Player Matchup

Cthulhu
Cthulhu
Angrysneaknator
Cthulhu
Level 139
God Stats
4W - 1L
1,647 SR
Queue Stats
10W - 5L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
Tyr XXI
Heimdallr
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
areumae
Tsukuyomi
Level 118
God Stats
9W - 13L
1,724 SR
Queue Stats
274W - 252L
1,578 Elo+
Solo
Thoth
Thoth
theHIRSCH25
Thoth
Level 147
God Stats
1W - 0L
1,314 SR
Queue Stats
60W - 63L
1,471 Elo+
Solo
Shiva
Shiva
xKolbmister
Shiva
Level 88
God Stats
8W - 7L
1,500 SR
Queue Stats
64W - 73L
1,555 Elo+
Solo
Team Averages
Level 120
1,537 SR
1,579 Elo+

VS

Team Averages
Level 97
1,554 SR
1,504 Elo+
Shiva
Shiva
ADrunkBacchus
Shiva
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 174L
1,558 Elo+
Party 2
Agni
Agni
JSawyer556
Agni
Level 96
God Stats
2W - 3L
1,650 SR
Queue Stats
154W - 158L
1,458 Elo+
Solo
Bastet
Bastet
RIGGERZ1
Bastet
Level 88
God Stats
1W - 1L
1,466 SR
Queue Stats
23W - 29L
1,496 Elo+
Party 2
Charybdis
Charybdis
Roll_TYde_Roll
Charybdis
Level 93
God Stats
3W - 2L
1,587 SR
Queue Stats
30W - 32L
1,446 Elo+
Solo
Amaterasu
Amaterasu
SaiiyanStrawHat
Amaterasu
Level 62
God Stats
1W - 2L
1,566 SR
Queue Stats
29W - 33L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
10,475
419
13,357
19,658
20,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
Tyr XXI
Heimdallr
20
7 / 2 / 2
12,381
495
13,543
20,415
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
areumae
Tsukuyomi
19
8 / 5 / 9
12,983
519
18,569
19,275
9,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 3 / 14
11,969
479
12,763
12,978
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 7
13,316
533
19,605
21,513
10,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
11,292
452
12,403
25,174
31,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 6 / 2
10,725
429
19,842
18,304
7,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
RIGGERZ1
Bastet
20
3 / 4 / 2
12,184
487
11,002
26,447
12,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Roll_TYde_Roll
Charybdis
20
3 / 5 / 0
12,411
496
14,951
17,472
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SaiiyanStrawHat
Amaterasu
16
2 / 6 / 4
10,766
431
8,945
20,997
20,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
27
Kills
13
14
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
0
2
11
2.75
L
2
6
2
0.5
L
Bastet
RIGGERZ1
Bastet
3
4
2
1
L
Charybdis
Roll_TYde_Roll
Charybdis
3
5
0
0.6
L
Amaterasu
SaiiyanStrawHat
Amaterasu
2
6
4
0.67
W
Heimdallr
Tyr XXI
Heimdallr
7
2
2
4
W
Tsukuyomi
areumae
Tsukuyomi
8
5
9
2.5
W
3
3
14
3.33
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,837
Damage
67,143
93,839
Taken
108,394
51,501
Mitigated
78,386
26,560
Healing
34,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,403
1,090
343
2,953
25,174
31,002
0
7,332
17,596
0
39,884
W
13,357
461
1,190
2,736
19,658
20,294
502
5,063
14,595
44,822
0
L
19,842
1,073
0
6,990
18,304
7,095
45
5,614
12,456
64,032
0
L
Bastet
RIGGERZ1
Bastet
11,002
3,115
0
13,525
26,447
12,402
26
4,275
21,898
0
115,195
L
Charybdis
Roll_TYde_Roll
Charybdis
14,951
8,961
0
6,404
17,472
6,898
1,156
4,370
13,008
0
101,186
L
Amaterasu
SaiiyanStrawHat
Amaterasu
8,945
3,047
0
4,426
20,997
20,989
756
3,537
17,316
0
51,040
W
Heimdallr
Tyr XXI
Heimdallr
13,543
8,095
0
11,273
20,415
7,419
2,169
1,318
19,097
0
82,829
W
Tsukuyomi
areumae
Tsukuyomi
18,569
4,733
0
6,147
19,275
9,401
537
2,545
16,730
0
81,792
W
12,763
366
0
891
12,978
3,667
1,619
3,958
8,528
60,093
0
W
19,605
3,609
1,333
2,990
21,513
10,720
87
6,958
14,555
0
119,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,124
Gold Earned
57,378
610
Minions Killed
613
0
Camps Cleared
0
2,367,990
Distance Traveled
2,273,731
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,292
452
48
2
0
494,736
3
W
Cthulhu
10,475
419
68
3
0
533,182
1
L
Agni
10,725
429
111
4
0
423,950
11
L
Bastet
12,184
487
181
7
0
477,007
2
L
Charybdis
12,411
496
180
7
0
444,251
0
L
Amaterasu
10,766
431
93
4
0
433,787
3
W
Heimdallr
12,381
495
144
6
0
417,105
0
W
Tsukuyomi
12,983
519
132
5
0
468,369
7
W
Thoth
11,969
479
114
5
0
463,862
2
W
Shiva
13,316
533
152
6
0
485,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role