Player Matchup

Shiva
Shiva
 
Shiva
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Nboy013
Arachne
Level 49
God Stats
10W - 10L
1,471 SR
Queue Stats
105W - 155L
1,398 Elo+
Party 2
Sobek
Sobek
Queely
Sobek
Level 56
God Stats
1W - 5L
1,297 SR
Queue Stats
123W - 153L
1,439 Elo+
Party 2
Medusa
Medusa
lexn666
Medusa
Level 89
God Stats
3W - 2L
1,707 SR
Queue Stats
119W - 136L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
runnincorona
Baron Samedi
Level 124
God Stats
2W - 0L
1,597 SR
Queue Stats
233W - 257L
1,479 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,470 Elo+

VS

Team Averages
Level 77
1,685 SR
1,509 Elo+
Poseidon
Poseidon
Primus_DelaX
Poseidon
Level 27
God Stats
21W - 4L
1,871 SR
Queue Stats
37W - 21L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
hotachy
Kukulkan
Level 84
God Stats
7W - 10L
1,910 SR
Queue Stats
298W - 313L
1,458 Elo+
Solo
Neith
Neith
xAuthentiqzZ
Neith
Level 67
God Stats
7W - 8L
1,538 SR
Queue Stats
77W - 51L
1,556 Elo+
Party 1
Shiva
Shiva
zCounTDestroYerZ
Shiva
Level 116
God Stats
1W - 1L
1,721 SR
Queue Stats
86W - 81L
1,513 Elo+
Party 1
Arachne
Arachne
zReBornVeNoMz
Arachne
Level 89
God Stats
6W - 7L
1,388 SR
Queue Stats
50W - 54L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 4 / 0
6,945
534
7,721
11,012
7,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Nboy013
Arachne
12
4 / 5 / 6
7,407
570
5,396
9,275
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Queely
Sobek
10
2 / 1 / 2
6,252
481
1,763
7,817
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
lexn666
Medusa
11
3 / 1 / 1
6,323
486
2,973
4,814
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
runnincorona
Baron Samedi
13
4 / 0 / 4
7,782
599
7,055
5,925
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Primus_DelaX
Poseidon
9
0 / 5 / 0
5,824
448
2,102
7,066
2,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
hotachy
Kukulkan
11
1 / 2 / 2
6,192
476
4,306
4,816
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
6,030
464
2,464
4,963
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 4 / 1
7,728
594
8,932
12,077
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
9
1 / 3 / 3
5,805
447
3,605
7,718
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
11
11
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
4
0
1
W
Arachne
Nboy013
Arachne
4
5
6
1.4
L
Poseidon
Primus_DelaX
Poseidon
0
5
0
0
W
Sobek
Queely
Sobek
2
1
2
3
L
Kukulkan
hotachy
Kukulkan
1
2
2
1
W
Medusa
lexn666
Medusa
3
1
1
3.5
W
Baron Samedi
runnincorona
Baron Samedi
4
0
4
6
L
2
3
1
0.83
L
7
4
1
1.88
L
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
21,409
38,843
Taken
36,640
22,217
Mitigated
20,263
13,378
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,721
2,340
86
2,214
11,012
7,754
0
0
10,400
0
32,230
W
Arachne
Nboy013
Arachne
5,396
3,363
0
3,000
9,275
4,119
75
863
8,242
0
41,259
L
Poseidon
Primus_DelaX
Poseidon
2,102
187
0
1,065
7,066
2,191
0
2,835
4,033
28,527
0
W
Sobek
Queely
Sobek
1,763
68
0
2,981
7,817
6,065
0
2,642
4,915
13,758
0
L
Kukulkan
hotachy
Kukulkan
4,306
617
48
1,164
4,816
1,689
38
1,739
3,063
27,705
0
W
Medusa
lexn666
Medusa
2,973
1,039
0
1,318
4,814
1,472
633
1,388
3,236
0
27,886
W
Baron Samedi
runnincorona
Baron Samedi
7,055
213
1,066
2,713
5,925
2,807
935
1,033
4,821
44,470
0
L
2,464
683
0
1,173
4,963
1,980
0
841
4,110
0
32,483
L
8,932
1,761
403
4,250
12,077
11,399
0
843
11,182
0
37,139
L
Arachne
3,605
2,734
170
2,347
7,718
3,004
0
2,114
5,434
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
31,579
314
Minions Killed
316
0
Camps Cleared
0
1,326,402
Distance Traveled
1,249,389
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,945
534
59
5
0
248,481
0
W
Arachne
7,407
570
68
5
0
302,249
1
L
Poseidon
5,824
448
59
5
0
235,691
3
W
Sobek
6,252
481
28
2
0
260,062
0
L
Kukulkan
6,192
476
55
4
0
237,592
3
W
Medusa
6,323
486
56
4
0
241,697
1
W
Baron Samedi
7,782
599
103
8
0
273,913
1
L
Neith
6,030
464
67
5
0
231,831
3
L
Shiva
7,728
594
81
6
0
262,633
5
L
Arachne
5,805
447
54
4
0
281,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role