Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Dark0zz
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,356 Elo+
Solo
Ra
Ra
MisterBadazz14
Ra
Level 122
God Stats
6W - 5L
1,513 SR
Queue Stats
38W - 36L
1,398 Elo+
Party 3
Shiva
Shiva
MrShadow-_-
Shiva
Level 141
God Stats
7W - 7L
1,650 SR
Queue Stats
125W - 152L
1,456 Elo+
Solo
Geb
Geb
Sharpazbro661
Geb
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 32L
1,305 Elo+
Solo
Team Averages
Level 87
1,533 SR
1,403 Elo+

VS

Team Averages
Level 47
1,584 SR
1,346 Elo+
Tiamat
Tiamat
Hellspawner26
Tiamat
Level 43
God Stats
1W - 1L
1,718 SR
Queue Stats
12W - 17L
1,577 Elo+
Solo
Kukulkan
Kukulkan
HonkytonkOG
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,157 Elo+
Party 2
Gilgamesh
Gilgamesh
Snake team 6
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,215 Elo+
Party 2
Erlang Shen
Erlang Shen
SuctionLeech0
Erlang Shen
Level 97
God Stats
2W - 4L
1,723 SR
Queue Stats
176W - 237L
1,383 Elo+
Party 1
Chernobog
Chernobog
Œdžæij
Chernobog
Level 72
God Stats
11W - 7L
1,481 SR
Queue Stats
237W - 285L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 0 / 6
9,589
872
14,262
9,413
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Dark0zz
Nike
16
6 / 2 / 4
8,856
805
6,108
10,043
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 9
8,207
746
13,356
10,004
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 5
9,937
903
9,250
10,436
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 0 / 3
7,340
667
2,175
3,696
1,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
7,832
712
6,333
8,483
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
HonkytonkOG
Kukulkan
13
1 / 5 / 1
7,157
651
1,644
7,074
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Snake team 6
Gilgamesh
13
1 / 2 / 2
7,493
681
5,917
8,790
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
SuctionLeech0
Erlang Shen
13
2 / 6 / 1
7,306
664
7,144
12,644
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Œdžæij
Chernobog
13
1 / 7 / 1
6,996
636
6,599
13,389
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
6
6
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
6
11
W
Nike
Dark0zz
Nike
6
2
4
4
L
1
3
5
1.17
L
Kukulkan
HonkytonkOG
Kukulkan
1
5
1
0.3
W
1
3
9
1.83
W
8
1
5
10.5
W
0
0
3
1.5
L
Gilgamesh
Snake team 6
Gilgamesh
1
2
2
1
L
Erlang Shen
SuctionLeech0
Erlang Shen
2
6
1
0.42
L
Chernobog
Œdžæij
Chernobog
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,151
Damage
27,637
43,592
Taken
50,380
23,450
Mitigated
24,219
16,905
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,262
9,217
0
4,169
9,413
3,464
4,719
678
8,735
0
43,164
W
Nike
Dark0zz
Nike
6,108
819
0
404
10,043
7,816
480
2,844
7,199
265
21,488
L
6,333
550
201
1,773
8,483
5,836
0
1,629
6,854
26,025
0
L
Kukulkan
HonkytonkOG
Kukulkan
1,644
475
0
480
7,074
2,384
258
1,975
4,950
12,683
0
W
13,356
1,046
1,180
4,756
10,004
4,281
1,168
2,098
7,906
28,228
0
W
9,250
1,943
404
5,380
10,436
6,061
0
2,041
8,395
0
40,754
W
2,175
156
0
612
3,696
1,828
467
316
3,380
11,419
0
L
Gilgamesh
Snake team 6
Gilgamesh
5,917
1,338
816
1,220
8,790
4,457
367
3,935
4,789
0
16,450
L
Erlang Shen
SuctionLeech0
Erlang Shen
7,144
3,181
0
1,718
12,644
7,669
0
4,457
8,006
0
15,161
L
Chernobog
Œdžæij
Chernobog
6,599
4,521
0
2,130
13,389
3,873
0
3,535
9,783
0
16,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
36,784
230
Minions Killed
135
0
Camps Cleared
0
1,156,847
Distance Traveled
954,799
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,589
872
65
6
0
211,582
1
W
Nike
8,856
805
45
4
0
234,488
0
L
Tiamat
7,832
712
50
5
0
212,920
0
L
Kukulkan
7,157
651
19
2
0
150,836
1
W
Ra
8,207
746
43
4
0
250,126
0
W
Shiva
9,937
903
59
5
0
237,324
2
W
Geb
7,340
667
18
2
0
223,327
0
L
Gilgamesh
7,493
681
21
2
0
216,520
0
L
Erlang Shen
7,306
664
20
2
0
197,269
1
L
Chernobog
6,996
636
25
2
0
177,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role