Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MARIO9565
Vamana
Level 129
God Stats
6W - 5L
1,888 SR
Queue Stats
157W - 184L
1,463 Elo+
Party 1
He Bo
He Bo
NickGuers
He Bo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 144L
1,605 Elo+
Party 1
Sol
Sol
Sncklfritz80
Sol
Level 153
God Stats
31W - 26L
1,571 SR
Queue Stats
1,367W - 1,308L
1,409 Elo+
Party 1
Charybdis
Charybdis
TokerHendrix
Charybdis
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
426W - 433L
1,404 Elo+
Party 1
Team Averages
Level 127
1,592 SR
1,476 Elo+

VS

Team Averages
Level 94
1,485 SR
1,477 Elo+
Cliodhna
Cliodhna
AlexisSer
Cliodhna
Level 152
God Stats
6W - 3L
1,405 SR
Queue Stats
210W - 200L
1,475 Elo+
Solo
Ymir
Ymir
DankDomeShot
Ymir
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
37W - 31L
1,547 Elo+
Solo
Tiamat
Tiamat
bison3238
Tiamat
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 96L
1,377 Elo+
Party 2
Achilles
Achilles
darksiners
Achilles
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 69L
1,459 Elo+
Solo
Vulcan
Vulcan
muridz
Vulcan
Level 63
God Stats
4W - 3L
1,722 SR
Queue Stats
312W - 277L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 8 / 2
6,192
619
4,234
9,398
3,296
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
MARIO9565
Vamana
13
1 / 4 / 3
7,750
775
6,039
15,429
13,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
NickGuers
He Bo
14
3 / 7 / 4
7,920
792
14,212
11,552
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 4
7,989
799
11,469
9,679
2,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
TokerHendrix
Charybdis
12
1 / 6 / 2
6,935
694
3,235
8,633
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlexisSer
Cliodhna
16
9 / 3 / 11
9,502
950
13,386
9,309
4,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 17
9,188
919
2,699
10,947
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
bison3238
Tiamat
17
10 / 2 / 9
10,199
1,020
12,001
8,601
7,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
darksiners
Achilles
15
5 / 1 / 18
8,802
880
7,099
13,469
17,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
muridz
Vulcan
14
2 / 1 / 13
8,345
835
13,866
6,673
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
8
Kills
28
28
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
2
0.13
W
Cliodhna
AlexisSer
Cliodhna
9
3
11
4.83
W
2
1
17
10.5
L
Vamana
MARIO9565
Vamana
1
4
3
0.63
L
He Bo
NickGuers
He Bo
3
7
4
0.71
L
3
3
4
1.67
L
Charybdis
TokerHendrix
Charybdis
1
6
2
0.33
W
Tiamat
bison3238
Tiamat
10
2
9
7.25
W
Achilles
darksiners
Achilles
5
1
18
14
W
Vulcan
muridz
Vulcan
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
49,051
54,691
Taken
48,999
25,575
Mitigated
46,237
16,407
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,234
480
211
499
9,398
3,296
0
5,578
3,387
0
8,526
W
Cliodhna
AlexisSer
Cliodhna
13,386
1,606
1,536
719
9,309
4,730
1,251
5,679
3,630
0
19,586
W
2,699
406
1,499
1,651
10,947
13,358
671
6,088
4,859
9,049
0
L
Vamana
MARIO9565
Vamana
6,039
2,163
1,677
6,459
15,429
13,676
152
5,969
8,824
0
13,329
L
He Bo
NickGuers
He Bo
14,212
394
1,086
1,923
11,552
3,250
0
6,371
4,737
20,631
0
L
11,469
2,039
507
3,430
9,679
2,854
90
4,387
4,816
30,748
107
L
Charybdis
TokerHendrix
Charybdis
3,235
1,050
253
362
8,633
2,499
0
4,787
3,579
0
10,749
W
Tiamat
bison3238
Tiamat
12,001
1,396
549
1,962
8,601
7,411
154
3,151
5,450
25,492
0
W
Achilles
darksiners
Achilles
7,099
1,127
3,045
3,649
13,469
17,508
192
6,927
6,542
0
8,370
W
Vulcan
muridz
Vulcan
13,866
7,811
1,292
1,375
6,673
3,230
298
3,754
2,919
27,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,786
Gold Earned
46,036
109
Minions Killed
103
0
Camps Cleared
0
850,055
Distance Traveled
999,713
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,192
619
12
1
0
163,466
0
W
Cliodhna
9,502
950
13
1
0
187,439
0
W
Ymir
9,188
919
11
1
0
197,709
0
L
Vamana
7,750
775
14
1
0
191,030
1
L
He Bo
7,920
792
11
1
0
174,216
4
L
Sol
7,989
799
49
5
0
150,380
0
L
Charybdis
6,935
694
23
2
0
170,963
1
W
Tiamat
10,199
1,020
35
4
0
179,197
1
W
Achilles
8,802
880
7
1
0
224,375
1
W
Vulcan
8,345
835
37
4
0
210,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role