Player Matchup

Neith
Neith
FatalJamBH
Neith
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 19L
1,297 Elo+
Party 1
Chang'e
Chang'e
HinaHiu
Chang'e
Level 28
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 8L
1,188 Elo+
Party 1
Bastet
Bastet
blackopal15
Bastet
Level 46
God Stats
1W - 2L
1,283 SR
Queue Stats
4W - 17L
1,118 Elo+
Party 1
Team Averages
Level 65
1,355 SR
1,201 Elo+

VS

Team Averages
Level 53
1,360 SR
1,283 Elo+
Ganesha
Ganesha
DarckenBlack
Ganesha
Level 13
God Stats
3W - 6L
1,369 SR
Queue Stats
6W - 20L
1,150 Elo+
Party 2
Merlin
Merlin
XxSephirionXx
Merlin
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
193W - 250L
1,433 Elo+
Solo
Izanami
Izanami
frankecn
Izanami
Level 39
God Stats
2W - 2L
1,211 SR
Queue Stats
14W - 31L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 1 / 4
14,715
736
27,577
16,130
4,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
HinaHiu
Chang'e
16
2 / 7 / 5
11,761
588
5,352
15,946
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
1 / 6 / 7
11,473
574
8,272
15,636
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarckenBlack
Ganesha
19
1 / 2 / 11
13,981
699
10,546
20,319
27,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 3 / 6
14,256
713
24,094
12,632
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
frankecn
Izanami
18
8 / 6 / 5
14,853
743
8,630
18,034
8,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
14
14
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DarckenBlack
Ganesha
1
2
11
3.25
L
Neith
7
1
4
9
L
Chang'e
HinaHiu
Chang'e
2
7
5
0.64
W
5
3
6
2.67
L
Bastet
1
6
7
0.75
W
Izanami
frankecn
Izanami
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
43,270
47,712
Taken
50,985
11,967
Mitigated
42,331
15,535
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DarckenBlack
Ganesha
10,546
342
559
2,358
20,319
27,467
184
2,444
17,875
39,566
0
L
Neith
27,577
12,072
0
8,380
16,130
4,422
0
10,731
4,767
0
97,534
L
Chang'e
HinaHiu
Chang'e
5,352
639
1,450
2,735
15,946
3,995
265
10,893
4,641
10,975
0
W
24,094
460
0
2,652
12,632
6,497
746
1,313
11,319
84,161
0
L
Bastet
8,272
1,563
0
2,970
15,636
3,550
0
11,861
3,353
0
28,647
W
Izanami
frankecn
Izanami
8,630
5,006
0
940
18,034
8,367
1,311
2,277
15,757
0
38,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
43,090
223
Minions Killed
262
8
Camps Cleared
9
965,256
Distance Traveled
992,556
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,981
699
9
0
0
356,213
1
L
Neith
14,715
736
180
9
4
347,214
3
L
Chang'e
11,761
588
10
1
0
275,447
0
W
Merlin
14,256
713
159
8
5
350,344
4
L
Bastet
11,473
574
33
2
4
342,595
5
W
Izanami
14,853
743
94
5
4
285,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role