Player Matchup

Mulan
Mulan
Silver I
Kalico 15
Mulan
Silver I
Level 160
God Stats
5W - 8L
1,545 SR
Queue Stats
22W - 29L
1,640 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
LuvBugRoach
Zhong Kui
Gold I
Level 124
God Stats
10W - 6L
1,542 SR
Queue Stats
59W - 60L
1,607 MMR
Solo
Hachiman
Hachiman
Silver II
WhosSenpai
Hachiman
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,593 MMR
Party 3
Sol
Sol
Silver II
brandon121212
Sol
Silver II
Level 157
God Stats
5W - 3L
1,704 SR
Queue Stats
61W - 45L
1,555 MMR
Party 2
Achilles
Achilles
Silver I
imWoe
Achilles
Silver I
Level 128
God Stats
1W - 0L
1,714 SR
Queue Stats
9W - 9L
1,587 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,601 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,664 SR
1,597 MMR
Chang'e
Chang'e
Gold III
BrooklynOG92
Chang'e
Gold III
Level 160
God Stats
48W - 39L
1,658 SR
Queue Stats
777W - 769L
1,587 MMR
Solo
Skadi
Skadi
Gold II
I-Asou-I
Skadi
Gold II
Level 100
God Stats
217W - 160L
1,616 SR
Queue Stats
337W - 339L
1,624 MMR
Party 1
Chaac
Chaac
Gold II
I-Hyoga-I
Chaac
Gold II
Level 87
God Stats
9W - 11L
1,843 SR
Queue Stats
178W - 197L
1,587 MMR
Party 1
Thoth
Thoth
Gold II
INFAMOUS_CUB
Thoth
Gold II
Level 146
God Stats
6W - 2L
1,776 SR
Queue Stats
109W - 97L
1,603 MMR
Solo
Cliodhna
Cliodhna
Gold II
eBawl TTV
Cliodhna
Gold II
Level 129
God Stats
2W - 4L
1,426 SR
Queue Stats
348W - 351L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kalico 15
Mulan
20
10 / 6 / 13
18,887
675
21,543
30,997
15,109
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
LuvBugRoach
Zhong Kui
20
7 / 6 / 13
17,387
621
22,014
26,714
27,951
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
WhosSenpai
Hachiman
20
6 / 4 / 6
17,558
627
19,382
20,557
8,004
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 4 / 9
18,733
669
26,597
31,690
10,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
imWoe
Achilles
20
2 / 2 / 17
15,456
552
14,801
31,055
41,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArtioGilgameshBastet

VS

Bans
ApolloAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrooklynOG92
Chang'e
19
3 / 10 / 11
12,587
450
15,548
30,298
25,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
I-Asou-I
Skadi
20
1 / 6 / 10
12,941
462
14,866
22,820
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
I-Hyoga-I
Chaac
20
3 / 6 / 1
13,812
493
14,127
27,555
27,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 8 / 6
14,005
500
17,293
19,165
9,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
eBawl TTV
Cliodhna
20
11 / 7 / 5
14,835
530
32,572
25,549
9,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
37
Kills
22
22
Deaths
37
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BrooklynOG92
Chang'e
3
10
11
0.85
L
Skadi
I-Asou-I
Skadi
1
6
10
1
L
Chaac
I-Hyoga-I
Chaac
3
6
1
0.58
L
4
8
6
0.88
W
Mulan
Kalico 15
Mulan
10
6
13
2.75
W
Zhong Kui
LuvBugRoach
Zhong Kui
7
6
13
2.25
W
Hachiman
WhosSenpai
Hachiman
6
4
6
2.25
W
12
4
9
4.13
L
Cliodhna
eBawl TTV
Cliodhna
11
7
5
1.93
W
Achilles
imWoe
Achilles
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,337
Damage
94,406
141,013
Taken
125,387
103,432
Mitigated
78,805
69,755
Healing
32,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BrooklynOG92
Chang'e
15,548
835
3,311
8,615
30,298
25,522
0
12,095
18,203
57,597
0
L
Skadi
I-Asou-I
Skadi
14,866
6,391
0
5,095
22,820
6,999
50
7,029
15,791
0
103,997
L
Chaac
I-Hyoga-I
Chaac
14,127
2,212
0
10,865
27,555
27,632
946
11,081
16,474
0
95,049
L
17,293
786
0
750
19,165
9,424
0
10,113
9,052
93,690
0
W
Mulan
Kalico 15
Mulan
21,543
2,648
655
17,820
30,997
15,109
2,198
6,081
24,817
0
154,986
W
Zhong Kui
LuvBugRoach
Zhong Kui
22,014
1,640
0
9,109
26,714
27,951
1,425
5,877
20,152
92,986
0
W
Hachiman
WhosSenpai
Hachiman
19,382
10,276
0
9,410
20,557
8,004
3,144
3,449
17,015
0
157,151
W
26,597
10,488
0
21,339
31,690
10,533
6,139
7,583
24,066
183,344
2,313
L
Cliodhna
eBawl TTV
Cliodhna
32,572
3,195
0
3,514
25,549
9,228
0
8,408
17,141
0
109,101
W
Achilles
imWoe
Achilles
14,801
3,713
0
11,422
31,055
41,835
1,344
11,106
19,804
0
53,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,021
Gold Earned
68,180
892
Minions Killed
743
0
Camps Cleared
0
2,654,315
Distance Traveled
2,511,429
40
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,587
450
63
2
0
484,170
3
L
Skadi
12,941
462
175
6
0
487,850
5
L
Chaac
13,812
493
198
7
0
513,019
7
L
Thoth
14,005
500
170
6
0
495,869
10
W
Mulan
18,887
675
208
7
0
575,541
9
W
Zhong Kui
17,387
621
175
6
0
479,894
10
W
Hachiman
17,558
627
223
8
0
470,917
4
W
Sol
18,733
669
226
8
0
528,034
9
L
Cliodhna
14,835
530
137
5
0
530,521
4
W
Achilles
15,456
552
60
2
0
599,929
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role