Player Matchup

Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Doodootheclown22
Arachne
Level 67
God Stats
30W - 17L
1,654 SR
Queue Stats
52W - 63L
1,485 Elo+
Solo
Atlas
Atlas
GreazeGoblin
Atlas
Level 140
God Stats
13W - 6L
1,372 SR
Queue Stats
405W - 414L
1,479 Elo+
Party 2
Discordia
Discordia
cad5150
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,526 Elo+
Solo
Neith
Neith
kate_ning
Neith
Level 118
God Stats
6W - 11L
1,623 SR
Queue Stats
157W - 174L
1,498 Elo+
Party 2
Team Averages
Level 110
1,530 SR
1,497 Elo+

VS

Team Averages
Level 98
1,512 SR
1,546 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DevotedRain01
Bakasura
Level 86
God Stats
0W - 3L
1,251 SR
Queue Stats
222W - 225L
1,485 Elo+
Solo
Shiva
Shiva
SML_booney
Shiva
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 14L
1,660 Elo+
Party 1
Medusa
Medusa
ZEROTWOBHADIIE5
Medusa
Level 119
God Stats
0W - 1L
1,807 SR
Queue Stats
26W - 19L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 7
7,035
469
3,897
7,771
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
8 / 4 / 4
8,258
551
11,058
14,731
4,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 2 / 6
7,949
530
11,337
12,467
10,781
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
cad5150
Discordia
13
4 / 4 / 6
8,041
536
8,010
8,917
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kate_ning
Neith
12
0 / 3 / 2
6,652
443
6,177
10,348
3,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 3 / 2
7,964
531
11,435
9,167
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
 
Khepri
10
0 / 3 / 3
6,747
450
3,536
12,592
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
DevotedRain01
Bakasura
13
4 / 5 / 2
7,810
521
6,618
12,226
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
14
4 / 4 / 1
8,021
535
12,053
15,724
7,916
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 1
6,190
413
5,022
4,382
1,331
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
13
13
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
L
Discordia
 
Discordia
4
3
2
1.67
L
Khepri
 
Khepri
0
3
3
0.5
L
Bakasura
DevotedRain01
Bakasura
4
5
2
1
W
8
4
4
2.5
W
4
2
6
3.5
L
Shiva
4
4
1
1.13
L
1
1
1
1.5
W
Discordia
cad5150
Discordia
4
4
6
1.75
W
Neith
kate_ning
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
38,664
54,234
Taken
54,091
26,965
Mitigated
27,960
15,548
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,897
358
0
2,421
7,771
5,721
0
2,378
5,393
19,403
0
L
Discordia
 
Discordia
11,435
262
0
2,748
9,167
2,981
0
5,054
3,467
45,900
0
L
Khepri
 
Khepri
3,536
302
271
2,356
12,592
10,963
0
3,709
8,801
20,011
0
L
Bakasura
DevotedRain01
Bakasura
6,618
4,350
0
3,396
12,226
4,769
259
4,613
7,503
0
44,862
W
11,058
8,064
321
3,316
14,731
4,627
417
3,341
11,010
0
38,381
W
11,337
4,514
226
5,278
12,467
10,781
225
1,811
10,656
39,251
0
L
Shiva
12,053
2,607
535
1,958
15,724
7,916
616
8,588
7,049
0
50,924
L
5,022
1,862
131
1,167
4,382
1,331
0
355
4,027
0
26,976
W
Discordia
cad5150
Discordia
8,010
693
142
1,311
8,917
2,534
216
5,063
3,784
35,541
0
W
Neith
kate_ning
Neith
6,177
2,962
0
2,533
10,348
3,302
0
2,378
7,970
0
46,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
36,732
287
Minions Killed
331
0
Camps Cleared
0
1,455,786
Distance Traveled
1,373,885
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,035
469
35
2
0
301,726
2
L
Discordia
7,964
531
81
5
0
284,450
2
L
Khepri
6,747
450
29
2
0
273,138
2
L
Bakasura
7,810
521
91
6
0
343,674
2
W
Arachne
8,258
551
52
3
0
341,005
5
W
Atlas
7,949
530
64
4
0
292,337
4
L
Shiva
8,021
535
80
5
0
286,964
0
L
Medusa
6,190
413
50
3
0
185,659
2
W
Discordia
8,041
536
66
4
0
263,058
5
W
Neith
6,652
443
70
5
0
257,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role