Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Failsin
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,332 Elo+
Solo
Serqet
Serqet
FaintSpark
Serqet
Level 124
God Stats
1W - 2L
1,279 SR
Queue Stats
56W - 62L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Gorydeath
Sun Wukong
Level 80
God Stats
0W - 2L
1,264 SR
Queue Stats
32W - 31L
1,492 Elo+
Solo
Chang'e
Chang'e
luisfabriciolcds
Chang'e
Level 122
God Stats
15W - 12L
1,609 SR
Queue Stats
109W - 127L
1,470 Elo+
Solo
Team Averages
Level 116
1,430 SR
1,436 Elo+

VS

Team Averages
Level 108
1,508 SR
1,534 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Miraecles
Sol
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 137L
1,573 Elo+
Solo
Terra
Terra
Selfisolated
Terra
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,579 Elo+
Solo
Shiva
Shiva
ShBloodRappeR
Shiva
Level 133
God Stats
122W - 69L
1,684 SR
Queue Stats
424W - 442L
1,520 Elo+
Solo
Cliodhna
Cliodhna
maen1
Cliodhna
Level 134
God Stats
2W - 3L
1,354 SR
Queue Stats
348W - 407L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 0 / 0
7,776
972
0
0
0
Charybdis
Failsin
Charybdis
15
0 / 1 / 5
9,394
1,174
14,697
12,063
4,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
FaintSpark
Serqet
15
2 / 4 / 2
9,454
1,182
4,377
14,631
8,847
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Gorydeath
Sun Wukong
15
2 / 4 / 3
9,581
1,198
10,575
20,463
14,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 4
9,965
1,246
8,665
22,147
8,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

224

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 12
10,039
1,255
10,707
6,908
3,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 13
9,517
1,190
14,340
4,309
1,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 14
10,158
1,270
7,446
11,499
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 1 / 9
10,778
1,347
19,931
16,271
21,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
maen1
Cliodhna
15
3 / 1 / 9
9,726
1,216
10,400
5,751
2,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
16
16
Deaths
6
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Anubis
 
Anubis
3
1
12
9
L
Charybdis
Failsin
Charybdis
0
1
5
2.5
L
Serqet
FaintSpark
Serqet
2
4
2
0.75
L
Sun Wukong
Gorydeath
Sun Wukong
2
4
3
0.88
W
2
1
13
8.5
W
1
2
14
4
W
7
1
9
11.5
L
2
7
4
0.57
W
Cliodhna
maen1
Cliodhna
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
62,824
69,304
Taken
44,738
35,336
Mitigated
41,782
11,265
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
 
Anubis
10,707
709
225
2,907
6,908
3,515
0
1,079
5,829
29,106
0
L
Charybdis
Failsin
Charybdis
14,697
7,889
0
1,600
12,063
4,042
0
6,862
5,201
0
36,474
L
Serqet
FaintSpark
Serqet
4,377
301
0
56
14,631
8,847
0
7,595
7,036
472
16,066
L
Sun Wukong
Gorydeath
Sun Wukong
10,575
2,016
190
3,233
20,463
14,303
0
10,067
10,396
0
26,598
W
14,340
4,404
0
1,271
4,309
1,511
0
1,234
2,754
26,137
0
W
7,446
1,433
1,742
2,619
11,499
12,202
0
2,427
8,883
16,988
0
W
19,931
2,007
1,458
950
16,271
21,807
0
2,906
12,897
6,497
28,390
L
8,665
1,161
2,025
4,161
22,147
8,144
0
11,637
10,510
33,079
0
W
Cliodhna
maen1
Cliodhna
10,400
817
0
0
5,751
2,747
0
1,303
4,448
0
21,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
50,218
170
Minions Killed
156
7
Camps Cleared
3
668,814
Distance Traveled
840,271
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,776
972
0
0
0
2,857
0
W
Anubis
10,039
1,255
45
6
1
144,742
0
L
Charybdis
9,394
1,174
60
8
3
155,078
1
L
Serqet
9,454
1,182
26
3
2
192,651
0
L
Sun Wukong
9,581
1,198
39
5
2
179,088
0
W
Sol
9,517
1,190
32
4
2
164,912
2
W
Terra
10,158
1,270
25
3
0
178,357
1
W
Shiva
10,778
1,347
33
4
0
172,363
3
L
Chang'e
9,965
1,246
45
6
0
139,140
0
W
Cliodhna
9,726
1,216
21
3
0
179,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role