Player Matchup

Cerberus
Cerberus
Platinum III
MyWayOrIThrow
Cerberus
Platinum III
Level 80
God Stats
38W - 41L
1,864 SR
Queue Stats
394W - 382L
1,883 MMR
Solo
Tiamat
Tiamat
Platinum V
OverpoweredUSB
Tiamat
Platinum V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 218L
1,978 MMR
Solo
Thor
Thor
Platinum V
Sentani
Thor
Platinum V
Level 160
God Stats
5W - 2L
1,851 SR
Queue Stats
46W - 35L
1,884 MMR
Solo
Heimdallr
Heimdallr
Gold II
Shаm
Heimdallr
Gold II
Level 64
God Stats
10W - 5L
1,563 SR
Queue Stats
63W - 35L
1,859 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum III
Ukurac
Sun Wukong
Platinum III
Level 160
God Stats
1W - 2L
1,748 SR
Queue Stats
75W - 55L
1,940 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,705 SR
1,909 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,681 SR
1,909 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
SavageDora
Morgan Le Fay
Diamond V
Level 147
God Stats
46W - 31L
1,795 SR
Queue Stats
361W - 347L
1,991 MMR
Party 1
Loki
Loki
Platinum III
SmitePlayer667
Loki
Platinum III
Level 94
God Stats
22W - 21L
1,899 SR
Queue Stats
673W - 672L
1,770 MMR
Party 1
Amaterasu
Amaterasu
Gold I
TantaIising
Amaterasu
Gold I
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 49L
1,960 MMR
Solo
Artemis
Artemis
Platinum V
Vilcan
Artemis
Platinum V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 75L
1,912 MMR
Party 2
Athena
Athena
Platinum V
katiethecarrot
Athena
Platinum V
Level 100
God Stats
2W - 1L
1,710 SR
Queue Stats
7W - 8L
1,912 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MyWayOrIThrow
Cerberus
17
2 / 6 / 7
11,777
421
10,118
28,084
35,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 6 / 3
12,798
457
20,580
20,023
11,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
Sentani
Thor
19
1 / 6 / 7
11,767
420
10,069
21,425
11,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Shаm
Heimdallr
20
4 / 6 / 2
13,713
490
25,611
24,374
10,023
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Ukurac
Sun Wukong
20
4 / 5 / 4
13,274
474
22,359
26,818
32,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
FenrirCliodhnaBacchusBastet

VS

Bans
IzanamiArtioAgniThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SavageDora
Morgan Le Fay
20
7 / 2 / 9
16,812
600
26,170
14,560
4,595
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
13 / 2 / 6
18,874
674
17,895
22,884
9,066
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
TantaIising
Amaterasu
20
3 / 4 / 11
17,818
636
20,431
34,568
40,133
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Vilcan
Artemis
20
5 / 2 / 9
16,685
596
28,273
32,883
12,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 5 / 8
13,727
490
5,593
28,990
34,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
15
Kills
29
29
Deaths
15
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MyWayOrIThrow
Cerberus
2
6
7
0.92
L
4
6
3
0.92
W
Morgan Le Fay
SavageDora
Morgan Le Fay
7
2
9
5.75
L
Thor
Sentani
Thor
1
6
7
0.75
L
Heimdallr
Shаm
Heimdallr
4
6
2
0.83
W
13
2
6
8
W
Amaterasu
TantaIising
Amaterasu
3
4
11
2.13
L
Sun Wukong
Ukurac
Sun Wukong
4
5
4
1.2
W
Artemis
Vilcan
Artemis
5
2
9
4.75
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,737
Damage
98,362
120,724
Taken
133,885
101,375
Mitigated
100,469
30,897
Healing
56,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MyWayOrIThrow
Cerberus
10,118
561
928
5,944
28,084
35,748
0
7,789
20,295
35,910
0
L
20,580
2,747
0
4,230
20,023
11,866
485
9,887
10,136
106,548
0
W
Morgan Le Fay
SavageDora
Morgan Le Fay
26,170
1,190
218
4,029
14,560
4,595
2,391
7,649
6,907
138,228
0
L
Thor
Sentani
Thor
10,069
2,719
0
4,610
21,425
11,485
0
5,654
15,771
0
89,013
L
Heimdallr
Shаm
Heimdallr
25,611
14,584
0
7,384
24,374
10,023
131
3,274
21,100
0
140,731
W
17,895
5,725
0
3,163
22,884
9,066
522
5,482
16,342
0
151,973
W
Amaterasu
TantaIising
Amaterasu
20,431
9,285
0
20,603
34,568
40,133
1,485
8,341
26,227
0
140,564
L
Sun Wukong
Ukurac
Sun Wukong
22,359
3,768
0
7,801
26,818
32,253
0
5,159
21,659
0
101,136
W
Artemis
Vilcan
Artemis
28,273
19,497
0
25,307
32,883
12,572
7,388
1,670
31,213
0
180,736
W
5,593
1,684
0
3,125
28,990
34,103
340
8,013
20,977
31,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,329
Gold Earned
83,916
760
Minions Killed
877
0
Camps Cleared
0
2,628,497
Distance Traveled
3,024,691
36
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,777
421
48
2
0
545,953
16
L
Tiamat
12,798
457
168
6
0
515,201
3
W
Morgan Le Fay
16,812
600
191
7
0
586,464
11
L
Thor
11,767
420
148
5
0
553,351
6
L
Heimdallr
13,713
490
211
8
0
481,133
5
W
Loki
18,874
674
204
7
0
690,662
8
W
Amaterasu
17,818
636
236
8
0
554,784
10
L
Sun Wukong
13,274
474
185
7
0
532,859
6
W
Artemis
16,685
596
197
7
0
552,910
7
W
Athena
13,727
490
49
2
0
639,871
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role