Player Matchup

Izanami
Izanami
Aut0marin3
Izanami
Level 77
God Stats
8W - 2L
1,802 SR
Queue Stats
234W - 225L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
EndmostWand2802
Ao Kuang
Level 128
God Stats
8W - 8L
1,287 SR
Queue Stats
135W - 125L
1,409 Elo+
Party 1
Chaac
Chaac
JohnstonF96
Chaac
Level 69
God Stats
38W - 38L
1,474 SR
Queue Stats
100W - 119L
1,500 Elo+
Party 1
Hades
Hades
MJS 95
Hades
Level 127
God Stats
7W - 3L
1,661 SR
Queue Stats
153W - 157L
1,319 Elo+
Party 1
Ares
Ares
Pwnificati0n
Ares
Level 69
God Stats
30W - 17L
1,854 SR
Queue Stats
220W - 192L
1,524 Elo+
Party 1
Team Averages
Level 94
1,616 SR
1,444 Elo+

VS

Team Averages
Level 97
1,520 SR
1,500 Elo+
Jing Wei
Jing Wei
BramBicep
Jing Wei
Level 112
God Stats
5W - 5L
1,581 SR
Queue Stats
81W - 74L
1,496 Elo+
Party 2
Scylla
Scylla
CryBabyy-NyaUwU
Scylla
Level 61
God Stats
7W - 10L
1,493 SR
Queue Stats
156W - 169L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
GAS_MONKEY_ZzZ
Gilgamesh
Level 122
God Stats
3W - 3L
1,662 SR
Queue Stats
32W - 25L
1,566 Elo+
Party 2
Cliodhna
Cliodhna
alto-atento2
Cliodhna
Level 68
God Stats
4W - 13L
1,400 SR
Queue Stats
164W - 185L
1,491 Elo+
Solo
Geb
Geb
pabosa3
Geb
Level 121
God Stats
17W - 19L
1,463 SR
Queue Stats
29W - 43L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aut0marin3
Izanami
14
1 / 1 / 1
7,787
556
6,324
7,681
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
13
3 / 2 / 1
7,343
525
6,108
9,982
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 5
7,580
541
5,184
7,529
4,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
MJS 95
Hades
14
5 / 3 / 0
7,827
559
5,686
10,075
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 4
7,429
531
5,872
9,098
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BramBicep
Jing Wei
13
0 / 3 / 1
7,304
522
5,129
9,331
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 1
7,437
531
5,965
5,320
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
GAS_MONKEY_ZzZ
Gilgamesh
10
0 / 4 / 0
6,215
444
3,900
10,280
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
alto-atento2
Cliodhna
11
1 / 2 / 1
6,487
463
6,234
10,177
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
10
1 / 1 / 2
6,453
461
2,574
9,332
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aut0marin3
Izanami
1
1
1
1.5
L
Jing Wei
BramBicep
Jing Wei
0
3
1
0.17
L
4
2
1
2.25
W
Ao Kuang
3
2
1
1.75
L
Gilgamesh
GAS_MONKEY_ZzZ
Gilgamesh
0
4
0
0
W
1
0
5
3.5
W
Hades
MJS 95
Hades
5
3
0
1.67
W
2
0
4
4
L
Cliodhna
alto-atento2
Cliodhna
1
2
1
0.75
L
Geb
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
23,802
44,365
Taken
44,440
18,877
Mitigated
16,960
19,967
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aut0marin3
Izanami
6,324
3,681
0
2,487
7,681
1,973
58
399
7,282
0
66,352
L
Jing Wei
BramBicep
Jing Wei
5,129
3,066
0
2,753
9,331
1,797
31
859
8,472
0
55,258
L
5,965
574
0
838
5,320
1,658
0
3,576
1,744
35,775
0
W
Ao Kuang
6,108
1,888
0
4,414
9,982
3,141
0
1,402
8,506
39,257
0
L
Gilgamesh
GAS_MONKEY_ZzZ
Gilgamesh
3,900
1,204
0
2,599
10,280
5,784
176
3,598
6,682
0
31,120
W
5,184
924
0
3,935
7,529
4,598
146
1,292
6,193
0
45,928
W
Hades
MJS 95
Hades
5,686
771
277
4,404
10,075
4,410
564
3,749
6,142
50,333
0
W
5,872
262
723
3,727
9,098
4,755
0
1,391
7,703
17,385
0
L
Cliodhna
alto-atento2
Cliodhna
6,234
1,528
0
4,141
10,177
2,872
42
5,085
5,092
0
38,299
L
Geb
2,574
45
1,658
3,522
9,332
4,849
0
4,548
4,494
13,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
33,896
421
Minions Killed
333
0
Camps Cleared
0
1,326,827
Distance Traveled
1,237,969
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,787
556
127
9
0
247,584
4
L
Jing Wei
7,304
522
115
8
0
225,626
4
L
Scylla
7,437
531
80
6
0
252,186
1
W
Ao Kuang
7,343
525
67
5
0
266,023
1
L
Gilgamesh
6,215
444
58
4
0
213,253
3
W
Chaac
7,580
541
106
8
0
272,774
3
W
Hades
7,827
559
104
7
0
247,044
2
W
Ares
7,429
531
17
1
0
293,402
5
L
Cliodhna
6,487
463
67
5
0
293,821
2
L
Geb
6,453
461
13
1
0
253,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role