats
3W - 3L
1,632 SR
Queue Stats
16W - 29L
1,572 Elo+
Party 2
Merlin
Merlin
pierre28dj
Merlin
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 300L
1,493 Elo+
Party 4
Thanatos
Thanatos
thedukesterr
Thanatos
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnimationRex
Sun Wukong
11
2 / 1 / 0
6,024
602
2,352
5,703
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 3
5,647
565
3,001
5,661
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,645
565
3,130
6,073
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
I0 Khaos I0
Izanami
11
4 / 0 / 3
6,284
628
6,564
5,295
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 0
5,735
574
3,436
4,789
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BryanSanz
Shiva
7
1 / 0 / 0
4,868
487
2,582
4,548
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,991
499
2,525
5,435
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
7
0 / 3 / 1
4,376
438
1,403
8,585
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
pierre28dj
Merlin
7
0 / 3 / 1
4,206
421
3,651
6,220
851
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
thedukesterr
Thanatos
9
3 / 2 / 1
5,611
561
3,378
5,562
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnimationRex
Sun Wukong
2
1
0
2
L
Shiva
BryanSanz
Shiva
1
0
0
1
W
2
1
3
3.5
W
2
1
1
2.5
W
Izanami
I0 Khaos I0
Izanami
4
0
3
5.5
L
0
2
0
0
L
Athena
0
3
1
0.17
L
Merlin
pierre28dj
Merlin
0
3
1
0.17
L
Thanatos
thedukesterr
Thanatos
3
2
1
1.75
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
13,539
27,521
Taken
30,350
9,786
Mitigated
11,853
11,817
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnimationRex
Sun Wukong
2,352
607
0
1,514
5,703
2,240
0
0
5,703
0
32,891
L
Shiva
BryanSanz
Shiva
2,582
556
0
510
4,548
2,403
0
3,393
1,155
0
17,016
W
3,001
540
144
1,545
5,661
3,418
407
2,300
3,110
8,361
0
W
3,130
1,463
0
3,549
6,073
1,660
0
353
5,664
0
32,749
W
Izanami
I0 Khaos I0
Izanami
6,564
3,041
0
2,679
5,295
1,424
622
1,904
3,153
0
47,516
L
2,525
288
0
1,503
5,435
3,370
0
0
5,435
0
24,873
L
Athena
1,403
275
220
2,966
8,585
3,257
0
1,653
6,932
9,088
0
L
Merlin
pierre28dj
Merlin
3,651
595
128
2,300
6,220
851
0
767
5,453
20,901
0
L
Thanatos
thedukesterr
Thanatos
3,378
743
0
4,928
5,562
1,972
0
624
4,938
0
25,881
W
3,436
1,833
0
2,386
4,789
1,044
973
0
4,557
33,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
24,052
308
Minions Killed
193
0
Camps Cleared
0
948,876
Distance Traveled
965,003
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,024
602
58
6
0
190,442
1
L
Shiva
4,868
487
38
4
0
178,146
0
W
Bacchus
5,647
565
12
1
0
198,644
1
W
Kali
5,645
565
72
7
0
193,388
0
W
Izanami
6,284
628
97
10
0
174,003
2
L
Bellona
4,991
499
54
5
0
206,233
1
L
Athena
4,376
438
18
2
0
213,553
5
L
Merlin
4,206
421
28
3
0
157,622
0
L
Thanatos
5,611
561
55
6
0
209,449
0
W
Sol
5,735
574
69
7
0
192,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role