Player Matchup

Chaac
Chaac
DONDE EL BANOOO
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,394 Elo+
Solo
Shiva
Shiva
HollowManAC130
Shiva
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 297L
1,495 Elo+
Party 2
Rama
Rama
Tweeky_gets_you
Rama
Level 127
God Stats
1W - 2L
1,718 SR
Queue Stats
220W - 225L
1,503 Elo+
Party 2
Mercury
Mercury
nyhomey
Mercury
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,534 Elo+
Solo
Thoth
Thoth
random1002
Thoth
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 33L
1,404 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,466 Elo+

VS

Team Averages
Level 126
1,563 SR
1,503 Elo+
Artemis
Artemis
Browneeaah
Artemis
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 86L
1,475 Elo+
Solo
He Bo
He Bo
ConfinedShadow
He Bo
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
384W - 413L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
Level 77
God Stats
8W - 1L
1,696 SR
Queue Stats
280W - 307L
1,505 Elo+
Solo
Shiva
Shiva
Fox in Socks707
Shiva
Level 160
God Stats
1W - 2L
1,360 SR
Queue Stats
173W - 156L
1,545 Elo+
Party 1
Artio
Artio
xPro Tactics
Artio
Level 82
God Stats
4W - 1L
1,760 SR
Queue Stats
181W - 162L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 18
10,473
806
13,972
28,843
28,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 10 / 21
10,286
791
10,896
20,931
24,946
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 9 / 14
9,590
738
10,776
16,798
6,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
nyhomey
Mercury
16
4 / 5 / 8
9,805
754
6,128
14,496
5,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
20
16 / 5 / 12
13,236
1,018
23,187
16,421
7,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Browneeaah
Artemis
18
9 / 7 / 14
12,177
937
22,243
16,922
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 6 / 12
11,271
867
16,741
10,308
2,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
18
9 / 4 / 14
11,319
871
14,191
11,803
3,360
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 7 / 22
12,043
926
23,610
20,097
23,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 6 / 31
12,252
942
13,398
22,746
30,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
130
30
Kills
37
37
Deaths
30
73
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
Browneeaah
Artemis
9
7
14
2.29
W
8
6
12
2.33
L
4
8
18
1.63
W
Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
9
4
14
4
W
7
7
22
2.57
L
2
10
21
1.25
L
4
9
14
1.22
L
Mercury
nyhomey
Mercury
4
5
8
1.6
L
Thoth
16
5
12
4.4
W
4
6
31
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,959
Damage
90,183
97,489
Taken
81,876
72,658
Mitigated
65,610
26,451
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Browneeaah
Artemis
22,243
9,828
0
3,566
16,922
6,154
3,523
5,073
11,456
0
42,219
W
16,741
91
1,218
1,275
10,308
2,913
315
2,447
7,540
25,205
0
L
13,972
1,596
869
7,661
28,843
28,798
165
13,711
14,581
476
25,801
W
Ah Muzen Cab
DzLCHIQUILIN
Ah Muzen Cab
14,191
3,929
1,154
2,650
11,803
3,360
1,477
5,705
5,857
0
30,839
W
23,610
2,511
2,872
4,429
20,097
23,177
668
4,975
14,626
0
40,266
L
10,896
2,122
1,159
1,905
20,931
24,946
453
5,295
15,257
0
16,386
L
10,776
9,013
563
1,987
16,798
6,356
0
4,204
12,440
0
20,345
L
Mercury
nyhomey
Mercury
6,128
2,567
1,352
3,562
14,496
5,486
0
4,232
10,111
0
11,299
L
Thoth
23,187
1,374
2,516
4,877
16,421
7,072
970
1,432
14,961
49,881
0
W
13,398
1,211
4,029
8,631
22,746
30,006
234
5,036
16,850
18,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,390
Gold Earned
59,062
147
Minions Killed
122
0
Camps Cleared
0
1,124,585
Distance Traveled
1,270,093
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,177
937
45
3
0
209,890
0
W
He Bo
11,271
867
13
1
0
258,144
3
L
Chaac
10,473
806
23
2
0
224,940
0
W
Ah Muzen Cab
11,319
871
34
3
0
248,394
1
W
Shiva
12,043
926
23
2
0
264,949
0
L
Shiva
10,286
791
19
1
0
211,602
0
L
Rama
9,590
738
20
2
0
192,220
1
L
Mercury
9,805
754
20
2
0
257,377
1
L
Thoth
13,236
1,018
65
5
0
238,446
0
W
Artio
12,252
942
7
1
0
288,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role