Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
MrKirk
Discordia
Level 159
God Stats
14W - 14L
1,285 SR
Queue Stats
712W - 626L
1,506 Elo+
Party 1
Merlin
Merlin
SazelZa
Merlin
Level 160
God Stats
7W - 9L
1,500 SR
Queue Stats
641W - 562L
1,504 Elo+
Party 1
Atlas
Atlas
Sijo119012
Atlas
Level 157
God Stats
17W - 12L
1,248 SR
Queue Stats
702W - 717L
1,474 Elo+
Solo
Hun Batz
Hun Batz
TryingNotToDie
Hun Batz
Level 124
God Stats
11W - 10L
1,511 SR
Queue Stats
323W - 347L
1,477 Elo+
Solo
Team Averages
Level 152
1,409 SR
1,492 Elo+

VS

Team Averages
Level 119
1,460 SR
1,491 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Azothkylar
Erlang Shen
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 95L
1,493 Elo+
Solo
Chaac
Chaac
Etienn54
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MubadiWubda
Kumbhakarna
Level 107
God Stats
3W - 10L
1,500 SR
Queue Stats
400W - 445L
1,470 Elo+
Solo
Hun Batz
Hun Batz
miroir63
Hun Batz
Level 87
God Stats
1W - 4L
1,299 SR
Queue Stats
399W - 415L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
7 / 4 / 12
11,787
737
13,798
21,324
30,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MrKirk
Discordia
18
4 / 3 / 18
11,578
724
24,041
10,811
4,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
SazelZa
Merlin
18
1 / 4 / 21
10,802
675
20,760
13,510
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
20
8 / 2 / 16
12,644
790
25,686
36,136
37,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
19
5 / 5 / 12
11,861
741
18,149
19,308
10,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
5 / 5 / 9
12,588
787
23,105
22,646
20,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Azothkylar
Erlang Shen
18
0 / 3 / 12
10,065
629
14,812
32,191
20,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Etienn54
Chaac
17
1 / 5 / 9
9,975
623
14,413
23,788
24,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
MubadiWubda
Kumbhakarna
14
1 / 6 / 5
9,247
578
7,342
18,720
21,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
miroir63
Hun Batz
17
11 / 7 / 2
11,368
711
17,187
18,174
7,554
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
25
Kills
18
18
Deaths
26
79
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
4
12
3.25
L
Hades
 
Hades
5
5
9
1.9
L
Erlang Shen
Azothkylar
Erlang Shen
0
3
12
2
L
Chaac
Etienn54
Chaac
1
5
9
1.1
W
Discordia
MrKirk
Discordia
4
3
18
4.33
L
Kumbhakarna
MubadiWubda
Kumbhakarna
1
6
5
0.58
W
Merlin
SazelZa
Merlin
1
4
21
2.88
W
Atlas
8
2
16
8
W
Hun Batz
5
5
12
2.2
L
Hun Batz
miroir63
Hun Batz
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,434
Damage
76,859
101,089
Taken
115,519
89,131
Mitigated
95,100
40,971
Healing
53,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,798
2,577
3,356
4,229
21,324
30,641
632
6,757
14,567
0
21,673
L
Hades
 
Hades
23,105
1,394
5,314
8,775
22,646
20,775
729
13,109
9,537
51,286
0
L
Erlang Shen
Azothkylar
Erlang Shen
14,812
3,997
3,533
15,270
32,191
20,233
109
19,993
12,198
0
21,793
L
Chaac
Etienn54
Chaac
14,413
1,387
3,080
8,230
23,788
24,995
0
14,715
9,073
0
31,102
W
Discordia
MrKirk
Discordia
24,041
1,972
3,250
2,521
10,811
4,386
1,459
3,770
7,041
36,048
0
L
Kumbhakarna
MubadiWubda
Kumbhakarna
7,342
138
1,998
2,033
18,720
21,543
0
10,805
7,915
13,102
0
W
Merlin
SazelZa
Merlin
20,760
1,870
1,546
1,038
13,510
6,250
1,127
4,614
8,896
37,990
0
W
Atlas
25,686
10,632
1,408
15,928
36,136
37,653
877
10,660
25,476
45,753
0
W
Hun Batz
18,149
2,356
2,158
5,537
19,308
10,201
1,625
4,646
14,662
0
46,338
L
Hun Batz
miroir63
Hun Batz
17,187
1,863
2,282
3,241
18,174
7,554
759
11,865
6,309
0
30,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,672
Gold Earned
53,243
165
Minions Killed
147
0
Camps Cleared
0
1,422,441
Distance Traveled
1,492,203
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,787
737
6
0
0
304,127
2
L
Hades
12,588
787
82
5
0
276,428
0
L
Erlang Shen
10,065
629
12
1
0
330,726
4
L
Chaac
9,975
623
21
1
0
304,604
0
W
Discordia
11,578
724
28
2
0
267,157
5
L
Kumbhakarna
9,247
578
12
1
0
275,030
2
W
Merlin
10,802
675
34
2
0
277,353
1
W
Atlas
12,644
790
35
2
0
241,227
0
W
Hun Batz
11,861
741
62
4
0
332,577
3
L
Hun Batz
11,368
711
20
1
0
305,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role