Player Matchup

Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
GhosT-FeaR54
Ganesha
Level 42
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 17L
1,397 Elo+
Party 2
Agni
Agni
Lodbrokson
Agni
Level 132
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 54L
1,542 Elo+
Party 2
Shiva
Shiva
Shiiano_
Shiva
Level 48
God Stats
42W - 31L
1,579 SR
Queue Stats
203W - 197L
1,503 Elo+
Party 3
Rama
Rama
alex60
Rama
Level 81
God Stats
1W - 2L
1,704 SR
Queue Stats
51W - 37L
1,622 Elo+
Party 3
Team Averages
Level 89
1,557 SR
1,513 Elo+

VS

Team Averages
Level 100
1,638 SR
1,489 Elo+
Shiva
Shiva
IVIaxiBoyPlayz
Shiva
Level 85
God Stats
1W - 1L
1,403 SR
Queue Stats
13W - 18L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
Jamie Vardie
Sylvanus
Level 119
God Stats
6W - 2L
1,655 SR
Queue Stats
77W - 90L
1,477 Elo+
Party 1
Freya
Freya
OmegaVIPER_
Freya
Level 149
God Stats
20W - 11L
1,747 SR
Queue Stats
581W - 611L
1,521 Elo+
Solo
Hou Yi
Hou Yi
rob4657
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,488 Elo+
Party 1
Agni
Agni
stnced
Agni
Level 124
God Stats
4W - 0L
1,886 SR
Queue Stats
42W - 47L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
9 / 7 / 2
9,035
565
9,734
10,830
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
GhosT-FeaR54
Ganesha
13
1 / 4 / 5
7,504
469
3,495
12,303
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 5
7,745
484
8,126
8,602
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Shiiano_
Shiva
12
1 / 5 / 2
7,489
468
10,467
16,207
9,868
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
alex60
Rama
4
0 / 2 / 1
4,922
308
1,890
2,768
648
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,694
543
7,729
13,889
11,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
Jamie Vardie
Sylvanus
15
8 / 2 / 5
9,612
601
10,577
13,281
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 3
9,093
568
8,886
10,350
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
rob4657
Hou Yi
13
1 / 2 / 7
7,884
493
4,876
8,272
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
stnced
Agni
16
6 / 5 / 4
9,566
598
6,921
8,167
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
14
Kills
21
21
Deaths
14
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
9
7
2
1.43
L
Ganesha
GhosT-FeaR54
Ganesha
1
4
5
0.88
W
1
2
5
1.75
W
Sylvanus
Jamie Vardie
Sylvanus
8
2
5
5.25
L
3
3
5
1.83
W
5
3
3
2.17
L
Shiva
Shiiano_
Shiva
1
5
2
0.4
L
Rama
alex60
Rama
0
2
1
0.25
W
Hou Yi
rob4657
Hou Yi
1
2
7
2.25
W
Agni
stnced
Agni
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,712
Damage
38,989
50,710
Taken
53,959
25,030
Mitigated
26,556
10,280
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,734
3,449
0
2,461
10,830
3,687
0
6,386
4,444
0
46,155
L
Ganesha
GhosT-FeaR54
Ganesha
3,495
292
22
2,099
12,303
8,622
0
6,527
5,776
25,557
0
W
7,729
1,889
9
2,326
13,889
11,361
651
945
12,895
0
48,492
W
Sylvanus
Jamie Vardie
Sylvanus
10,577
2,405
2,293
7,625
13,281
6,790
1,796
3,120
9,961
48,594
10,351
L
8,126
538
0
1,620
8,602
2,205
0
5,225
3,377
36,663
0
W
8,886
3,434
0
4,954
10,350
3,763
228
1,690
8,620
57,648
8,198
L
Shiva
Shiiano_
Shiva
10,467
1,659
43
2,934
16,207
9,868
0
4,761
11,446
0
46,593
L
Rama
alex60
Rama
1,890
1,753
167
934
2,768
648
0
1,298
1,470
0
8,734
W
Hou Yi
rob4657
Hou Yi
4,876
1,314
195
1,398
8,272
2,180
1,759
3,668
4,510
0
29,729
W
Agni
stnced
Agni
6,921
214
0
1,332
8,167
2,462
434
1,601
6,352
55,735
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
44,849
283
Minions Killed
478
0
Camps Cleared
0
1,249,016
Distance Traveled
1,459,006
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,035
565
80
5
0
319,894
3
L
Ganesha
7,504
469
22
1
0
280,546
1
W
Shiva
8,694
543
101
6
0
315,716
5
W
Sylvanus
9,612
601
100
6
0
292,147
1
L
Agni
7,745
484
73
5
0
294,361
8
W
Freya
9,093
568
103
6
0
246,734
1
L
Shiva
7,489
468
87
5
0
266,980
1
L
Rama
4,922
308
21
1
0
87,235
0
W
Hou Yi
7,884
493
60
4
0
292,355
1
W
Agni
9,566
598
114
7
0
312,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role