Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ColeCams
Cernunnos
Level 48
God Stats
3W - 1L
1,709 SR
Queue Stats
182W - 170L
1,436 Elo+
Party 2
Ares
Ares
MrShrimpBona69
Ares
Level 15
God Stats
5W - 12L
1,436 SR
Queue Stats
59W - 55L
1,333 Elo+
Party 2
Bakasura
Bakasura
Mrfreedombro
Bakasura
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
xEvilRainx
Ah Puch
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 68L
1,516 Elo+
Party 2
Team Averages
Level 60
1,529 SR
1,453 Elo+

VS

Team Averages
Level 62
1,486 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Litè
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,468 Elo+
Party 1
Izanami
Izanami
SB3V
Izanami
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Ra
Ra
V1momochi
Ra
Level 32
God Stats
3W - 3L
1,719 SR
Queue Stats
249W - 274L
1,490 Elo+
Party 1
Shiva
Shiva
simpsauce
Shiva
Level 100
God Stats
2W - 4L
1,209 SR
Queue Stats
116W - 118L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 3
5,967
542
1,844
5,482
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cernunnos
ColeCams
Cernunnos
11
4 / 1 / 5
6,781
616
7,800
7,179
1,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 5
6,178
562
4,229
11,081
5,593
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
Mrfreedombro
Bakasura
12
4 / 3 / 8
7,252
659
8,094
8,341
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
xEvilRainx
Ah Puch
14
14 / 3 / 3
8,402
764
13,682
6,266
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 4 / 3
5,722
520
8,408
12,639
5,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Litè
Tsukuyomi
12
4 / 8 / 2
7,496
681
5,668
11,429
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SB3V
Izanami
9
3 / 3 / 3
6,038
549
4,980
5,965
1,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 7 / 0
5,895
536
700
6,683
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
simpsauce
Shiva
12
3 / 3 / 2
7,591
690
4,957
8,571
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
25
Kills
13
13
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
3
1.25
L
Mulan
 
Mulan
2
4
3
0.88
W
Cernunnos
ColeCams
Cernunnos
4
1
5
6.5
L
Tsukuyomi
Litè
Tsukuyomi
4
8
2
0.63
W
2
4
5
1.13
W
Bakasura
Mrfreedombro
Bakasura
4
3
8
2.67
L
Izanami
SB3V
Izanami
3
3
3
1.5
L
1
7
0
0.14
L
Shiva
simpsauce
Shiva
3
3
2
1.33
W
Ah Puch
xEvilRainx
Ah Puch
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
24,713
38,349
Taken
45,287
17,069
Mitigated
14,957
9,928
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,844
666
0
1,224
5,482
3,582
0
0
5,482
0
21,126
L
Mulan
 
Mulan
8,408
1,281
232
3,443
12,639
5,020
222
3,657
8,506
0
26,329
W
Cernunnos
ColeCams
Cernunnos
7,800
4,726
0
2,729
7,179
1,812
705
0
7,179
0
34,512
L
Tsukuyomi
Litè
Tsukuyomi
5,668
2,045
0
2,193
11,429
3,028
0
5,742
5,068
0
33,303
W
4,229
379
0
2,003
11,081
5,593
0
0
11,081
11,604
0
W
Bakasura
Mrfreedombro
Bakasura
8,094
5,009
0
2,846
8,341
3,633
989
225
7,722
0
34,978
L
Izanami
SB3V
Izanami
4,980
4,238
0
1,530
5,965
1,591
660
685
5,266
0
29,360
L
700
164
11
918
6,683
1,688
27
4,696
1,413
21,369
0
L
Shiva
simpsauce
Shiva
4,957
1,308
132
1,837
8,571
3,630
110
2,359
5,536
0
33,493
W
Ah Puch
xEvilRainx
Ah Puch
13,682
1,204
0
1,126
6,266
2,449
0
475
5,791
43,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
32,742
268
Minions Killed
252
0
Camps Cleared
0
1,153,999
Distance Traveled
1,072,300
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,967
542
46
4
0
248,041
2
L
Mulan
5,722
520
35
3
0
227,751
3
W
Cernunnos
6,781
616
66
6
0
214,882
5
L
Tsukuyomi
7,496
681
72
7
0
220,598
2
W
Ares
6,178
562
13
1
0
211,463
3
W
Bakasura
7,252
659
74
7
0
265,057
2
L
Izanami
6,038
549
48
4
0
193,728
0
L
Ra
5,895
536
40
4
0
201,366
0
L
Shiva
7,591
690
57
5
0
228,857
3
W
Ah Puch
8,402
764
69
6
0
214,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role