Player Matchup

Fenrir
Fenrir
AnyMist26161840
Fenrir
Level 68
God Stats
4W - 4L
1,456 SR
Queue Stats
17W - 23L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
Athena27
Nu Wa
Level 107
God Stats
2W - 1L
1,283 SR
Queue Stats
108W - 123L
1,373 Elo+
Solo
Shiva
Shiva
MournTheKing
Shiva
Level 58
God Stats
2W - 1L
1,699 SR
Queue Stats
53W - 44L
1,477 Elo+
Solo
Hou Yi
Hou Yi
UnbrokenDaryon
Hou Yi
Level 83
God Stats
5W - 4L
1,542 SR
Queue Stats
33W - 33L
1,467 Elo+
Party 1
Discordia
Discordia
freeser0305
Discordia
Level 125
God Stats
22W - 14L
1,401 SR
Queue Stats
521W - 600L
1,374 Elo+
Solo
Team Averages
Level 88
1,476 SR
1,415 Elo+

VS

Team Averages
Level 74
1,519 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
A WildHOOSIER Z
Athena
Level 103
God Stats
0W - 1L
1,519 SR
Queue Stats
154W - 164L
1,477 Elo+
Solo
Artio
Artio
Nilockiller
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Shingaddor3000
Anhur
Level 29
God Stats
15W - 20L
1,364 SR
Queue Stats
178W - 173L
1,268 Elo+
Solo
Ra
Ra
slayer_raw
Ra
Level 127
God Stats
10W - 8L
1,710 SR
Queue Stats
90W - 89L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
8,697
870
6,265
6,806
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Athena27
Nu Wa
16
3 / 0 / 7
8,517
852
8,110
2,871
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 17
8,013
801
9,923
8,892
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 10
8,391
839
9,974
8,165
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
freeser0305
Discordia
16
5 / 1 / 9
8,597
860
9,384
3,983
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 2 / 0
6,772
677
5,019
5,999
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 0
6,953
695
3,272
13,018
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 6 / 1
6,712
671
1,631
13,592
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 2
6,874
687
3,570
9,420
3,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 0
7,078
708
4,964
7,507
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
24
Kills
4
4
Deaths
24
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
L
1
7
0
0.14
W
8
1
9
12.5
W
Nu Wa
Athena27
Nu Wa
3
0
7
6.5
W
2
1
17
10.5
L
1
6
1
0.25
L
0
5
2
0.2
W
6
1
10
11
W
Discordia
freeser0305
Discordia
5
1
9
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,656
Damage
18,456
30,717
Taken
49,536
15,787
Mitigated
33,113
6,842
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,019
1,102
0
2,269
5,999
2,065
0
1,660
4,270
0
9,202
L
3,272
802
0
1,223
13,018
13,596
0
4,383
8,472
11,952
0
W
6,265
841
0
1,556
6,806
4,697
512
1,471
5,335
0
8,694
W
Nu Wa
Athena27
Nu Wa
8,110
1,768
0
807
2,871
1,027
1,238
1,014
1,787
30,285
0
W
9,923
2,010
86
971
8,892
6,007
388
3,233
5,464
0
24,993
L
1,631
144
429
904
13,592
11,438
0
4,981
8,551
6,662
0
L
3,570
1,558
0
549
9,420
3,140
78
2,545
6,795
0
21,566
W
9,974
4,423
0
2,508
8,165
2,607
1,086
1,358
6,747
0
24,967
W
Discordia
freeser0305
Discordia
9,384
692
227
687
3,983
1,449
162
2,440
1,517
30,087
0
L
4,964
363
568
931
7,507
2,874
0
3,925
3,505
22,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
34,389
195
Minions Killed
114
0
Camps Cleared
0
983,776
Distance Traveled
938,034
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,772
677
8
1
0
196,851
0
L
Athena
6,953
695
16
2
0
187,752
0
W
Fenrir
8,697
870
4
0
0
210,785
0
W
Nu Wa
8,517
852
53
5
0
177,048
4
W
Shiva
8,013
801
33
3
0
205,514
2
L
Artio
6,712
671
13
1
0
199,496
0
L
Anhur
6,874
687
33
3
0
175,973
3
W
Hou Yi
8,391
839
35
4
0
189,599
1
W
Discordia
8,597
860
70
7
0
200,830
0
L
Ra
7,078
708
44
4
0
177,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role