Player Matchup

Erlang Shen
Erlang Shen
Its Rahd
Erlang Shen
Level 90
God Stats
6W - 2L
1,611 SR
Queue Stats
76W - 82L
1,464 Elo+
Party 1
Chang'e
Chang'e
Nino Kura
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
YoKid1999
Danzaburou
Level 29
God Stats
40W - 23L
1,631 SR
Queue Stats
138W - 148L
1,392 Elo+
Party 1
Team Averages
Level 82
1,581 SR
1,476 Elo+

VS

Team Averages
Level 99
1,482 SR
1,228 Elo+
Anhur
Anhur
FancyBlinder
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,238 Elo+
Solo
Eset
Eset
Raulongo
Eset
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,143 Elo+
Solo
Achilles
Achilles
WVChevyMan420
Achilles
Level 109
God Stats
12W - 20L
1,445 SR
Queue Stats
71W - 90L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Its Rahd
Erlang Shen
19
4 / 3 / 9
13,850
660
17,166
23,184
25,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Nino Kura
Chang'e
20
5 / 7 / 7
14,824
706
22,471
23,791
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
YoKid1999
Danzaburou
20
6 / 2 / 8
16,033
763
21,854
21,925
8,459
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
14,107
672
17,914
19,939
6,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
3 / 7 / 7
12,945
616
21,670
18,482
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
WVChevyMan420
Achilles
17
3 / 5 / 8
12,902
614
18,447
33,565
44,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
15
Kills
12
12
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Erlang Shen
Its Rahd
Erlang Shen
4
3
9
2.83
W
Chang'e
Nino Kura
Chang'e
5
7
7
1.21
L
Eset
3
7
7
0.93
L
Achilles
WVChevyMan420
Achilles
3
5
8
1.4
W
Danzaburou
YoKid1999
Danzaburou
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,491
Damage
58,031
68,900
Taken
71,986
41,098
Mitigated
56,259
30,789
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,914
7,556
0
4,927
19,939
6,267
693
5,916
13,476
0
53,917
W
Erlang Shen
Its Rahd
Erlang Shen
17,166
7,693
0
6,211
23,184
25,842
874
9,707
13,068
247
52,779
W
Chang'e
Nino Kura
Chang'e
22,471
1,368
4,671
10,769
23,791
6,797
1,101
5,473
17,668
65,181
0
L
Eset
21,670
1,048
1,443
2,936
18,482
5,722
303
5,841
11,849
61,824
0
L
Achilles
WVChevyMan420
Achilles
18,447
4,363
780
4,450
33,565
44,270
280
10,297
21,836
0
34,689
W
Danzaburou
YoKid1999
Danzaburou
21,854
11,431
0
9,138
21,925
8,459
1,191
7,173
14,200
0
75,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
39,954
228
Minions Killed
199
7
Camps Cleared
9
1,120,984
Distance Traveled
1,085,824
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,107
672
82
4
5
357,074
6
W
Erlang Shen
13,850
660
52
2
1
385,427
2
W
Chang'e
14,824
706
85
4
5
370,020
5
L
Eset
12,945
616
88
4
4
329,385
3
L
Achilles
12,902
614
29
1
0
399,365
2
W
Danzaburou
16,033
763
91
4
1
365,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role