Player Matchup

Atlas
Atlas
Bozzle_
Atlas
Level 84
God Stats
9W - 3L
1,763 SR
Queue Stats
61W - 59L
1,501 Elo+
Party 2
Shiva
Shiva
PlumpPlatypus
Shiva
Level 85
God Stats
4W - 3L
1,789 SR
Queue Stats
51W - 45L
1,553 Elo+
Party 3
Medusa
Medusa
WhetPoo
Medusa
Level 28
God Stats
2W - 2L
1,825 SR
Queue Stats
29W - 22L
1,558 Elo+
Party 3
Hera
Hera
scharnier
Hera
Level 36
God Stats
10W - 8L
1,698 SR
Queue Stats
49W - 53L
1,453 Elo+
Party 3
King Arthur
King Arthur
zJason
King Arthur
Level 48
God Stats
7W - 7L
1,652 SR
Queue Stats
95W - 82L
1,558 Elo+
Party 2
Team Averages
Level 56
1,746 SR
1,525 Elo+

VS

Team Averages
Level 83
1,613 SR
1,592 Elo+
Shiva
Shiva
 
Shiva
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Foscil
Ullr
Level 105
God Stats
4W - 10L
1,846 SR
Queue Stats
329W - 260L
1,640 Elo+
Party 1
Thanatos
Thanatos
NOOBGUK
Thanatos
Level 40
God Stats
7W - 8L
1,516 SR
Queue Stats
371W - 294L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
Solenuy
Sylvanus
Level 104
God Stats
13W - 8L
1,500 SR
Queue Stats
361W - 293L
1,627 Elo+
Party 1
Chronos
Chronos
auflppv
Chronos
Level 120
God Stats
2W - 1L
1,702 SR
Queue Stats
414W - 355L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bozzle_
Atlas
16
0 / 0 / 8
10,407
434
8,731
15,434
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 3 / 6
12,438
518
16,111
18,445
7,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
WhetPoo
Medusa
13
1 / 10 / 1
9,153
381
6,988
18,311
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
5 / 8 / 2
12,380
516
19,599
15,697
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
zJason
King Arthur
19
3 / 5 / 7
12,139
506
9,186
22,203
19,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
1 / 2 / 14
11,818
492
7,476
24,863
25,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ullr
Foscil
Ullr
20
12 / 0 / 5
15,009
625
20,801
14,124
6,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
NOOBGUK
Thanatos
20
6 / 7 / 4
13,220
551
9,539
19,892
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Solenuy
Sylvanus
18
3 / 6 / 6
12,022
501
9,859
20,700
25,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
auflppv
Chronos
19
4 / 4 / 8
12,951
540
11,395
19,388
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
26
26
Deaths
19
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
14
4
L
Atlas
Bozzle_
Atlas
0
0
8
4
W
Ullr
Foscil
Ullr
12
0
5
14.5
W
Thanatos
NOOBGUK
Thanatos
6
7
4
1.14
L
8
3
6
3.67
W
Sylvanus
Solenuy
Sylvanus
3
6
6
1
L
Medusa
WhetPoo
Medusa
1
10
1
0.15
W
Chronos
auflppv
Chronos
4
4
8
2
L
Hera
5
8
2
0.75
L
King Arthur
zJason
King Arthur
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,615
Damage
59,070
90,090
Taken
98,967
52,568
Mitigated
71,406
15,060
Healing
41,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,476
983
535
8,547
24,863
25,690
912
7,786
16,925
0
33,055
L
Atlas
Bozzle_
Atlas
8,731
2,722
0
2,138
15,434
15,571
0
2,281
13,153
47,880
0
W
Ullr
Foscil
Ullr
20,801
7,859
0
3,927
14,124
6,648
8,003
3,496
10,612
0
151,751
W
Thanatos
NOOBGUK
Thanatos
9,539
1,937
0
14,141
19,892
7,261
221
4,787
14,707
0
75,942
L
16,111
6,132
0
4,942
18,445
7,899
1,421
6,583
11,862
0
94,083
W
Sylvanus
Solenuy
Sylvanus
9,859
2,341
1,792
7,247
20,700
25,001
1,305
3,825
16,761
41,341
10,202
L
Medusa
WhetPoo
Medusa
6,988
3,238
0
3,119
18,311
4,753
0
1,175
17,136
0
51,207
W
Chronos
auflppv
Chronos
11,395
1,379
0
5,590
19,388
6,806
2,541
9,758
9,382
76,556
0
L
Hera
19,599
5,167
198
2,187
15,697
4,617
2,031
4,368
11,329
94,778
0
L
King Arthur
zJason
King Arthur
9,186
629
0
2,476
22,203
19,728
592
5,770
16,433
4,134
71,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,517
Gold Earned
65,020
571
Minions Killed
564
0
Camps Cleared
0
2,125,602
Distance Traveled
2,164,998
15
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,818
492
35
1
0
426,900
11
L
Atlas
10,407
434
46
2
0
479,068
2
W
Ullr
15,009
625
211
9
0
477,489
12
W
Thanatos
13,220
551
115
5
0
453,442
5
L
Shiva
12,438
518
135
6
0
473,725
0
W
Sylvanus
12,022
501
94
4
0
382,911
4
L
Medusa
9,153
381
76
3
0
356,166
2
W
Chronos
12,951
540
109
5
0
424,256
8
L
Hera
12,380
516
167
7
0
422,629
2
L
King Arthur
12,139
506
147
6
0
394,014
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role