Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Xarrmor
Merlin
Level 128
God Stats
2W - 1L
1,699 SR
Queue Stats
73W - 68L
1,483 Elo+
Solo
Atlas
Atlas
saifuddeen99
Atlas
Level 88
God Stats
31W - 23L
1,591 SR
Queue Stats
234W - 229L
1,524 Elo+
Party 2
Kali
Kali
toptheshaddow99
Kali
Level 106
God Stats
7W - 3L
1,681 SR
Queue Stats
160W - 164L
1,541 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,510 Elo+

VS

Team Averages
Level 120
1,372 SR
1,497 Elo+
Cliodhna
Cliodhna
BlazedOnion
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Ganesha
Ganesha
CrowClaw935
Ganesha
Level 102
God Stats
0W - 1L
1,197 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
IISlyKillerII
Izanami
Level 124
God Stats
40W - 31L
1,602 SR
Queue Stats
245W - 287L
1,411 Elo+
Party 1
Poseidon
Poseidon
ading312
Poseidon
Level 124
God Stats
0W - 1L
1,304 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
magnitizm
Gilgamesh
Level 140
God Stats
11W - 11L
1,259 SR
Queue Stats
429W - 444L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 2 / 2
9,191
657
8,917
13,109
9,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
13
3 / 1 / 1
7,797
557
10,159
9,855
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Xarrmor
Merlin
16
5 / 0 / 4
9,470
676
6,554
3,278
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 5
7,740
553
4,691
9,876
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 4
9,134
652
7,116
11,591
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlazedOnion
Cliodhna
9
0 / 5 / 1
5,793
414
3,811
7,918
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
CrowClaw935
Ganesha
10
1 / 3 / 1
6,694
478
3,698
11,354
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
10
0 / 4 / 1
6,115
437
3,684
8,492
2,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ading312
Poseidon
12
1 / 6 / 1
6,916
494
3,632
7,868
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
magnitizm
Gilgamesh
11
2 / 5 / 1
6,993
500
7,079
12,196
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
23
Kills
4
4
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
2
3.5
W
Sol
 
Sol
3
1
1
3.5
L
Cliodhna
BlazedOnion
Cliodhna
0
5
1
0.1
L
Ganesha
CrowClaw935
Ganesha
1
3
1
0.5
L
Izanami
0
4
1
0.13
W
Merlin
Xarrmor
Merlin
5
0
4
7
L
Poseidon
ading312
Poseidon
1
6
1
0.25
L
Gilgamesh
magnitizm
Gilgamesh
2
5
1
0.5
W
2
0
5
4.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
21,904
47,709
Taken
47,828
28,683
Mitigated
20,841
22,321
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,917
2,167
0
5,209
13,109
9,635
2,008
678
11,969
0
53,532
W
Sol
 
Sol
10,159
5,226
0
5,665
9,855
3,359
806
2,544
7,311
63,388
514
L
Cliodhna
BlazedOnion
Cliodhna
3,811
167
0
2,210
7,918
1,840
0
1,223
6,649
0
25,778
L
Ganesha
CrowClaw935
Ganesha
3,698
376
136
3,027
11,354
8,380
0
8,560
2,780
16,568
0
L
Izanami
3,684
2,383
0
2,996
8,492
2,118
0
4,299
4,179
0
39,539
W
Merlin
Xarrmor
Merlin
6,554
308
75
1,569
3,278
1,025
0
361
2,634
60,751
0
L
Poseidon
ading312
Poseidon
3,632
546
0
600
7,868
1,875
0
3,165
4,467
41,527
0
L
Gilgamesh
magnitizm
Gilgamesh
7,079
1,480
0
2,463
12,196
6,628
0
3,769
8,349
5,377
26,311
W
4,691
1,583
487
1,952
9,876
9,374
323
3,488
6,254
15,441
0
W
7,116
3,331
0
7,364
11,591
5,290
74
1,474
9,891
0
63,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
32,511
460
Minions Killed
278
0
Camps Cleared
0
1,406,374
Distance Traveled
1,292,002
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,191
657
102
7
0
283,176
4
W
Sol
7,797
557
96
7
0
272,813
4
L
Cliodhna
5,793
414
51
4
0
279,745
1
L
Ganesha
6,694
478
6
0
0
258,969
3
L
Izanami
6,115
437
93
7
0
218,767
5
W
Merlin
9,470
676
136
10
0
277,830
6
L
Poseidon
6,916
494
71
5
0
281,485
5
L
Gilgamesh
6,993
500
57
4
0
253,036
0
W
Atlas
7,740
553
22
2
0
286,625
3
W
Kali
9,134
652
104
7
0
285,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role