Player Matchup

Chaac
Chaac
Gold V
AtomicKingg
Chaac
Gold V
Level 144
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 19L
1,238 MMR
Solo
Apollo
Apollo
Silver IV
Jorke
Apollo
Silver IV
Level 69
God Stats
5W - 4L
1,538 SR
Queue Stats
29W - 51L
680 MMR
Solo
Thoth
Thoth
Gold V
Waldardie
Thoth
Gold V
Level 159
God Stats
8W - 7L
1,445 SR
Queue Stats
101W - 114L
1,253 MMR
Solo
Sobek
Sobek
Silver II
rafael4375
Sobek
Silver II
Level 159
God Stats
5W - 3L
1,637 SR
Queue Stats
112W - 120L
1,153 MMR
Solo
Fenrir
Fenrir
Silver III
xBetaWarX
Fenrir
Silver III
Level 59
God Stats
8W - 12L
1,591 SR
Queue Stats
86W - 97L
906 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,499 SR
1,046 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,493 SR
1,280 MMR
Persephone
Persephone
Bronze III
 
Persephone
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
 
Kali
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
Itzklein
Kumbhakarna
Bronze I
Level 84
God Stats
1W - 3L
1,547 SR
Queue Stats
80W - 100L
843 MMR
Solo
Vamana
Vamana
Silver III
SHADY-SL1M97
Vamana
Silver III
Level 69
God Stats
2W - 4L
1,419 SR
Queue Stats
211W - 233L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,896
526
6,157
9,005
9,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Jorke
Apollo
14
6 / 1 / 5
8,423
562
4,513
7,314
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Waldardie
Thoth
14
6 / 3 / 8
8,771
585
11,360
7,062
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
1 / 0 / 11
7,500
500
7,005
12,075
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
xBetaWarX
Fenrir
14
4 / 4 / 9
8,407
560
7,048
12,139
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GebAthenaLokiJormungandr

VS

Bans
BastetThanatosArtioAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 4 / 1
8,335
556
6,397
9,080
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
13
1 / 2 / 0
7,828
522
5,425
7,896
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
 
Kali
12
3 / 6 / 0
7,334
489
6,140
14,741
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Itzklein
Kumbhakarna
11
0 / 4 / 4
7,002
467
3,266
11,036
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
12
0 / 1 / 0
6,763
451
5,122
10,669
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
17
Kills
8
8
Deaths
17
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
4
1
1.13
L
Izanami
 
Izanami
1
2
0
0.5
L
Kali
 
Kali
3
6
0
0.5
W
0
0
1
0.5
L
Kumbhakarna
Itzklein
Kumbhakarna
0
4
4
0.5
W
Apollo
Jorke
Apollo
6
1
5
8.5
L
Vamana
0
1
0
0
W
Thoth
Waldardie
Thoth
6
3
8
3.33
W
Sobek
1
0
11
6.5
W
Fenrir
xBetaWarX
Fenrir
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
26,350
47,595
Taken
53,422
28,422
Mitigated
25,215
17,082
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,397
424
0
1,745
9,080
2,630
0
5,337
3,739
53,497
0
L
Izanami
 
Izanami
5,425
3,265
0
2,556
7,896
2,098
0
3,028
4,868
0
65,723
L
Kali
 
Kali
6,140
2,810
0
2,641
14,741
4,467
0
3,859
10,882
0
51,301
W
6,157
1,400
0
5,450
9,005
9,910
426
263
8,742
0
51,160
L
Kumbhakarna
Itzklein
Kumbhakarna
3,266
300
207
2,366
11,036
9,880
0
4,982
6,054
20,006
0
W
Apollo
Jorke
Apollo
4,513
1,948
0
3,050
7,314
2,206
360
998
6,316
0
49,440
L
Vamana
5,122
2,124
0
4,561
10,669
6,140
0
1,157
9,512
1,105
29,130
W
Thoth
Waldardie
Thoth
11,360
439
66
1,467
7,062
2,089
111
3,157
3,905
53,090
0
W
Sobek
7,005
282
0
4,720
12,075
9,702
0
2,878
9,197
27,783
0
W
Fenrir
xBetaWarX
Fenrir
7,048
1,091
0
2,329
12,139
4,515
0
2,720
9,234
0
52,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
37,262
406
Minions Killed
437
0
Camps Cleared
0
1,544,851
Distance Traveled
1,509,673
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,335
556
116
8
0
291,518
3
L
Izanami
7,828
522
139
9
0
286,751
5
L
Kali
7,334
489
81
5
0
333,762
4
W
Chaac
7,896
526
102
7
0
310,509
6
L
Kumbhakarna
7,002
467
27
2
0
288,565
0
W
Apollo
8,423
562
95
6
0
299,087
0
L
Vamana
6,763
451
74
5
0
309,077
6
W
Thoth
8,771
585
87
6
0
318,447
8
W
Sobek
7,500
500
37
2
0
305,172
5
W
Fenrir
8,407
560
85
6
0
311,636
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role