Player Matchup

Anhur
Anhur
Draque-Sama
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,384 Elo+
Party 1
Zeus
Zeus
FallenStar1201
Zeus
Level 39
God Stats
2W - 4L
1,480 SR
Queue Stats
33W - 74L
1,231 Elo+
Solo
Bacchus
Bacchus
GlMP HUNTA
Bacchus
Level 83
God Stats
1W - 2L
1,570 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Shiva
Shiva
elKUnnLyoon
Shiva
Level 32
God Stats
0W - 2L
1,270 SR
Queue Stats
8W - 28L
1,239 Elo+
Party 1
Pele
Pele
mostrosotote
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 222L
1,488 Elo+
Solo
Team Averages
Level 64
1,464 SR
1,366 Elo+

VS

Team Averages
Level 94
1,502 SR
1,413 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Reknaar
Shiva
Level 80
God Stats
2W - 0L
1,680 SR
Queue Stats
8W - 9L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Silverback1589
Sun Wukong
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 159L
1,258 Elo+
Solo
Hera
Hera
YourOnDaSwantage
Hera
Level 60
God Stats
4W - 3L
1,331 SR
Queue Stats
159W - 161L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 2
5,745
522
5,750
8,030
1,679
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 0
5,660
515
2,489
7,085
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
GlMP HUNTA
Bacchus
8
0 / 1 / 3
5,223
475
4,125
8,420
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,627
512
2,033
6,730
4,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 3 / 0
5,316
483
3,507
10,368
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
6 / 3 / 1
6,333
576
10,482
7,167
1,380
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
9
2 / 1 / 5
6,120
556
3,401
9,441
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Reknaar
Shiva
12
6 / 1 / 0
7,229
657
4,608
7,412
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Silverback1589
Sun Wukong
11
0 / 0 / 0
6,023
548
3,111
4,399
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 0 / 4
7,305
664
7,157
4,881
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
18
18
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
1
2.17
W
Artio
 
Artio
2
1
5
4.5
L
3
6
2
0.67
L
1
7
0
0.14
L
Bacchus
GlMP HUNTA
Bacchus
0
1
3
1.5
W
Shiva
Reknaar
Shiva
6
1
0
6
W
Sun Wukong
Silverback1589
Sun Wukong
0
0
0
0
W
4
0
4
6
L
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
28,759
40,633
Taken
33,300
17,944
Mitigated
13,451
12,080
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,482
3,408
941
2,142
7,167
1,380
0
1,992
5,175
0
32,444
W
Artio
 
Artio
3,401
386
320
2,731
9,441
4,491
0
2,029
7,412
13,343
0
L
5,750
3,097
0
1,217
8,030
1,679
148
1,394
6,600
0
22,939
L
2,489
449
0
72
7,085
1,719
230
3,707
3,146
22,924
0
L
Bacchus
GlMP HUNTA
Bacchus
4,125
588
300
3,981
8,420
7,416
168
2,094
6,326
13,983
0
W
Shiva
Reknaar
Shiva
4,608
1,549
0
876
7,412
3,223
0
539
6,818
0
51,376
W
Sun Wukong
Silverback1589
Sun Wukong
3,111
396
0
2,100
4,399
3,045
710
356
4,043
0
27,591
W
7,157
1,629
0
1,412
4,881
1,312
437
2,000
2,767
45,336
0
L
2,033
185
0
1,944
6,730
4,368
0
0
6,298
5,438
18,503
L
3,507
805
0
4,566
10,368
2,762
165
2,977
7,244
0
28,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
33,010
219
Minions Killed
313
0
Camps Cleared
0
1,003,952
Distance Traveled
1,089,732
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,333
576
56
5
0
208,684
2
W
Artio
6,120
556
19
2
0
212,781
5
L
Anhur
5,745
522
39
4
0
196,546
3
L
Zeus
5,660
515
48
4
0
165,851
1
L
Bacchus
5,223
475
22
2
0
227,588
1
W
Shiva
7,229
657
92
8
0
244,632
1
W
Sun Wukong
6,023
548
52
5
0
200,015
1
W
Hera
7,305
664
94
9
0
223,620
2
L
Shiva
5,627
512
55
5
0
175,584
0
L
Pele
5,316
483
55
5
0
238,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role