Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dr philswift883
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,408 Elo+
Solo
Medusa
Medusa
RellShotEm
Medusa
Level 103
God Stats
6W - 2L
1,788 SR
Queue Stats
173W - 168L
1,424 Elo+
Solo
Cerberus
Cerberus
Trejxy
Cerberus
Level 40
God Stats
19W - 22L
1,500 SR
Queue Stats
447W - 478L
1,285 Elo+
Solo
Team Averages
Level 87
1,558 SR
1,423 Elo+

VS

Team Averages
Level 61
1,483 SR
1,448 Elo+
Shiva
Shiva
DEAD-POOL-705
Shiva
Level 28
God Stats
7W - 11L
1,667 SR
Queue Stats
14W - 17L
1,627 Elo+
Party 1
Ymir
Ymir
Facunjojo
Ymir
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
224W - 263L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Jonimtycu
Nu Wa
Level 81
God Stats
13W - 7L
1,290 SR
Queue Stats
258W - 238L
1,399 Elo+
Solo
Izanami
Izanami
MAKAVELI-Tuu
Izanami
Level 84
God Stats
4W - 1L
1,639 SR
Queue Stats
12W - 10L
1,408 Elo+
Solo
Pele
Pele
xfrost99
Pele
Level 48
God Stats
1W - 1L
1,319 SR
Queue Stats
76W - 78L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 3 / 3
6,459
497
4,661
10,441
4,524
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
 
Tiamat
12
0 / 2 / 2
6,274
483
3,257
6,881
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 5 / 1
7,090
545
6,018
7,511
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
RellShotEm
Medusa
10
1 / 1 / 1
5,786
445
9,158
5,120
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Trejxy
Cerberus
10
1 / 1 / 1
6,019
463
3,663
11,868
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,195
477
4,075
7,273
5,591
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
11
1 / 2 / 1
6,553
504
4,756
11,821
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Jonimtycu
Nu Wa
14
2 / 0 / 2
7,625
587
7,564
5,296
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MAKAVELI-Tuu
Izanami
10
1 / 1 / 1
5,576
429
5,240
6,588
1,861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
13
6 / 5 / 0
7,865
605
4,783
10,205
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
11
12
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
3
1.17
L
Tiamat
 
Tiamat
0
2
2
0.5
W
1
2
2
1
L
5
5
1
1.1
W
Ymir
1
2
1
0.75
W
Nu Wa
Jonimtycu
Nu Wa
2
0
2
3
W
Izanami
MAKAVELI-Tuu
Izanami
1
1
1
1.5
L
Medusa
RellShotEm
Medusa
1
1
1
1.5
L
Cerberus
Trejxy
Cerberus
1
1
1
1.5
W
Pele
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
26,418
41,821
Taken
41,183
15,906
Mitigated
20,065
10,476
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,661
435
0
1,886
10,441
4,524
0
874
9,567
0
27,700
L
Tiamat
 
Tiamat
3,257
411
0
1,642
6,881
2,577
155
3,340
3,541
40,582
0
W
4,075
513
0
128
7,273
5,591
579
2,086
5,035
0
25,980
L
6,018
399
0
396
7,511
1,998
57
1,472
6,039
31,971
0
W
Ymir
4,756
532
230
4,265
11,821
8,014
0
3,214
8,575
18,757
7,228
W
Nu Wa
Jonimtycu
Nu Wa
7,564
1,047
0
1,493
5,296
1,620
0
3,993
1,185
57,291
0
W
Izanami
MAKAVELI-Tuu
Izanami
5,240
3,920
0
1,379
6,588
1,861
110
1,461
5,121
0
30,157
L
Medusa
RellShotEm
Medusa
9,158
4,658
0
1,851
5,120
1,179
560
2,340
2,780
0
38,934
L
Cerberus
Trejxy
Cerberus
3,663
322
0
4,701
11,868
5,628
110
3,666
8,202
16,757
0
W
Pele
4,783
1,580
111
3,166
10,205
2,979
0
1,656
8,329
0
43,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
33,814
274
Minions Killed
337
0
Camps Cleared
0
1,123,424
Distance Traveled
1,246,136
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,459
497
46
4
0
223,541
4
L
Tiamat
6,274
483
65
5
0
245,992
2
W
Shiva
6,195
477
48
4
0
257,678
0
L
Raijin
7,090
545
59
5
0
211,838
1
W
Ymir
6,553
504
46
4
0
240,574
4
W
Nu Wa
7,625
587
111
9
0
248,706
4
W
Izanami
5,576
429
56
4
0
241,748
2
L
Medusa
5,786
445
72
6
0
207,571
1
L
Cerberus
6,019
463
32
2
0
234,482
1
W
Pele
7,865
605
76
6
0
257,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role