Player Matchup

Nox
Nox
PengAsPingu
Nox
Level 75
God Stats
1W - 4L
1,312 SR
Queue Stats
88W - 86L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
kbcowboy
Kuzenbo
Level 125
God Stats
0W - 6L
1,500 SR
Queue Stats
280W - 306L
1,389 Elo+
Solo
Serqet
Serqet
twinz0121
Serqet
Level 37
God Stats
2W - 4L
1,392 SR
Queue Stats
68W - 74L
1,402 Elo+
Party 1
Olorun
Olorun
twinzz0121
Olorun
Level 30
God Stats
0W - 4L
1,238 SR
Queue Stats
42W - 47L
1,442 Elo+
Party 1
Ullr
Ullr
volunteerfan1
Ullr
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 328L
1,405 Elo+
Solo
Team Averages
Level 78
1,388 SR
1,415 Elo+

VS

Team Averages
Level 109
1,499 SR
1,320 Elo+
Hercules
Hercules
DjGuayo
Hercules
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 110L
1,437 Elo+
Solo
Nu Wa
Nu Wa
SealSquirrel5
Nu Wa
Level 84
God Stats
3W - 0L
1,715 SR
Queue Stats
112W - 113L
927 Elo+
Solo
Shiva
Shiva
Sin1ster-Power
Shiva
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
jslyder
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 132L
1,438 Elo+
Solo
Zeus
Zeus
kchryst
Zeus
Level 107
God Stats
3W - 0L
1,282 SR
Queue Stats
137W - 145L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
12,220
679
17,967
15,693
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
kbcowboy
Kuzenbo
17
1 / 7 / 7
10,158
564
15,440
22,992
44,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
twinz0121
Serqet
18
3 / 10 / 7
11,324
629
13,317
22,882
16,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
twinzz0121
Olorun
20
5 / 4 / 9
11,715
651
15,929
18,459
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 9 / 10
11,814
656
15,498
18,312
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DjGuayo
Hercules
20
4 / 2 / 26
13,134
730
13,773
33,213
25,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 1 / 16
13,529
752
19,878
8,282
3,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 4 / 21
12,840
713
17,580
24,591
22,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
jslyder
Ao Kuang
17
3 / 8 / 13
12,483
694
7,930
23,367
20,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
kchryst
Zeus
20
15 / 2 / 15
14,101
783
25,492
14,633
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
128
17
Kills
37
37
Deaths
17
40
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hercules
DjGuayo
Hercules
4
2
26
8.5
L
5
7
7
1.21
W
10
1
16
18
W
5
4
21
3.88
W
Ao Kuang
jslyder
Ao Kuang
3
8
13
1.19
L
Kuzenbo
kbcowboy
Kuzenbo
1
7
7
0.64
W
Zeus
kchryst
Zeus
15
2
15
11.25
L
Serqet
twinz0121
Serqet
3
10
7
0.65
L
Olorun
twinzz0121
Olorun
5
4
9
2.38
L
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,151
Damage
84,653
98,338
Taken
104,086
81,294
Mitigated
78,197
26,667
Healing
51,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DjGuayo
Hercules
13,773
2,421
2,703
18,769
33,213
25,984
526
15,971
15,874
9,050
26,794
L
17,967
285
1,376
2,521
15,693
6,073
200
10,547
5,146
30,794
0
W
19,878
6,352
1,881
3,375
8,282
3,152
585
3,952
4,330
49,112
0
W
17,580
2,391
3,584
4,933
24,591
22,383
348
11,510
12,483
3,799
34,124
W
Ao Kuang
jslyder
Ao Kuang
7,930
3,786
4,056
6,458
23,367
20,750
1,848
9,160
13,024
17,473
0
L
Kuzenbo
kbcowboy
Kuzenbo
15,440
4,968
969
1,326
22,992
44,302
72
10,513
12,479
29,932
0
W
Zeus
kchryst
Zeus
25,492
3,374
1,938
4,242
14,633
5,928
959
8,743
5,890
45,911
0
L
Serqet
twinz0121
Serqet
13,317
2,069
1,137
3,380
22,882
16,126
805
13,283
9,599
0
18,927
L
Olorun
twinzz0121
Olorun
15,929
6,178
3,595
8,116
18,459
8,055
0
10,509
7,950
43,484
0
L
15,498
9,698
672
3,575
18,312
6,738
1,044
12,826
5,486
0
37,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,231
Gold Earned
66,087
153
Minions Killed
194
0
Camps Cleared
0
1,518,841
Distance Traveled
1,663,826
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,134
730
41
2
0
359,240
5
L
Nox
12,220
679
23
1
0
315,623
0
W
Nu Wa
13,529
752
45
3
0
305,381
1
W
Shiva
12,840
713
39
2
0
344,085
0
W
Ao Kuang
12,483
694
16
1
0
301,082
1
L
Kuzenbo
10,158
564
19
1
0
345,749
0
W
Zeus
14,101
783
53
3
0
354,038
0
L
Serqet
11,324
629
8
0
0
299,366
3
L
Olorun
11,715
651
54
3
0
299,936
3
L
Ullr
11,814
656
49
3
0
258,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role