Player Matchup

Geb
Geb
CIBNemo
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Party 2
He Bo
He Bo
Captain Xanny
He Bo
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 67L
1,394 Elo+
Party 2
Thanatos
Thanatos
SurrealAmbitions
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,519 Elo+

VS

Team Averages
Level 94
1,500 SR
1,629 Elo+
Cerberus
Cerberus
AntisocialXE
Cerberus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 64L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PuRe Chronicles
Sylvanus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 107L
1,664 Elo+
Party 1
Ymir
Ymir
XxGriffonNovaxX
Ymir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 78L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 6 / 3
9,744
650
11,056
16,531
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 1
10,897
726
11,119
7,911
1,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 4
9,554
637
7,095
8,666
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntisocialXE
Cerberus
14
2 / 4 / 8
10,020
668
7,133
14,900
6,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
17
9 / 1 / 6
11,365
758
12,193
13,085
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 3 / 6
10,957
730
7,083
12,816
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
16
16
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AntisocialXE
Cerberus
2
4
8
1.5
L
Geb
1
6
3
0.42
L
5
4
1
1.38
W
Sylvanus
9
1
6
12
L
2
6
4
0.67
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
26,409
33,108
Taken
40,801
16,951
Mitigated
18,349
5,419
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AntisocialXE
Cerberus
7,133
622
0
2,510
14,900
6,356
52
7,476
7,424
26,969
0
L
Geb
11,056
969
0
686
16,531
14,138
0
12,674
3,571
26,181
0
L
11,119
142
0
770
7,911
1,238
0
6,371
1,361
35,579
0
W
Sylvanus
12,193
2,375
4,594
7,259
13,085
5,754
484
7,288
5,797
37,895
0
L
7,095
729
0
3,963
8,666
1,575
0
7,354
1,203
0
22,650
W
7,083
1,017
0
2,839
12,816
6,239
0
7,837
4,979
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
32,342
136
Minions Killed
171
3
Camps Cleared
8
792,461
Distance Traveled
710,130
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,020
668
54
4
4
241,120
1
L
Geb
9,744
650
27
2
0
285,575
4
L
He Bo
10,897
726
65
4
0
256,630
4
W
Sylvanus
11,365
758
50
3
3
247,999
1
L
Thanatos
9,554
637
44
3
3
250,256
1
W
Ymir
10,957
730
67
4
1
221,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role