Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
EXO-FENRIR
Fenrir
Level 29
God Stats
7W - 13L
1,500 SR
Queue Stats
193W - 265L
1,402 Elo+
Party 1
Scylla
Scylla
Kanawid_
Scylla
Level 15
God Stats
8W - 14L
1,500 SR
Queue Stats
99W - 150L
1,132 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maneki_Nekro
Tsukuyomi
Level 65
God Stats
17W - 25L
1,374 SR
Queue Stats
128W - 171L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Tr-iiz
Zhong Kui
Level 67
God Stats
2W - 10L
1,225 SR
Queue Stats
74W - 131L
1,297 Elo+
Party 3
Team Averages
Level 49
1,420 SR
1,341 Elo+

VS

Team Averages
Level 66
1,493 SR
1,352 Elo+
Arachne
Arachne
Antonking321
Arachne
Level 44
God Stats
40W - 34L
1,427 SR
Queue Stats
105W - 99L
1,417 Elo+
Party 2
Hades
Hades
Jaksn92
Hades
Level 107
God Stats
73W - 56L
1,551 SR
Queue Stats
90W - 85L
1,442 Elo+
Party 2
Ymir
Ymir
KVPITAN
Ymir
Level 63
God Stats
6W - 5L
1,532 SR
Queue Stats
21W - 32L
1,266 Elo+
Party 4
Odin
Odin
KiCooo
Odin
Level 69
God Stats
14W - 3L
1,539 SR
Queue Stats
52W - 53L
1,354 Elo+
Party 2
Neith
Neith
NVSTYA
Neith
Level 47
God Stats
10W - 9L
1,414 SR
Queue Stats
22W - 34L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 3
7,366
460
7,820
10,129
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
EXO-FENRIR
Fenrir
15
4 / 2 / 3
8,886
555
5,868
11,178
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Kanawid_
Scylla
13
0 / 3 / 2
7,443
465
4,440
7,852
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Maneki_Nekro
Tsukuyomi
14
2 / 3 / 1
8,303
519
4,917
7,606
6,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Tr-iiz
Zhong Kui
13
3 / 5 / 3
7,872
492
12,485
11,690
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antonking321
Arachne
14
1 / 3 / 6
8,155
510
2,372
11,155
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Jaksn92
Hades
15
6 / 2 / 6
9,047
565
13,598
10,512
6,604
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
KVPITAN
Ymir
13
4 / 4 / 6
8,355
522
4,617
16,481
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
KiCooo
Odin
14
2 / 0 / 6
8,379
524
4,449
8,350
8,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
NVSTYA
Neith
13
2 / 1 / 8
7,398
462
5,050
6,724
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
10
Kills
15
15
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
3
1.25
W
Arachne
Antonking321
Arachne
1
3
6
1.33
L
Fenrir
EXO-FENRIR
Fenrir
4
2
3
2.75
W
Hades
Jaksn92
Hades
6
2
6
4.5
W
Ymir
KVPITAN
Ymir
4
4
6
1.75
L
Scylla
Kanawid_
Scylla
0
3
2
0.33
W
Odin
KiCooo
Odin
2
0
6
5
L
Tsukuyomi
Maneki_Nekro
Tsukuyomi
2
3
1
0.83
W
Neith
NVSTYA
Neith
2
1
8
6
L
Zhong Kui
Tr-iiz
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
30,086
48,455
Taken
53,222
25,860
Mitigated
31,796
13,642
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,820
5,032
0
2,724
10,129
2,935
852
4,399
5,730
0
48,236
W
Arachne
Antonking321
Arachne
2,372
1,686
99
4,285
11,155
4,018
586
1,638
9,439
0
50,560
L
Fenrir
EXO-FENRIR
Fenrir
5,868
1,165
0
5,585
11,178
6,408
0
1,058
10,120
0
62,776
W
Hades
Jaksn92
Hades
13,598
480
603
3,667
10,512
6,604
314
4,333
6,036
64,553
0
W
Ymir
KVPITAN
Ymir
4,617
851
0
1,307
16,481
10,517
0
6,221
10,232
24,821
0
L
Scylla
Kanawid_
Scylla
4,440
371
22
707
7,852
2,392
755
3,499
4,353
44,062
0
W
Odin
KiCooo
Odin
4,449
837
150
2,814
8,350
8,402
312
995
7,349
2,716
38,165
L
Tsukuyomi
Maneki_Nekro
Tsukuyomi
4,917
1,135
0
1,210
7,606
6,388
66
1,865
5,741
0
37,201
W
Neith
NVSTYA
Neith
5,050
2,164
0
927
6,724
2,255
0
3,483
3,241
0
27,666
L
Zhong Kui
Tr-iiz
Zhong Kui
12,485
843
462
2,932
11,690
7,737
885
7,966
3,724
46,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
41,334
434
Minions Killed
379
0
Camps Cleared
0
1,502,145
Distance Traveled
1,537,600
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,366
460
79
5
0
300,387
4
W
Arachne
8,155
510
95
6
0
369,068
0
L
Fenrir
8,886
555
108
7
0
348,723
4
W
Hades
9,047
565
114
7
0
305,197
0
W
Ymir
8,355
522
28
2
0
292,479
3
L
Scylla
7,443
465
86
5
0
286,270
4
W
Odin
8,379
524
79
5
0
321,352
2
L
Tsukuyomi
8,303
519
86
5
0
312,725
10
W
Neith
7,398
462
63
4
0
249,504
1
L
Zhong Kui
7,872
492
75
5
0
254,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role