Player Matchup

Cthulhu
Cthulhu
Baby-singekiwi
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,782 Elo+
Party 1
Zeus
Zeus
Oxylife
Zeus
Level 66
God Stats
22W - 16L
1,619 SR
Queue Stats
189W - 235L
1,457 Elo+
Party 1
Thanatos
Thanatos
lanarces
Thanatos
Level 19
God Stats
0W - 1L
1,390 SR
Queue Stats
40W - 47L
1,434 Elo+
Party 1
Team Averages
Level 34
1,503 SR
1,558 Elo+

VS

Team Averages
Level 63
1,534 SR
1,508 Elo+
Ao Kuang
Ao Kuang
CIorn
Ao Kuang
Level 103
God Stats
4W - 0L
1,603 SR
Queue Stats
28W - 25L
1,523 Elo+
Party 2
Chaac
Chaac
ItsAHotDot
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Loki
Loki
JordanlsHard
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 12
9,840
615
6,036
18,098
21,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
Oxylife
Zeus
17
12 / 4 / 4
12,326
770
22,106
9,700
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
lanarces
Thanatos
14
3 / 8 / 7
10,350
647
4,974
12,137
5,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CIorn
Ao Kuang
19
15 / 4 / 2
13,794
862
18,851
15,878
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
3 / 4 / 13
11,900
744
14,023
20,176
21,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 9 / 5
9,558
597
2,910
13,545
4,116
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
15
Kills
18
18
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
12
1
W
Ao Kuang
CIorn
Ao Kuang
15
4
2
4
W
Chaac
3
4
13
2.38
W
0
9
5
0.28
L
Zeus
Oxylife
Zeus
12
4
4
3.5
L
Thanatos
lanarces
Thanatos
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
35,784
39,935
Taken
49,599
30,441
Mitigated
31,118
3,626
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,036
1,377
233
250
18,098
21,022
124
9,598
8,081
19,465
0
W
Ao Kuang
CIorn
Ao Kuang
18,851
4,732
0
5,121
15,878
5,635
2,045
8,066
7,410
64,374
0
W
Chaac
14,023
1,572
0
8,415
20,176
21,367
359
12,151
7,459
0
42,058
W
2,910
843
0
1,523
13,545
4,116
243
7,803
5,454
0
15,467
L
Zeus
Oxylife
Zeus
22,106
1,352
0
474
9,700
3,903
242
4,086
5,395
53,269
0
L
Thanatos
lanarces
Thanatos
4,974
533
0
2,669
12,137
5,516
620
5,564
6,316
0
16,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
35,252
134
Minions Killed
150
6
Camps Cleared
8
820,653
Distance Traveled
797,091
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,840
615
24
2
1
288,076
0
W
Ao Kuang
13,794
862
69
4
4
263,886
4
W
Chaac
11,900
744
62
4
3
285,448
4
W
Loki
9,558
597
19
1
1
247,757
2
L
Zeus
12,326
770
80
5
3
269,766
5
L
Thanatos
10,350
647
30
2
2
262,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role