Player Matchup

Raijin
Raijin
 
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Annihilator593
Cliodhna
Level 144
God Stats
7W - 11L
1,228 SR
Queue Stats
76W - 66L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
Dragon Yuko
Zhong Kui
Level 37
God Stats
4W - 4L
1,540 SR
Queue Stats
159W - 169L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
OhHercFist
Jing Wei
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 30L
1,581 Elo+
Solo
Fenrir
Fenrir
dublinvision
Fenrir
Level 84
God Stats
1W - 4L
1,249 SR
Queue Stats
290W - 294L
1,549 Elo+
Solo
Team Averages
Level 70
1,403 SR
1,529 Elo+

VS

Team Averages
Level 79
1,468 SR
1,554 Elo+
Anubis
Anubis
Allexxi
Anubis
Level 42
God Stats
2W - 1L
1,382 SR
Queue Stats
25W - 31L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
CrAzY LOSER BOY
Baron Samedi
Level 125
God Stats
24W - 18L
1,276 SR
Queue Stats
1,110W - 1,108L
1,536 Elo+
Solo
Horus
Horus
GayeSlug
Horus
Level 28
God Stats
6W - 5L
1,571 SR
Queue Stats
12W - 12L
1,643 Elo+
Party 1
Loki
Loki
OneMoreBrewSKI
Loki
Level 47
God Stats
15W - 18L
1,448 SR
Queue Stats
402W - 386L
1,550 Elo+
Solo
Hachiman
Hachiman
xDreadtheDawnx
Hachiman
Level 153
God Stats
11W - 7L
1,663 SR
Queue Stats
229W - 207L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
10 / 5 / 4
13,845
577
17,606
19,379
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
19
5 / 10 / 4
11,560
482
15,929
23,324
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Dragon Yuko
Zhong Kui
19
6 / 8 / 4
12,291
512
12,493
21,052
11,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
OhHercFist
Jing Wei
5
0 / 0 / 2
6,745
281
0
529
94
Fenrir
16
1 / 6 / 4
10,071
420
8,572
17,992
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Allexxi
Anubis
20
7 / 8 / 9
14,324
597
12,861
19,179
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
CrAzY LOSER BOY
Baron Samedi
20
5 / 4 / 13
13,692
571
12,640
18,440
22,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
GayeSlug
Horus
19
3 / 2 / 19
12,542
523
11,599
20,789
20,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
8 / 5 / 6
15,037
627
14,152
18,879
5,745
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
20
6 / 3 / 7
13,540
564
11,576
17,692
5,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
22
Kills
29
29
Deaths
22
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
10
5
4
2.4
W
Anubis
Allexxi
Anubis
7
8
9
1.44
L
Cliodhna
5
10
4
0.7
W
Baron Samedi
CrAzY LOSER BOY
Baron Samedi
5
4
13
2.88
L
Zhong Kui
Dragon Yuko
Zhong Kui
6
8
4
1
W
Horus
GayeSlug
Horus
3
2
19
6.25
L
Jing Wei
OhHercFist
Jing Wei
0
0
2
1
W
8
5
6
2.2
L
Fenrir
1
6
4
0.5
W
Hachiman
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,600
Damage
62,828
82,276
Taken
94,979
34,316
Mitigated
63,261
15,556
Healing
26,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,606
1,515
0
696
19,379
6,907
0
6,669
12,487
100,467
0
W
Anubis
Allexxi
Anubis
12,861
278
0
5,217
19,179
8,900
2,496
8,858
9,965
94,012
0
L
Cliodhna
15,929
1,674
0
4,286
23,324
7,084
748
5,384
17,759
0
91,032
W
Baron Samedi
CrAzY LOSER BOY
Baron Samedi
12,640
671
1,750
3,090
18,440
22,015
770
6,990
11,363
72,254
0
L
Zhong Kui
Dragon Yuko
Zhong Kui
12,493
222
0
5,721
21,052
11,628
999
9,659
11,140
59,803
0
W
Horus
GayeSlug
Horus
11,599
4,017
2,004
4,400
20,789
20,675
858
5,517
11,708
0
45,042
L
Jing Wei
OhHercFist
Jing Wei
0
0
0
0
529
94
0
0
480
0
0
W
14,152
3,094
0
1,506
18,879
5,745
4,661
5,034
12,322
0
117,196
L
Fenrir
8,572
1,402
0
4,853
17,992
8,603
0
3,789
14,121
0
57,796
W
Hachiman
11,576
8,787
0
8,536
17,692
5,926
3,661
2,831
14,780
0
107,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
69,135
506
Minions Killed
652
0
Camps Cleared
0
1,601,405
Distance Traveled
2,132,796
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,845
577
177
7
0
407,514
6
W
Anubis
14,324
597
175
7
0
371,734
5
L
Cliodhna
11,560
482
128
5
0
419,603
4
W
Baron Samedi
13,692
571
112
5
0
376,768
1
L
Zhong Kui
12,291
512
118
5
0
367,183
3
W
Horus
12,542
523
69
3
0
484,407
1
L
Jing Wei
6,745
281
0
0
0
3,962
0
W
Loki
15,037
627
164
7
0
456,895
0
L
Fenrir
10,071
420
83
3
0
403,143
9
W
Hachiman
13,540
564
132
6
0
442,992
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role