Player Matchup

Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Death_By_Pig134
Rama
Level 118
God Stats
5W - 2L
1,743 SR
Queue Stats
112W - 110L
1,534 Elo+
Solo
Atlas
Atlas
DrTherapy
Atlas
Level 13
God Stats
3W - 1L
1,742 SR
Queue Stats
26W - 44L
1,592 Elo+
Solo
Shiva
Shiva
KSI KanekiCrow
Shiva
Level 129
God Stats
6W - 3L
1,391 SR
Queue Stats
71W - 67L
1,636 Elo+
Party 1
Bastet
Bastet
SilentStorm21
Bastet
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 41L
1,627 Elo+
Party 1
Team Averages
Level 84
1,575 SR
1,578 Elo+

VS

Team Averages
Level 24
1,420 SR
1,578 Elo+
Thor
Thor
AutolockOrBust
Thor
Level 18
God Stats
11W - 5L
1,500 SR
Queue Stats
146W - 100L
1,769 Elo+
Party 2
Tiamat
Tiamat
Deadlydood36
Tiamat
Level 16
God Stats
1W - 3L
1,565 SR
Queue Stats
27W - 27L
1,636 Elo+
Party 2
Shiva
Shiva
HowlingHB
Shiva
Level 41
God Stats
1W - 5L
1,213 SR
Queue Stats
3W - 10L
1,353 Elo+
Solo
Ra
Ra
SaiDJoeeL
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,496 Elo+
Solo
Thanatos
Thanatos
mmmmcheesy
Thanatos
Level 16
God Stats
3W - 3L
1,322 SR
Queue Stats
15W - 10L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 4 / 15
10,870
776
11,901
13,949
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 1 / 13
11,238
803
12,617
12,563
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
DrTherapy
Atlas
19
6 / 5 / 15
11,464
819
14,790
21,322
20,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 6 / 14
11,942
853
21,316
18,056
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 8 / 9
11,024
787
15,202
17,996
6,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
10,793
771
13,090
18,421
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
16
2 / 7 / 6
9,698
693
13,159
16,796
10,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
HowlingHB
Shiva
16
1 / 6 / 9
9,665
690
9,891
18,695
12,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 5 / 9
10,609
758
12,647
13,133
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
mmmmcheesy
Thanatos
19
13 / 6 / 9
12,371
884
17,053
19,071
8,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
30
Kills
24
24
Deaths
30
66
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
15
2.88
L
5
6
11
1.75
L
Tiamat
2
7
6
0.71
W
3
1
13
9.5
W
Atlas
DrTherapy
Atlas
6
5
15
2.7
L
Shiva
HowlingHB
Shiva
1
6
9
0.92
W
9
6
14
2.67
L
3
5
9
1.5
W
8
8
9
1.56
L
Thanatos
mmmmcheesy
Thanatos
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,826
Damage
65,840
83,886
Taken
86,116
52,000
Mitigated
44,008
27,765
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,901
501
9,194
6,417
13,949
5,096
1,320
2,964
10,985
44,371
0
L
13,090
1,333
0
451
18,421
7,606
0
6,589
11,378
0
29,272
L
Tiamat
13,159
967
0
1,269
16,796
10,250
570
3,631
12,576
28,612
0
W
12,617
10,587
0
4,094
12,563
4,361
3,393
4,267
8,296
0
43,032
W
Atlas
DrTherapy
Atlas
14,790
3,381
0
1,156
21,322
20,429
622
4,894
16,428
34,367
0
L
Shiva
HowlingHB
Shiva
9,891
1,914
777
2,802
18,695
12,666
687
6,028
12,147
0
26,899
W
21,316
3,803
1,243
3,172
18,056
15,357
1,450
6,917
11,139
0
47,799
L
12,647
140
2,385
2,204
13,133
4,585
520
3,129
9,786
46,906
0
W
15,202
3,328
0
2,489
17,996
6,757
38
6,764
11,232
0
35,614
L
Thanatos
mmmmcheesy
Thanatos
17,053
4,596
0
10,102
19,071
8,901
0
6,033
12,504
0
31,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
53,136
276
Minions Killed
224
0
Camps Cleared
0
1,464,438
Distance Traveled
1,369,827
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,870
776
73
5
0
304,217
0
L
Thor
10,793
771
43
3
0
282,756
0
L
Tiamat
9,698
693
36
3
0
265,660
3
W
Rama
11,238
803
69
5
0
286,298
0
W
Atlas
11,464
819
48
3
0
282,830
2
L
Shiva
9,665
690
46
3
0
271,887
2
W
Shiva
11,942
853
54
4
0
286,777
1
L
Ra
10,609
758
74
5
0
267,693
2
W
Bastet
11,024
787
32
2
0
304,316
2
L
Thanatos
12,371
884
25
2
0
281,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role