Player Matchup

Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AIt-III
Baron Samedi
Level 126
God Stats
1W - 0L
1,695 SR
Queue Stats
40W - 35L
1,503 Elo+
Party 2
Ares
Ares
Scaddy08
Ares
Level 103
God Stats
1W - 2L
1,617 SR
Queue Stats
81W - 82L
1,470 Elo+
Party 1
Charybdis
Charybdis
Soggyorphans
Charybdis
Level 107
God Stats
4W - 4L
1,752 SR
Queue Stats
96W - 99L
1,516 Elo+
Party 1
Neith
Neith
aGeek
Neith
Level 154
God Stats
61W - 58L
1,534 SR
Queue Stats
220W - 254L
1,469 Elo+
Solo
Team Averages
Level 125
1,620 SR
1,492 Elo+

VS

Team Averages
Level 63
1,293 SR
1,171 Elo+
Neith
Neith
ALEJANDROCORZO
Neith
Level 48
God Stats
30W - 106L
1,226 SR
Queue Stats
33W - 139L
1,057 Elo+
Party 3
Ymir
Ymir
Marcossi
Ymir
Level 44
God Stats
21W - 102L
1,040 SR
Queue Stats
29W - 139L
1,146 Elo+
Party 3
Medusa
Medusa
Pichirabbit
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 160L
1,092 Elo+
Party 3
Shiva
Shiva
everlast56
Shiva
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ah Puch
Ah Puch
luoyisti
Ah Puch
Level 47
God Stats
5W - 28L
1,197 SR
Queue Stats
94W - 222L
1,060 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 1 / 14
12,312
879
26,462
6,047
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
AIt-III
Baron Samedi
17
4 / 3 / 24
11,435
817
18,448
18,389
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
17
4 / 4 / 14
10,875
777
7,711
15,205
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Soggyorphans
Charybdis
18
5 / 1 / 18
11,097
793
9,706
9,451
3,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
aGeek
Neith
19
8 / 0 / 9
11,723
837
16,993
4,248
1,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
9,284
663
7,717
9,528
3,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
0 / 10 / 4
9,013
644
4,192
28,410
13,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
2 / 10 / 4
10,032
717
7,122
17,209
6,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
17
3 / 5 / 2
10,340
739
9,027
21,349
15,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
luoyisti
Ah Puch
17
2 / 6 / 3
9,405
672
6,913
14,469
5,473
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
21
33
Kills
8
9
Deaths
33
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
14
19
W
Baron Samedi
AIt-III
Baron Samedi
4
3
24
5.33
L
1
2
0
0.5
L
Ymir
0
10
4
0.2
L
Medusa
2
10
4
0.4
W
Ares
4
4
14
2.75
W
Charybdis
Soggyorphans
Charybdis
5
1
18
14
W
Neith
aGeek
Neith
8
0
9
12.5
L
Shiva
3
5
2
0.8
L
Ah Puch
luoyisti
Ah Puch
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,320
Damage
34,971
53,340
Taken
90,965
34,359
Mitigated
44,429
19,162
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,462
1,539
0
931
6,047
2,825
1,069
1,503
4,544
62,773
0
W
Baron Samedi
AIt-III
Baron Samedi
18,448
662
3,265
7,361
18,389
14,025
254
4,944
13,445
33,781
0
L
7,717
1,110
0
2,146
9,528
3,889
0
6,880
2,480
0
32,109
L
Ymir
4,192
211
1,548
5,197
28,410
13,115
0
15,800
12,205
11,369
0
L
Medusa
7,122
2,460
0
1,563
17,209
6,868
0
11,455
5,583
0
24,826
W
Ares
7,711
416
0
2,075
15,205
12,038
553
1,945
13,260
16,005
0
W
Charybdis
Soggyorphans
Charybdis
9,706
3,847
170
3,794
9,451
3,705
2,999
2,165
7,286
0
35,187
W
Neith
aGeek
Neith
16,993
2,289
498
1,068
4,248
1,766
3,194
548
3,700
0
66,345
L
Shiva
9,027
1,384
505
3,943
21,349
15,084
0
9,264
11,862
0
33,958
L
Ah Puch
luoyisti
Ah Puch
6,913
489
432
838
14,469
5,473
1,316
8,153
6,214
28,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
48,074
311
Minions Killed
183
0
Camps Cleared
0
1,422,702
Distance Traveled
1,229,835
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,312
879
97
7
0
281,296
4
W
Baron Samedi
11,435
817
30
2
0
278,359
3
L
Neith
9,284
663
58
4
0
257,604
0
L
Ymir
9,013
644
21
2
0
215,446
1
L
Medusa
10,032
717
37
3
0
234,261
0
W
Ares
10,875
777
14
1
0
301,075
1
W
Charybdis
11,097
793
83
6
0
271,112
1
W
Neith
11,723
837
87
6
0
290,860
3
L
Shiva
10,340
739
42
3
0
285,240
0
L
Ah Puch
9,405
672
25
2
0
237,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role