Player Matchup

Mulan
Mulan
Silver II
HunterH14
Mulan
Silver II
Level 87
God Stats
4W - 2L
1,618 SR
Queue Stats
10W - 9L
1,505 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
TheFishy
Gilgamesh
Silver I
Level 126
God Stats
10W - 10L
1,562 SR
Queue Stats
29W - 33L
1,501 MMR
Party 1
Discordia
Discordia
Silver I
buteanu98
Discordia
Silver I
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 33L
1,501 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,560 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,552 SR
1,470 MMR
Artio
Artio
Bronze III
 
Artio
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze IV
HiMyNameIsJacob
Medusa
Bronze IV
Level 113
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Jvry
Baron Samedi
Bronze III
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HunterH14
Mulan
15
1 / 1 / 13
10,241
683
12,070
15,926
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
TheFishy
Gilgamesh
17
8 / 2 / 9
11,590
773
14,427
17,210
16,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
buteanu98
Discordia
16
8 / 1 / 7
11,515
768
16,500
6,578
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetScyllaThothBacchusHou Yi

VS

Bans
AthenaZeusIzanamiNoxUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 3 / 1
10,508
701
9,529
25,434
24,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 7 / 1
8,807
587
13,336
15,218
5,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Jvry
Baron Samedi
13
1 / 7 / 3
9,272
618
8,427
10,430
4,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
3
1
1.17
L
0
7
1
0.07
W
Mulan
HunterH14
Mulan
1
1
13
7.5
L
Baron Samedi
Jvry
Baron Samedi
1
7
3
0.36
W
Gilgamesh
TheFishy
Gilgamesh
8
2
9
6.25
W
Discordia
buteanu98
Discordia
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
31,292
39,714
Taken
51,082
29,853
Mitigated
34,914
12,340
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,529
1,318
469
7,916
25,434
24,861
52
8,709
15,725
23,800
0
L
13,336
7,257
0
2,542
15,218
5,425
863
3,411
11,425
0
40,205
W
Mulan
HunterH14
Mulan
12,070
1,926
0
6,180
15,926
10,710
775
7,611
8,315
0
36,795
L
Baron Samedi
Jvry
Baron Samedi
8,427
300
1,573
1,380
10,430
4,628
92
3,774
6,237
26,381
0
W
Gilgamesh
TheFishy
Gilgamesh
14,427
4,386
0
4,385
17,210
16,922
792
8,155
9,055
0
31,916
W
Discordia
buteanu98
Discordia
16,500
1,028
212
1,563
6,578
2,221
1,106
2,416
4,162
44,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
28,587
134
Minions Killed
139
3
Camps Cleared
7
886,587
Distance Traveled
759,445
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,508
701
28
2
1
281,073
4
L
Medusa
8,807
587
59
4
3
243,695
3
W
Mulan
10,241
683
43
3
1
299,470
2
L
Baron Samedi
9,272
618
52
3
3
234,677
5
W
Gilgamesh
11,590
773
29
2
1
299,427
7
W
Discordia
11,515
768
62
4
1
287,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role