Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AntonQuinn
Shiva
Level 88
God Stats
4W - 2L
1,277 SR
Queue Stats
65W - 59L
1,407 Elo+
Solo
Agni
Agni
AuLemon
Agni
Level 8
God Stats
2W - 1L
1,390 SR
Queue Stats
4W - 4L
1,346 Elo+
Solo
Ne Zha
Ne Zha
ToOldForThis503
Ne Zha
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 80L
1,348 Elo+
Solo
Team Averages
Level 67
1,433 SR
1,420 Elo+

VS

Team Averages
Level 58
1,617 SR
1,478 Elo+
Loki
Loki
AthalEpsilon
Loki
Level 107
God Stats
11W - 13L
1,676 SR
Queue Stats
193W - 190L
1,498 Elo+
Solo
Shiva
Shiva
Pandamonium1299
Shiva
Level 104
God Stats
12W - 4L
1,785 SR
Queue Stats
124W - 121L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Pratt2789
Nu Wa
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 56L
1,574 Elo+
Solo
Anhur
Anhur
SugarrDunkington
Anhur
Level 15
God Stats
21W - 17L
1,623 SR
Queue Stats
195W - 93L
1,625 Elo+
Solo
Thoth
Thoth
Walkman2019
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 2 / 8
8,236
915
7,122
7,899
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
 
Bastet
14
6 / 2 / 9
7,931
881
10,231
10,100
3,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
13
4 / 1 / 9
7,352
817
5,637
11,106
5,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
AuLemon
Agni
15
4 / 2 / 4
8,194
910
4,838
5,499
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 8
7,205
801
3,852
5,141
2,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
7,046
783
2,637
9,592
2,399
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 5 / 1
6,982
776
8,287
8,935
7,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Pratt2789
Nu Wa
14
2 / 4 / 4
7,466
830
10,106
6,764
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 3
8,078
898
6,467
9,216
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,833
648
0
1,413
311
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
22
Kills
9
9
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
8
5.5
W
Bastet
 
Bastet
6
2
9
5.25
W
Shiva
4
1
9
8.5
L
2
8
1
0.31
W
Agni
AuLemon
Agni
4
2
4
3
L
2
5
1
0.5
L
Nu Wa
Pratt2789
Nu Wa
2
4
4
1
L
3
4
3
1.13
W
1
2
8
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
27,497
39,745
Taken
35,920
15,119
Mitigated
15,770
7,328
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,122
1,232
0
1,442
7,899
2,486
0
1,424
6,475
0
22,418
W
Bastet
 
Bastet
10,231
1,651
0
1,936
10,100
3,239
578
2,408
7,692
0
25,207
W
Shiva
5,637
1,454
459
2,476
11,106
5,537
339
3,871
7,235
0
17,902
L
2,637
338
180
388
9,592
2,399
0
1,562
7,923
0
13,219
W
Agni
AuLemon
Agni
4,838
158
0
526
5,499
1,812
874
1,300
4,199
33,125
0
L
8,287
1,377
671
883
8,935
7,202
0
1,400
7,433
0
21,129
L
Nu Wa
Pratt2789
Nu Wa
10,106
3,653
0
618
6,764
1,864
0
790
5,942
28,221
0
L
6,467
3,494
0
982
9,216
3,994
0
501
8,613
0
21,464
W
3,852
219
0
489
5,141
2,045
269
1,103
4,038
0
22,421
L
0
0
0
0
1,413
311
0
216
1,171
2,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
35,405
216
Minions Killed
155
0
Camps Cleared
0
1,040,972
Distance Traveled
731,225
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,236
915
38
4
0
224,505
1
W
Bastet
7,931
881
31
3
0
231,652
4
W
Shiva
7,352
817
35
4
0
202,341
1
L
Loki
7,046
783
24
3
0
152,209
2
W
Agni
8,194
910
78
9
0
189,988
2
L
Shiva
6,982
776
30
3
0
177,131
2
L
Nu Wa
7,466
830
37
4
0
165,553
2
L
Anhur
8,078
898
55
6
0
175,815
4
W
Ne Zha
7,205
801
34
4
0
192,486
0
L
Thoth
5,833
648
9
1
0
60,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role