Player Matchup

Izanami
Izanami
TechnicalOne55
Izanami
Level 145
God Stats
3W - 2L
1,731 SR
Queue Stats
113W - 106L
1,577 Elo+
Party 1
Shiva
Shiva
TheHungHero
Shiva
Level 91
God Stats
7W - 8L
1,356 SR
Queue Stats
324W - 282L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blackdog100
Morgan Le Fay
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 59L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rvbt s2k
Tsukuyomi
Level 122
God Stats
7W - 6L
1,523 SR
Queue Stats
65W - 62L
1,573 Elo+
Party 1
Atlas
Atlas
xxMr_G_1976xx
Atlas
Level 129
God Stats
1W - 7L
1,336 SR
Queue Stats
58W - 49L
1,497 Elo+
Solo
Team Averages
Level 124
1,489 SR
1,549 Elo+

VS

Team Averages
Level 102
1,602 SR
1,639 Elo+
Shiva
Shiva
BountiiScore
Shiva
Level 110
God Stats
4W - 3L
1,724 SR
Queue Stats
128W - 114L
1,689 Elo+
Party 2
Danzaburou
Danzaburou
FedutizTheSecond
Danzaburou
Level 93
God Stats
1W - 1L
1,764 SR
Queue Stats
62W - 62L
1,588 Elo+
Party 2
Athena
Athena
Hades_Hammer9
Athena
Level 103
God Stats
3W - 10L
1,463 SR
Queue Stats
267W - 280L
1,559 Elo+
Party 2
Thoth
Thoth
TBird777
Thoth
Level 67
God Stats
27W - 11L
1,850 SR
Queue Stats
100W - 75L
1,739 Elo+
Party 2
Thanatos
Thanatos
Truckerqb7
Thanatos
Level 137
God Stats
30W - 22L
1,208 SR
Queue Stats
424W - 436L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 7
11,760
692
10,381
10,581
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 1 / 8
10,890
641
11,691
16,413
12,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
blackdog100
Morgan Le Fay
16
5 / 1 / 4
10,042
591
11,594
7,826
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
rvbt s2k
Tsukuyomi
15
4 / 5 / 5
9,542
561
7,047
14,190
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 13
10,286
605
7,333
11,825
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
8,924
525
8,739
13,809
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
FedutizTheSecond
Danzaburou
12
0 / 4 / 1
6,779
399
5,094
8,913
1,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 3
6,380
375
2,776
16,454
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
TBird777
Thoth
14
1 / 3 / 4
8,492
500
10,043
7,037
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Truckerqb7
Thanatos
13
2 / 6 / 1
8,033
473
9,825
14,200
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
25
Kills
7
7
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Danzaburou
FedutizTheSecond
Danzaburou
0
4
1
0.13
L
0
6
3
0.25
L
Thoth
TBird777
Thoth
1
3
4
1
W
6
0
7
9.5
W
5
1
8
9
L
Thanatos
Truckerqb7
Thanatos
2
6
1
0.42
W
Morgan Le Fay
blackdog100
Morgan Le Fay
5
1
4
7
W
Tsukuyomi
rvbt s2k
Tsukuyomi
4
5
5
1.3
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,046
Damage
36,477
60,835
Taken
60,413
40,976
Mitigated
26,980
23,261
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,739
1,547
133
4,122
13,809
5,154
0
3,672
10,137
0
56,118
L
Danzaburou
FedutizTheSecond
Danzaburou
5,094
2,114
0
1,639
8,913
1,547
0
1,117
7,796
0
40,968
L
2,776
503
0
2,460
16,454
9,957
0
7,437
9,017
14,472
0
L
Thoth
TBird777
Thoth
10,043
0
0
1,028
7,037
1,552
0
3,502
3,535
56,482
0
W
10,381
6,008
0
6,552
10,581
4,224
3,246
1,687
8,607
0
120,896
W
11,691
3,400
180
6,352
16,413
12,468
77
2,502
13,425
0
68,337
L
Thanatos
Truckerqb7
Thanatos
9,825
2,590
0
8,339
14,200
8,770
0
3,124
11,076
0
44,457
W
Morgan Le Fay
blackdog100
Morgan Le Fay
11,594
897
0
1,964
7,826
3,419
628
3,810
4,016
65,827
0
W
Tsukuyomi
rvbt s2k
Tsukuyomi
7,047
1,666
0
4,669
14,190
5,341
0
2,547
11,278
0
57,567
W
7,333
2,987
1,054
2,490
11,825
15,524
281
2,273
9,492
25,855
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
38,608
566
Minions Killed
413
0
Camps Cleared
0
1,712,461
Distance Traveled
1,669,316
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,924
525
101
6
0
349,560
4
L
Danzaburou
6,779
399
79
5
0
337,301
7
L
Athena
6,380
375
15
1
0
330,316
4
L
Thoth
8,492
500
120
7
0
337,478
3
W
Izanami
11,760
692
205
12
0
322,715
8
W
Shiva
10,890
641
124
7
0
345,674
5
L
Thanatos
8,033
473
98
6
0
314,661
5
W
Morgan Le Fay
10,042
591
118
7
0
337,754
2
W
Tsukuyomi
9,542
561
99
6
0
340,201
0
W
Atlas
10,286
605
20
1
0
366,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role