Player Matchup

Freya
Freya
Apsallara
Freya
Level 23
God Stats
1W - 0L
1,297 SR
Queue Stats
4W - 20L
1,253 Elo+
Party 2
Bastet
Bastet
Shiippou
Bastet
Level 29
God Stats
1W - 3L
1,248 SR
Queue Stats
4W - 22L
1,147 Elo+
Party 2
Shiva
Shiva
TheNariel
Shiva
Level 82
God Stats
1W - 2L
1,165 SR
Queue Stats
7W - 22L
1,410 Elo+
Party 2
Team Averages
Level 45
1,237 SR
1,270 Elo+

VS

Team Averages
Level 49
1,411 SR
1,310 Elo+
Cthulhu
Cthulhu
Adil1988
Cthulhu
Level 26
God Stats
8W - 23L
1,354 SR
Queue Stats
9W - 39L
1,158 Elo+
Party 1
Neith
Neith
ImpureRaven
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Justmahdi
Thoth
Level 41
God Stats
2W - 9L
1,378 SR
Queue Stats
30W - 72L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Apsallara
Freya
20
2 / 4 / 9
14,195
617
13,823
20,557
7,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Shiippou
Bastet
20
11 / 1 / 3
16,140
702
32,759
19,581
7,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
TheNariel
Shiva
20
2 / 4 / 12
14,668
638
15,151
26,349
34,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adil1988
Cthulhu
20
2 / 1 / 6
14,390
626
19,495
26,505
32,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
5 / 6 / 4
13,941
606
18,829
20,643
5,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Justmahdi
Thoth
19
2 / 8 / 5
13,895
604
12,532
21,187
5,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
9
9
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adil1988
Cthulhu
2
1
6
5
W
Freya
Apsallara
Freya
2
4
9
1.63
L
5
6
4
1.17
L
Thoth
Justmahdi
Thoth
2
8
5
0.56
W
Bastet
Shiippou
Bastet
11
1
3
12.5
W
Shiva
TheNariel
Shiva
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,733
Damage
50,856
66,487
Taken
68,335
49,496
Mitigated
43,189
26,683
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adil1988
Cthulhu
19,495
999
915
5,637
26,505
32,185
0
7,858
18,146
48,101
0
W
Freya
Apsallara
Freya
13,823
3,919
730
8,735
20,557
7,448
1,044
12,538
8,019
41,035
0
L
18,829
7,609
0
4,305
20,643
5,657
639
3,098
17,008
0
47,170
L
Thoth
Justmahdi
Thoth
12,532
2,007
583
4,220
21,187
5,347
359
3,518
17,399
71,527
0
W
Bastet
Shiippou
Bastet
32,759
9,094
884
5,859
19,581
7,959
981
7,527
12,054
0
97,533
W
Shiva
TheNariel
Shiva
15,151
1,150
831
9,644
26,349
34,089
843
13,240
13,109
0
57,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
42,226
212
Minions Killed
257
11
Camps Cleared
7
1,346,921
Distance Traveled
1,138,303
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,390
626
43
2
0
468,017
2
W
Freya
14,195
617
54
2
1
403,538
2
L
Neith
13,941
606
72
3
2
326,497
0
L
Thoth
13,895
604
142
6
5
343,789
1
W
Bastet
16,140
702
94
4
7
516,326
4
W
Shiva
14,668
638
64
3
3
427,057
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role