Player Matchup

Agni
Agni
AutolockOrBust
Agni
Level 18
God Stats
35W - 15L
1,852 SR
Queue Stats
146W - 100L
1,792 Elo+
Party 2
Mulan
Mulan
CandidPanda
Mulan
Level 125
God Stats
5W - 3L
1,606 SR
Queue Stats
116W - 133L
1,428 Elo+
Solo
Tiamat
Tiamat
Deadlydood36
Tiamat
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 27L
1,641 Elo+
Party 2
Ymir
Ymir
FroschWorldWide
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,488 Elo+
Solo
Set
Set
mmmmcheesy
Set
Level 16
God Stats
3W - 0L
1,870 SR
Queue Stats
15W - 10L
1,641 Elo+
Party 2
Team Averages
Level 59
1,666 SR
1,598 Elo+

VS

Team Averages
Level 78
1,552 SR
1,542 Elo+
Shiva
Shiva
Cereal Killaaz
Shiva
Level 66
God Stats
0W - 1L
1,849 SR
Queue Stats
13W - 8L
1,514 Elo+
Party 1
Poseidon
Poseidon
JewUnitedStates
Poseidon
Level 28
God Stats
0W - 2L
1,586 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 1
Artio
Artio
KJC bloodshot51
Artio
Level 108
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 3L
1,633 Elo+
Party 1
Tiamat
Tiamat
MonttXO
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,677 Elo+
Solo
Pele
Pele
Vulgar Vin
Pele
Level 80
God Stats
0W - 2L
1,207 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,064
824
12,842
7,494
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 1 / 10
8,063
733
6,128
8,769
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
15
1 / 2 / 12
8,068
733
8,537
7,025
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 3 / 12
8,386
762
4,609
10,732
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 2 / 7
9,237
840
14,028
7,479
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
7,941
722
4,168
12,404
5,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
13
1 / 5 / 1
7,230
657
3,390
9,429
2,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 5
7,790
708
5,073
14,650
13,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
MonttXO
Tiamat
14
2 / 3 / 2
8,062
733
8,631
8,725
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 2
8,445
768
8,030
8,990
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
23
Kills
9
9
Deaths
23
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
3
1
10
8
L
2
5
0
0.4
W
Tiamat
1
2
12
3.5
W
1
3
12
2.33
L
Poseidon
1
5
1
0.3
L
1
5
5
0.7
L
Tiamat
MonttXO
Tiamat
2
3
2
1
L
3
5
2
0.8
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
29,292
41,499
Taken
54,198
24,585
Mitigated
29,405
7,136
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,842
803
0
1,299
7,494
2,321
82
2,170
5,204
41,468
0
W
6,128
709
0
1,178
8,769
5,154
0
4,572
3,982
0
15,568
L
4,168
258
412
1,063
12,404
5,483
884
6,158
5,981
0
22,042
W
Tiamat
8,537
532
0
977
7,025
3,502
0
3,391
3,412
23,442
0
W
4,609
204
450
1,373
10,732
9,641
0
4,185
5,991
19,685
0
L
Poseidon
3,390
176
314
812
9,429
2,634
105
3,989
5,360
10,228
0
L
5,073
505
569
2,643
14,650
13,337
66
6,521
7,713
9,659
0
L
Tiamat
MonttXO
Tiamat
8,631
665
234
1,781
8,725
4,968
352
5,013
3,590
25,675
0
L
8,030
1,421
0
1,094
8,990
2,983
197
4,307
4,413
0
28,425
W
14,028
4,701
0
1,859
7,479
3,967
27
1,528
5,816
0
27,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
39,468
191
Minions Killed
163
0
Camps Cleared
0
1,053,950
Distance Traveled
1,090,978
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,064
824
51
5
0
224,733
2
W
Mulan
8,063
733
32
3
0
184,200
0
L
Shiva
7,941
722
46
4
0
222,977
0
W
Tiamat
8,068
733
40
4
0
204,561
2
W
Ymir
8,386
762
39
4
0
209,073
1
L
Poseidon
7,230
657
16
1
0
216,188
0
L
Artio
7,790
708
7
1
0
215,008
0
L
Tiamat
8,062
733
41
4
0
211,244
1
L
Pele
8,445
768
53
5
0
225,561
1
W
Set
9,237
840
29
3
0
231,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role