Player Matchup

Athena
Athena
 
Athena
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ali2077
Set
Level 55
God Stats
21W - 15L
1,687 SR
Queue Stats
114W - 132L
1,551 Elo+
Party 1
Izanami
Izanami
Zaidjaff
Izanami
Level 49
God Stats
9W - 14L
1,200 SR
Queue Stats
88W - 108L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
hamoddaa
Cliodhna
Level 144
God Stats
2W - 1L
1,329 SR
Queue Stats
228W - 162L
1,625 Elo+
Party 1
Janus
Janus
omarqabooklucky
Janus
Level 66
God Stats
5W - 8L
1,165 SR
Queue Stats
104W - 120L
1,573 Elo+
Party 1
Team Averages
Level 69
1,376 SR
1,558 Elo+

VS

Team Averages
Level 35
1,530 SR
1,471 Elo+
Scylla
Scylla
Gando00
Scylla
Level 16
God Stats
7W - 8L
1,544 SR
Queue Stats
28W - 26L
1,495 Elo+
Party 2
Tiamat
Tiamat
Huzain47
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 83L
1,448 Elo+
Party 2
Thor
Thor
MarcFdz22
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,528 Elo+
Solo
Neith
Neith
TZSTOOP
Neith
Level 62
God Stats
6W - 9L
1,609 SR
Queue Stats
300W - 332L
1,422 Elo+
Party 2
Ymir
Ymir
kmntshseb
Ymir
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
199W - 243L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 0 / 6
5,761
576
2,507
6,528
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
12
4 / 0 / 1
6,669
667
3,546
4,226
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Zaidjaff
Izanami
9
4 / 0 / 5
5,763
576
4,987
4,250
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
hamoddaa
Cliodhna
11
7 / 0 / 7
6,985
699
8,709
5,086
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 2 / 3
6,332
633
1,407
3,994
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gando00
Scylla
10
1 / 3 / 1
5,391
539
2,642
4,564
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Huzain47
Tiamat
8
0 / 4 / 0
4,736
474
1,788
5,150
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thor
9
1 / 2 / 0
5,257
526
1,590
7,858
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TZSTOOP
Neith
8
0 / 5 / 0
4,853
485
4,542
5,249
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
7
0 / 5 / 0
4,572
457
1,997
9,404
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
19
Kills
2
2
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
6
6
W
Set
4
0
1
4.5
L
Scylla
Gando00
Scylla
1
3
1
0.5
L
Tiamat
Huzain47
Tiamat
0
4
0
0
L
Thor
1
2
0
0.5
L
Neith
TZSTOOP
Neith
0
5
0
0
W
Izanami
Zaidjaff
Izanami
4
0
5
6.5
W
Cliodhna
hamoddaa
Cliodhna
7
0
7
10.5
L
Ymir
0
5
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
12,559
24,084
Taken
32,225
10,163
Mitigated
10,879
7,930
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,507
581
0
1,383
6,528
4,465
290
1,175
5,353
11,895
0
W
Set
3,546
824
0
1,281
4,226
1,838
66
1,668
2,558
0
36,856
L
Scylla
Gando00
Scylla
2,642
451
0
1,157
4,564
1,091
0
464
4,008
29,855
0
L
Tiamat
Huzain47
Tiamat
1,788
330
0
698
5,150
2,314
0
623
4,334
16,935
0
L
Thor
1,590
258
0
3,897
7,858
2,196
0
207
7,557
0
27,414
L
Neith
TZSTOOP
Neith
4,542
2,059
133
633
5,249
1,412
137
1,015
4,234
0
28,754
W
Izanami
Zaidjaff
Izanami
4,987
2,962
0
1,008
4,250
1,307
734
784
3,466
0
29,793
W
Cliodhna
hamoddaa
Cliodhna
8,709
1,269
0
3,271
5,086
1,414
0
1,431
3,484
0
35,041
L
Ymir
1,997
643
22
873
9,404
3,866
25
1,492
7,874
7,563
0
W
1,407
79
0
987
3,994
1,139
102
1,369
2,625
32,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
24,809
289
Minions Killed
237
0
Camps Cleared
0
1,032,402
Distance Traveled
924,345
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,761
576
26
3
0
182,903
3
W
Set
6,669
667
84
8
0
195,339
3
L
Scylla
5,391
539
55
6
0
189,791
2
L
Tiamat
4,736
474
38
4
0
183,904
1
L
Thor
5,257
526
62
6
0
217,928
1
L
Neith
4,853
485
61
6
0
151,096
1
W
Izanami
5,763
576
55
6
0
196,850
1
W
Cliodhna
6,985
699
57
6
0
253,719
0
L
Ymir
4,572
457
21
2
0
181,626
3
W
Janus
6,332
633
67
7
0
203,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role