Player Matchup

Vulcan
Vulcan
FlyingWombat4
Vulcan
Level 142
God Stats
7W - 10L
1,715 SR
Queue Stats
336W - 339L
1,602 Elo+
Solo
Bakasura
Bakasura
Jirerush
Bakasura
Level 129
God Stats
1W - 1L
1,427 SR
Queue Stats
87W - 65L
1,629 Elo+
Party 1
Da Ji
Da Ji
Jxsim
Da Ji
Level 10
God Stats
8W - 9L
1,691 SR
Queue Stats
15W - 17L
1,516 Elo+
Party 3
Jormungandr
Jormungandr
JynMorii
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Chaac
Chaac
gigavenom
Chaac
Level 68
God Stats
2W - 4L
1,521 SR
Queue Stats
29W - 22L
1,551 Elo+
Party 1
Team Averages
Level 72
1,571 SR
1,514 Elo+

VS

Team Averages
Level 86
1,529 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Furiouskill-412
Zeus
Level 44
God Stats
14W - 14L
1,434 SR
Queue Stats
14W - 16L
1,305 Elo+
Solo
Shiva
Shiva
XGhosterHD
Shiva
Level 149
God Stats
7W - 5L
1,582 SR
Queue Stats
301W - 261L
1,610 Elo+
Party 2
Neith
Neith
defro152
Neith
Level 23
God Stats
10W - 13L
1,372 SR
Queue Stats
268W - 229L
1,582 Elo+
Party 2
Xing Tian
Xing Tian
viejoriki
Xing Tian
Level 113
God Stats
3W - 3L
1,756 SR
Queue Stats
162W - 91L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
9,836
703
11,523
11,940
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Jirerush
Bakasura
18
5 / 8 / 0
10,573
755
13,702
19,030
10,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Jxsim
Da Ji
12
0 / 4 / 0
7,755
554
1,699
7,066
2,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
JynMorii
Jormungandr
15
0 / 1 / 4
8,716
623
4,357
7,021
5,872
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
gigavenom
Chaac
15
1 / 8 / 1
8,666
619
7,138
18,031
10,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
5 / 3 / 12
11,420
816
11,578
9,866
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 0 / 9
11,165
798
8,925
5,670
1,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
19
6 / 2 / 19
12,324
880
12,948
20,472
17,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
defro152
Neith
18
7 / 3 / 11
11,059
790
9,012
9,810
3,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
viejoriki
Xing Tian
18
7 / 0 / 12
11,909
851
10,983
14,601
15,174
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
8
Kills
28
28
Deaths
8
7
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
12
3.67
L
2
7
2
0.43
W
3
0
9
7.5
L
Bakasura
Jirerush
Bakasura
5
8
0
0.63
L
Da Ji
Jxsim
Da Ji
0
4
0
0
L
Jormungandr
JynMorii
Jormungandr
0
1
4
2
W
Shiva
6
2
19
7.75
W
Neith
defro152
Neith
7
3
11
4.17
L
Chaac
gigavenom
Chaac
1
8
1
0.19
W
Xing Tian
viejoriki
Xing Tian
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
53,446
63,088
Taken
60,419
33,612
Mitigated
41,444
10,250
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,578
2,271
0
825
9,866
3,182
1,336
3,009
6,136
55,343
0
L
11,523
4,143
0
500
11,940
4,356
0
6,407
5,533
51,167
0
W
8,925
1,108
0
222
5,670
1,737
3,601
1,971
3,289
44,858
0
L
Bakasura
Jirerush
Bakasura
13,702
8,129
0
3,766
19,030
10,356
423
8,686
10,344
0
29,815
L
Da Ji
Jxsim
Da Ji
1,699
326
78
531
7,066
2,485
102
3,403
3,663
0
5,149
L
Jormungandr
JynMorii
Jormungandr
4,357
998
93
383
7,021
5,872
0
3,663
3,358
16,815
0
W
Shiva
12,948
2,271
3,375
3,936
20,472
17,907
1,004
4,352
15,134
0
38,990
W
Neith
defro152
Neith
9,012
4,240
0
776
9,810
3,444
3,345
1,969
6,561
0
28,544
L
Chaac
gigavenom
Chaac
7,138
743
194
4,705
18,031
10,543
0
9,327
8,704
0
21,943
W
Xing Tian
viejoriki
Xing Tian
10,983
970
0
1,048
14,601
15,174
774
4,579
9,110
30,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
57,877
208
Minions Killed
299
0
Camps Cleared
0
1,075,566
Distance Traveled
1,481,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,420
816
76
5
0
298,209
2
L
Vulcan
9,836
703
72
5
0
252,427
2
W
Zeus
11,165
798
89
6
0
281,459
1
L
Bakasura
10,573
755
67
5
0
253,249
0
L
Da Ji
7,755
554
6
0
0
134,846
1
L
Jormungandr
8,716
623
30
2
0
176,702
1
W
Shiva
12,324
880
63
5
0
330,619
0
W
Neith
11,059
790
44
3
0
264,887
0
L
Chaac
8,666
619
33
2
0
258,342
0
W
Xing Tian
11,909
851
27
2
0
306,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role