Player Matchup

Danzaburou
Danzaburou
AshenOne_SS
Danzaburou
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 133L
1,381 Elo+
Party 3
Erlang Shen
Erlang Shen
FlameTurtle16
Erlang Shen
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 100L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
GoDz-DRAGON48
Baron Samedi
Level 104
God Stats
18W - 20L
1,306 SR
Queue Stats
125W - 141L
1,344 Elo+
Party 3
Thanatos
Thanatos
Horkology
Thanatos
Level 42
God Stats
3W - 1L
1,566 SR
Queue Stats
90W - 73L
1,495 Elo+
Party 1
Bacchus
Bacchus
Sensei_SooZei
Bacchus
Level 143
God Stats
1W - 1L
1,722 SR
Queue Stats
26W - 34L
1,398 Elo+
Solo
Team Averages
Level 90
1,519 SR
1,425 Elo+

VS

Team Averages
Level 85
1,449 SR
1,436 Elo+
Thanatos
Thanatos
Alpha6226
Thanatos
Level 50
God Stats
5W - 5L
1,536 SR
Queue Stats
343W - 353L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
Batyardigan
Ah Puch
Level 49
God Stats
6W - 2L
1,496 SR
Queue Stats
282W - 277L
1,422 Elo+
Party 2
Ares
Ares
DpressXpress
Ares
Level 107
God Stats
14W - 12L
1,507 SR
Queue Stats
229W - 235L
1,438 Elo+
Solo
Shiva
Shiva
The Fade Runner
Shiva
Level 120
God Stats
3W - 6L
1,272 SR
Queue Stats
17W - 17L
1,457 Elo+
Solo
Artemis
Artemis
umyniece
Artemis
Level 101
God Stats
3W - 2L
1,435 SR
Queue Stats
120W - 114L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshenOne_SS
Danzaburou
18
10 / 10 / 12
12,835
513
17,922
19,216
6,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
FlameTurtle16
Erlang Shen
17
1 / 4 / 10
11,331
453
12,559
21,726
18,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GoDz-DRAGON48
Baron Samedi
18
10 / 10 / 8
12,519
501
21,561
18,080
8,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Horkology
Thanatos
19
7 / 6 / 12
12,791
512
10,677
19,966
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
17
10 / 6 / 20
13,046
522
19,119
22,711
27,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alpha6226
Thanatos
19
5 / 12 / 15
12,671
507
11,281
22,648
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Batyardigan
Ah Puch
19
6 / 8 / 12
12,615
505
19,185
21,491
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 16
12,375
495
8,009
30,127
37,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 2 / 8
12,440
498
14,439
23,371
11,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
umyniece
Artemis
20
11 / 8 / 9
13,985
559
20,314
20,933
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
92
38
Kills
32
36
Deaths
38
62
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alpha6226
Thanatos
5
12
15
1.04
L
Danzaburou
AshenOne_SS
Danzaburou
10
10
12
1.6
W
Ah Puch
Batyardigan
Ah Puch
6
8
12
1.5
W
5
8
16
1.63
L
Erlang Shen
FlameTurtle16
Erlang Shen
1
4
10
1.5
L
Baron Samedi
GoDz-DRAGON48
Baron Samedi
10
10
8
1.4
L
Thanatos
Horkology
Thanatos
7
6
12
2.17
L
Bacchus
10
6
20
3.33
W
5
2
8
4.5
W
Artemis
umyniece
Artemis
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,838
Damage
73,228
101,699
Taken
118,570
69,358
Mitigated
71,583
31,782
Healing
44,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alpha6226
Thanatos
11,281
3,600
0
10,290
22,648
7,651
297
7,812
14,627
0
76,154
L
Danzaburou
AshenOne_SS
Danzaburou
17,922
9,941
0
5,095
19,216
6,489
626
6,489
12,577
0
71,567
W
Ah Puch
Batyardigan
Ah Puch
19,185
1,634
164
6,470
21,491
7,171
1,322
11,583
9,417
84,134
0
W
8,009
741
3,877
4,820
30,127
37,073
776
8,495
21,005
27,685
0
L
Erlang Shen
FlameTurtle16
Erlang Shen
12,559
3,722
281
4,553
21,726
18,366
802
4,652
16,964
14,142
54,269
L
Baron Samedi
GoDz-DRAGON48
Baron Samedi
21,561
595
1,511
3,086
18,080
8,492
531
6,838
10,762
58,665
0
L
Thanatos
Horkology
Thanatos
10,677
3,176
0
13,489
19,966
8,511
0
5,060
14,720
0
85,288
L
Bacchus
19,119
1,653
0
3,767
22,711
27,500
423
7,790
14,767
41,742
4,488
W
14,439
1,959
93
12,597
23,371
11,802
1,779
6,318
16,917
0
69,995
W
Artemis
umyniece
Artemis
20,314
9,457
598
5,417
20,933
7,886
5,979
8,167
12,317
0
100,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,522
Gold Earned
64,086
455
Minions Killed
482
0
Camps Cleared
0
2,133,894
Distance Traveled
2,174,432
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,671
507
90
4
0
474,217
1
L
Danzaburou
12,835
513
79
3
0
365,248
6
W
Ah Puch
12,615
505
109
4
0
382,864
1
W
Ares
12,375
495
28
1
0
434,270
0
L
Erlang Shen
11,331
453
100
4
0
459,854
2
L
Baron Samedi
12,519
501
108
4
0
370,079
6
L
Thanatos
12,791
512
126
5
0
493,906
2
L
Bacchus
13,046
522
42
2
0
444,807
3
W
Shiva
12,440
498
108
4
0
498,792
0
W
Artemis
13,985
559
147
6
0
384,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role