Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Bodeneffekt
Chiron
Level 144
God Stats
2W - 0L
1,704 SR
Queue Stats
120W - 127L
1,596 Elo+
Party 1
Persephone
Persephone
Carflux
Persephone
Level 127
God Stats
14W - 7L
1,471 SR
Queue Stats
314W - 335L
1,523 Elo+
Solo
Aphrodite
Aphrodite
ScrimxG592078
Aphrodite
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,566 Elo+
Solo
Team Averages
Level 134
1,535 SR
1,537 Elo+

VS

Team Averages
Level 135
1,528 SR
1,537 Elo+
Yemoja
Yemoja
DawnShaker
Yemoja
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 151L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LEWI5xHD
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,642 SR
Queue Stats
270W - 242L
1,693 Elo+
Party 2
Rama
Rama
NaCl
Rama
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 24L
1,166 Elo+
Party 3
Anhur
Anhur
R0BBYxHD
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,684 Elo+
Party 2
Nu Wa
Nu Wa
ZiMe ReFLeX
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 95L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 3 / 10
9,885
760
9,047
13,867
14,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
 
Geb
15
0 / 1 / 11
9,566
736
5,455
12,615
15,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
17
6 / 3 / 6
10,758
828
10,962
10,754
4,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Carflux
Persephone
20
6 / 2 / 12
11,726
902
27,026
10,414
4,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ScrimxG592078
Aphrodite
16
2 / 3 / 4
9,565
736
2,250
11,385
14,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DawnShaker
Yemoja
14
0 / 4 / 8
8,629
664
4,585
14,903
16,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
LEWI5xHD
Morgan Le Fay
14
1 / 5 / 6
8,201
631
11,940
9,063
3,578
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
NaCl
Rama
17
6 / 3 / 5
9,781
752
9,376
11,618
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
R0BBYxHD
Anhur
15
4 / 3 / 4
9,008
693
5,693
11,398
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
1 / 4 / 11
8,803
677
10,306
9,627
3,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
19
Kills
12
12
Deaths
19
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
10
3.33
W
Geb
 
Geb
0
1
11
5.5
W
Chiron
6
3
6
3
W
Persephone
Carflux
Persephone
6
2
12
6
L
Yemoja
DawnShaker
Yemoja
0
4
8
1
L
Morgan Le Fay
LEWI5xHD
Morgan Le Fay
1
5
6
0.8
L
Rama
NaCl
Rama
6
3
5
2.83
L
Anhur
R0BBYxHD
Anhur
4
3
4
2
W
Aphrodite
ScrimxG592078
Aphrodite
2
3
4
1.33
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,740
Damage
41,900
59,035
Taken
56,609
53,286
Mitigated
32,978
30,986
Healing
23,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,047
609
1,685
3,976
13,867
14,685
1,065
4,997
8,870
0
18,864
W
Geb
 
Geb
5,455
106
1,488
2,383
12,615
15,096
295
6,276
6,339
15,751
0
W
Chiron
10,962
4,191
2,856
4,243
10,754
4,694
2,372
6,601
4,098
0
31,465
W
Persephone
Carflux
Persephone
27,026
91
641
1,122
10,414
4,766
703
4,875
5,537
62,921
0
L
Yemoja
DawnShaker
Yemoja
4,585
787
7,877
4,717
14,903
16,135
250
8,840
6,063
12,927
0
L
Morgan Le Fay
LEWI5xHD
Morgan Le Fay
11,940
94
592
406
9,063
3,578
0
4,584
4,479
20,679
0
L
Rama
NaCl
Rama
9,376
6,063
830
2,793
11,618
5,091
902
8,100
3,518
0
23,442
L
Anhur
R0BBYxHD
Anhur
5,693
1,012
2,022
2,572
11,398
4,597
396
7,149
4,249
0
13,363
W
Aphrodite
ScrimxG592078
Aphrodite
2,250
561
6,765
5,827
11,385
14,045
547
4,081
7,304
8,196
0
L
10,306
1,827
302
974
9,627
3,577
400
6,058
3,569
23,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
44,422
164
Minions Killed
121
0
Camps Cleared
0
1,241,719
Distance Traveled
1,110,262
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,885
760
10
1
0
277,716
0
W
Geb
9,566
736
8
1
0
226,246
0
W
Chiron
10,758
828
52
4
0
231,737
0
W
Persephone
11,726
902
74
6
0
267,475
3
L
Yemoja
8,629
664
12
1
0
217,347
2
L
Morgan Le Fay
8,201
631
20
2
0
226,543
3
L
Rama
9,781
752
35
3
0
221,174
1
L
Anhur
9,008
693
20
2
0
239,781
1
W
Aphrodite
9,565
736
20
2
0
238,545
0
L
Nu Wa
8,803
677
34
3
0
205,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role