Player Matchup

Danzaburou
Danzaburou
AKK1LLA330
Danzaburou
Level 138
God Stats
0W - 4L
1,532 SR
Queue Stats
55W - 68L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
FierceBlade9
Kukulkan
Level 123
God Stats
1W - 2L
1,659 SR
Queue Stats
34W - 37L
1,576 Elo+
Party 1
Thor
Thor
LeBlanc Forever
Thor
Level 147
God Stats
2W - 6L
1,500 SR
Queue Stats
84W - 123L
1,457 Elo+
Party 1
Hercules
Hercules
ThePrince 330
Hercules
Level 105
God Stats
0W - 1L
1,358 SR
Queue Stats
44W - 49L
1,547 Elo+
Party 1
Atlas
Atlas
TrendsetterTom
Atlas
Level 125
God Stats
16W - 14L
1,712 SR
Queue Stats
32W - 43L
1,636 Elo+
Party 1
Team Averages
Level 128
1,552 SR
1,535 Elo+

VS

Team Averages
Level 116
1,589 SR
1,409 Elo+
Eset
Eset
Arsqueezy
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Neith
Neith
Cpt_McNasty_420
Neith
Level 107
God Stats
6W - 1L
1,677 SR
Queue Stats
42W - 49L
1,439 Elo+
Solo
Atlas
Atlas
LOTRsparta
Atlas
Level 124
God Stats
15W - 11L
1,768 SR
Queue Stats
228W - 246L
1,464 Elo+
Solo
Thanatos
Thanatos
lgfcff
Thanatos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,490 Elo+
Solo
Shiva
Shiva
trudelle
Shiva
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKK1LLA330
Danzaburou
18
5 / 8 / 6
11,099
740
12,942
16,916
6,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
FierceBlade9
Kukulkan
18
5 / 6 / 4
10,696
713
16,126
11,080
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 10 / 10
10,201
680
6,728
16,366
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ThePrince 330
Hercules
16
2 / 8 / 4
9,572
638
7,339
23,371
16,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 8 / 8
10,365
691
16,881
23,758
12,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
12 / 3 / 13
13,264
884
19,430
14,366
6,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 11
10,585
706
8,762
11,603
5,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
20
5 / 3 / 26
12,683
846
11,959
18,022
23,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
lgfcff
Thanatos
19
6 / 4 / 15
11,705
780
9,637
14,164
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
trudelle
Shiva
20
15 / 6 / 20
13,293
886
29,888
26,030
20,280
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
18
Kills
40
40
Deaths
19
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AKK1LLA330
Danzaburou
5
8
6
1
W
Eset
12
3
13
6.17
W
2
3
11
2.5
L
Kukulkan
FierceBlade9
Kukulkan
5
6
4
1.17
W
Atlas
5
3
26
6
L
2
10
10
0.7
L
Hercules
ThePrince 330
Hercules
2
8
4
0.5
L
4
8
8
1
W
Thanatos
lgfcff
Thanatos
6
4
15
3.38
W
Shiva
trudelle
Shiva
15
6
20
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,016
Damage
79,676
91,491
Taken
84,185
46,107
Mitigated
64,064
9,626
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AKK1LLA330
Danzaburou
12,942
3,053
0
879
16,916
6,233
420
5,565
11,351
0
39,601
W
Eset
19,430
1,422
2,238
4,565
14,366
6,680
2,510
6,073
8,028
45,041
0
W
8,762
2,414
659
1,929
11,603
5,870
4,215
3,927
7,543
0
36,908
L
Kukulkan
FierceBlade9
Kukulkan
16,126
338
461
465
11,080
3,885
0
2,640
8,440
41,881
0
W
Atlas
11,959
4,840
601
2,312
18,022
23,850
1,085
8,718
8,876
32,062
0
L
6,728
595
0
2,061
16,366
7,225
0
4,519
11,847
0
13,026
L
Hercules
ThePrince 330
Hercules
7,339
1,208
46
2,738
23,371
16,259
54
8,797
14,574
2,012
14,851
L
16,881
6,676
773
2,203
23,758
12,505
23
9,868
13,890
31,765
0
W
Thanatos
lgfcff
Thanatos
9,637
2,715
0
7,273
14,164
7,384
1,757
3,871
10,190
0
35,131
W
Shiva
trudelle
Shiva
29,888
7,341
823
3,106
26,030
20,280
1,023
11,115
14,360
0
50,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,933
Gold Earned
61,530
163
Minions Killed
243
0
Camps Cleared
0
1,251,903
Distance Traveled
1,550,214
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,099
740
53
4
0
244,939
0
W
Eset
13,264
884
50
3
0
308,764
1
W
Neith
10,585
706
44
3
0
298,723
1
L
Kukulkan
10,696
713
61
4
0
286,358
1
W
Atlas
12,683
846
53
4
0
298,682
0
L
Thor
10,201
680
19
1
0
224,566
0
L
Hercules
9,572
638
18
1
0
236,191
1
L
Atlas
10,365
691
12
1
0
259,849
0
W
Thanatos
11,705
780
38
3
0
323,676
1
W
Shiva
13,293
886
58
4
0
320,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role