Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
JuanRedBull
Cernunnos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 142L
1,445 Elo+
Solo
Arachne
Arachne
Kususenok
Arachne
Level 137
God Stats
7W - 4L
1,447 SR
Queue Stats
398W - 304L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
Morandis
Cthulhu
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 124L
1,736 Elo+
Party 2
Zeus
Zeus
SenSin
Zeus
Level 140
God Stats
5W - 0L
1,772 SR
Queue Stats
86W - 66L
1,619 Elo+
Party 2
Team Averages
Level 115
1,544 SR
1,569 Elo+

VS

Team Averages
Level 91
1,476 SR
1,649 Elo+
Tyr
Tyr
HippiHoppi
Tyr
Level 117
God Stats
1W - 1L
1,198 SR
Queue Stats
101W - 68L
1,601 Elo+
Party 1
Hercules
Hercules
Keerion
Hercules
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 69L
1,600 Elo+
Party 3
Terra
Terra
Lysuko
Terra
Level 127
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 5L
1,707 Elo+
Party 3
Izanami
Izanami
Nalufka
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,707 Elo+
Party 3
Artemis
Artemis
Sprengeren
Artemis
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 59L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
7 / 3 / 19
11,681
834
11,643
20,292
23,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JuanRedBull
Cernunnos
20
10 / 3 / 12
12,264
876
17,222
14,360
7,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Kususenok
Arachne
17
4 / 2 / 15
10,289
735
11,570
13,984
11,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Morandis
Cthulhu
17
2 / 3 / 18
10,910
779
18,106
17,537
25,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
SenSin
Zeus
16
5 / 3 / 9
10,272
734
22,276
7,197
3,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
9,873
705
10,907
18,568
17,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Keerion
Hercules
15
1 / 6 / 11
9,248
661
9,554
23,322
27,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Lysuko
Terra
15
1 / 5 / 10
9,465
676
8,121
16,411
18,476
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Nalufka
Izanami
15
0 / 7 / 8
8,278
591
7,563
12,393
5,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Sprengeren
Artemis
18
6 / 5 / 6
11,192
799
22,660
17,350
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
55
28
Kills
13
14
Deaths
28
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
3
19
5.5
L
5
5
7
1.7
W
Cernunnos
JuanRedBull
Cernunnos
10
3
12
5.33
L
Hercules
Keerion
Hercules
1
6
11
1.08
W
Arachne
Kususenok
Arachne
4
2
15
5.75
L
Terra
Lysuko
Terra
1
5
10
1.2
W
Cthulhu
Morandis
Cthulhu
2
3
18
3.67
L
Izanami
Nalufka
Izanami
0
7
8
0.57
W
Zeus
SenSin
Zeus
5
3
9
3.17
L
Artemis
Sprengeren
Artemis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,817
Damage
58,805
73,370
Taken
88,044
71,190
Mitigated
77,593
29,020
Healing
32,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,643
642
6,231
7,222
20,292
23,030
752
3,346
16,946
721
19,513
L
10,907
1,689
1,297
4,821
18,568
17,668
146
9,760
8,365
0
20,156
W
Cernunnos
JuanRedBull
Cernunnos
17,222
9,683
1,517
2,208
14,360
7,232
2,471
1,911
12,449
0
39,818
L
Hercules
Keerion
Hercules
9,554
1,086
0
5,118
23,322
27,782
201
11,139
11,655
5,157
14,070
W
Arachne
Kususenok
Arachne
11,570
6,335
935
3,802
13,984
11,936
1,213
2,165
11,819
6,333
14,309
L
Terra
Lysuko
Terra
8,121
1,733
9,048
4,132
16,411
18,476
210
7,537
8,572
14,395
0
W
Cthulhu
Morandis
Cthulhu
18,106
332
1,537
3,462
17,537
25,897
351
2,487
15,050
31,476
0
L
Izanami
Nalufka
Izanami
7,563
3,047
1,086
563
12,393
5,554
0
7,351
4,862
0
25,124
W
Zeus
SenSin
Zeus
22,276
416
1,264
842
7,197
3,095
690
881
6,316
42,004
0
L
Artemis
Sprengeren
Artemis
22,660
11,403
970
5,388
17,350
8,113
549
7,883
9,164
0
51,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
48,056
151
Minions Killed
155
0
Camps Cleared
0
1,205,698
Distance Traveled
1,052,951
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,681
834
21
2
0
249,429
0
L
Tyr
9,873
705
20
1
0
234,411
4
W
Cernunnos
12,264
876
51
4
0
220,407
2
L
Hercules
9,248
661
18
1
0
219,108
0
W
Arachne
10,289
735
20
1
0
280,768
5
L
Terra
9,465
676
18
1
0
188,502
1
W
Cthulhu
10,910
779
13
1
0
249,746
0
L
Izanami
8,278
591
44
3
0
204,315
1
W
Zeus
10,272
734
46
3
0
205,348
3
L
Artemis
11,192
799
55
4
0
206,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role